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Searched refs:ClrTxIndex (Results 1 – 3 of 3) sorted by relevance

/dports/games/avp/avp-20170505/src/avp/win95/
H A Dsystem.h167 #define ClrTxIndex 0xffff0000 /* AND with this to clear the low 16-bits */ macro
/dports/games/avp/avp-20170505/src/win95/
H A Dtexio.c512 ShapeItemPtr->PolyColour &= ClrTxIndex;
612 ShapeItemPtr->PolyColour &= ClrTxIndex;
/dports/games/avp/avp-20170505/src/
H A Dkshape.c3071 pheader->PolyColour &= ClrTxIndex; in CreateTxAnimUVArray()