/dports/x11-toolkits/p5-Tk-CursorControl/Tk-CursorControl-0.4/ |
H A D | CursorControl.pm | 417 $self->{ClipCursor} = 421 $self->{Type} = 'win32' if ( $self->{ClipCursor} && $self->{ShowCursor} ); 562 if ( defined $self->{ClipCursor} ) { 563 $self->{ClipCursor}->Call($rect); 571 if ( defined $self->{ClipCursor} ) { 572 $self->{ClipCursor}->Call($null);
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/dports/lang/polyml/polyml-5.8.2/mlsource/extra/Win/ |
H A D | Cursor.sml | 42 val ClipCursor : RECT -> unit value 118 val ClipCursor = value 119 winCall1 (user "ClipCursor") (cConstStar cRect) (successState "ClipCursor")
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/dports/games/q2pro/q2pro/source/ |
H A D | win_mouse.c | 87 ClipCursor( &window_rect ); in Win_AcquireMouse() 104 ClipCursor( NULL ); in Win_DeAcquireMouse()
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/dports/devel/sdl12/SDL-1.2.15/src/video/wincommon/ |
H A D | SDL_syswm.c | 239 ClipCursor(NULL); in WIN_GrabInput() 256 ClipCursor(&SDL_bounds); in WIN_GrabInput()
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/dports/games/bzflag-server/bzflag-2.4.22/src/platform/ |
H A D | SDL2Window.cxx | 63 ClipCursor(NULL); in disableConfineToMotionbox() 97 ClipCursor(&rect); in confineToMotionbox()
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H A D | WinWindow.cxx | 282 ClipCursor(&rect); in confineToMotionbox() 305 ClipCursor(&rect); in grabMouse() 310 ClipCursor(NULL); in ungrabMouse()
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/dports/games/bzflag/bzflag-2.4.22/src/platform/ |
H A D | SDL2Window.cxx | 63 ClipCursor(NULL); in disableConfineToMotionbox() 97 ClipCursor(&rect); in confineToMotionbox()
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H A D | WinWindow.cxx | 282 ClipCursor(&rect); in confineToMotionbox() 305 ClipCursor(&rect); in grabMouse() 310 ClipCursor(NULL); in ungrabMouse()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/targets/ |
H A D | in_win.c | 127 ClipCursor (&window_rect); in IN_UpdateClipCursor() 171 ClipCursor (&window_rect); in IN_ActivateMouse() 196 ClipCursor (NULL); in IN_DeactivateMouse()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/windows/ |
H A D | SDL_windowswindow.c | 247 ClipCursor(&rect); in SetupWindowData() 826 ClipCursor(&rect); in WIN_UpdateClipCursor() 832 ClipCursor(&rect); in WIN_UpdateClipCursor() 836 ClipCursor(NULL); in WIN_UpdateClipCursor()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/windows/ |
H A D | SDL_windowswindow.c | 247 ClipCursor(&rect); in SetupWindowData() 826 ClipCursor(&rect); in WIN_UpdateClipCursor() 832 ClipCursor(&rect); in WIN_UpdateClipCursor() 836 ClipCursor(NULL); in WIN_UpdateClipCursor()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/windows/ |
H A D | SDL_windowswindow.c | 250 ClipCursor(&rect); in SetupWindowData() 836 ClipCursor(&rect); in WIN_UpdateClipCursor() 842 ClipCursor(&rect); in WIN_UpdateClipCursor() 846 ClipCursor(NULL); in WIN_UpdateClipCursor()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/sgp/ |
H A D | Input.cc | 411 ClipCursor((RECT*)pRectangle); in RestrictMouseCursor() 421 ClipCursor(NULL); in FreeMouseCursor()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | in_win.c | 179 ClipCursor (&window_rect); in IN_UpdateClipCursor() 250 ClipCursor (&window_rect); in IN_ActivateMouse() 298 ClipCursor (NULL); in IN_DeactivateMouse()
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/dports/games/zdoom/zdoom-2.8.1/src/win32/ |
H A D | i_mouse.cpp | 1105 ClipCursor(NULL); // helps with Win95? in Grab() 1112 ClipCursor(&rect); in Grab() 1133 ClipCursor(NULL); in Ungrab()
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/dports/games/ioquake3/ioquake3-1.36/misc/ |
H A D | sdl-win32-fixes.diff | 349 + * pointer to a specific pixel using ClipCursor. This is used in 370 + ClipCursor(NULL); 372 + ClipCursor(&trap); 388 + ClipCursor(NULL);
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/dports/games/ioquake3-server/ioquake3-1.36/misc/ |
H A D | sdl-win32-fixes.diff | 349 + * pointer to a specific pixel using ClipCursor. This is used in 370 + ClipCursor(NULL); 372 + ClipCursor(&trap); 388 + ClipCursor(NULL);
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/windows/ |
H A D | SDL_windowswindow.c | 281 ClipCursor(&rect); in SetupWindowData() 915 ClipCursor(&rect); in WIN_UpdateClipCursor() 921 ClipCursor(&rect); in WIN_UpdateClipCursor() 925 ClipCursor(NULL); in WIN_UpdateClipCursor()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/ |
H A D | gropengl.cpp | 165 ClipCursor(&cursor_clip); in opengl_go_fullscreen() 206 ClipCursor(NULL); in opengl_go_windowed() 220 ClipCursor(NULL); in opengl_go_windowed() 255 ClipCursor(NULL); in opengl_minimize() 270 ClipCursor(NULL); in opengl_minimize() 1440 ClipCursor(NULL); in gr_opengl_shutdown()
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/dports/games/openclonk/openclonk-release-8.1-src/src/gui/ |
H A D | C4MouseControl.cpp | 154 if (!Active || !Application.Active || ::pGUI->HasMouseFocus()) { ClipCursor(nullptr); return; } in UpdateClip() 157 if (!pVP) { ClipCursor(nullptr); return; } in UpdateClip() 168 ClipCursor(&vpRct); in UpdateClip()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | in_win.c | 219 ClipCursor (&window_rect); in IN_UpdateClipCursor() 291 ClipCursor (&window_rect); in IN_ActivateMouse() 340 ClipCursor (NULL); in IN_DeactivateMouse()
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/dports/games/alienarena/alienarena-7.66/source/win32/ |
H A D | in_win.c | 184 ClipCursor (&window_rect); in IN_ActivateMouse() 209 ClipCursor (NULL); in IN_DeactivateMouse()
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/dports/games/alienarena-data/alienarena-7.66/source/win32/ |
H A D | in_win.c | 184 ClipCursor (&window_rect); in IN_ActivateMouse() 209 ClipCursor (NULL); in IN_DeactivateMouse()
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/dports/x11/controllermap/SDL2-2.0.18/src/video/windows/ |
H A D | SDL_windowswindow.c | 1024 if (ClipCursor(&rect)) { in WIN_UpdateClipCursor() 1050 if (ClipCursor(&rect)) { in WIN_UpdateClipCursor() 1054 ClipCursor(NULL); in WIN_UpdateClipCursor() 1069 ClipCursor(NULL); in WIN_UpdateClipCursor()
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/dports/devel/sdl20/SDL2-2.0.18/src/video/windows/ |
H A D | SDL_windowswindow.c | 1024 if (ClipCursor(&rect)) { in WIN_UpdateClipCursor() 1050 if (ClipCursor(&rect)) { in WIN_UpdateClipCursor() 1054 ClipCursor(NULL); in WIN_UpdateClipCursor() 1069 ClipCursor(NULL); in WIN_UpdateClipCursor()
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