Searched refs:ClrTxIndex (Results 1 – 3 of 3) sorted by relevance
167 #define ClrTxIndex 0xffff0000 /* AND with this to clear the low 16-bits */ macro
512 ShapeItemPtr->PolyColour &= ClrTxIndex;612 ShapeItemPtr->PolyColour &= ClrTxIndex;
3071 pheader->PolyColour &= ClrTxIndex; in CreateTxAnimUVArray()