Searched refs:Com_ClientState (Results 1 – 17 of 17) sorted by relevance
298 if (Com_ClientState () == CA_UNINITIALIZED) in CL_Disconnect()300 if (Com_ClientState () == CA_DISCONNECTED) in CL_Disconnect()384 switch (Com_ClientState()) { in CL_ClientConnect_CP()783 if (Com_ClientState () != CA_CONNECTING) in CL_CheckForResend()824 if (Com_ClientState () <= CA_CONNECTING) in CL_ReadPackets()960 if (Com_ClientState () == CA_CONNECTED) { in CL_Frame()974 if (Com_ClientState () < CA_CONNECTED) in CL_Frame()1052 if (Com_ClientState() < CA_CONNECTED) in CL_Changing_f()1147 if (Com_ClientState() < CA_CONNECTED) { in CL_Download_f()1170 if (Com_ClientState() < CA_CONNECTED) { in CL_ForwardToServer_f()[all …]
128 switch (Com_ClientState ()) { in SCR_UpdateScreen()146 if (Com_ClientState() == CA_ACTIVE && cl_timedemo->intVal) { in SCR_UpdateScreen()
480 if (Com_ClientState () == CA_ACTIVE) { in CL_ToggleChat_f()499 if (Com_ClientState () != CA_ACTIVE) in CL_MessageMode_f()514 if (Com_ClientState () != CA_ACTIVE) in CL_MessageMode2_f()595 if (Key_GetDest () != KD_CONSOLE && Com_ClientState () == CA_ACTIVE) in CL_DrawInput()762 if (Com_ClientState () != CA_ACTIVE) in CL_DrawChatHud()845 …else if (Com_ClientState () == CA_ACTIVE && (Key_GetDest () == KD_GAME || Key_GetDest () == KD_MES… in CL_DrawConsole()
652 cgi.Com_ClientState = Com_ClientState; in CL_CGameAPI_Init()
236 if (Com_ClientState () != CA_ACTIVE) { in DMASnd_SpatializeOrigin()494 if (cl_paused->intVal || Com_ClientState () != CA_ACTIVE || !cls.soundPrepped) in DMASnd_AddLoopSounds()
818 if (Com_ClientState () == CA_DISCONNECTED) in Key_Console()878 if (Com_ClientState () == CA_DISCONNECTED) in Key_Console()1312 if (Com_ClientState () != CA_ACTIVE && (key_shiftDown || key_keyInfo[keyNum].console)) in Key_Event()
527 if (Com_ClientState() != CA_ACTIVE) in CL_ParseFrame()653 if (Com_ClientState () != CA_ACTIVE) in CL_ParseFrame()
301 if (Com_ClientState () != CA_CONNECTED) in CL_RequestNextDownload()
603 switch (Com_ClientState ()) { in CL_SendCmd()
705 if (cl_paused->intVal || Com_ClientState () != CA_ACTIVE || !cls.soundPrepped) in ALSnd_AddLoopSounds()
71 caState_t Com_ClientState (void);
247 && !(Com_ClientState () >= CA_CONNECTED && !Com_ServerState ())) in Cvar_FixCheatVars()386 || (Com_ClientState () >= CA_CONNECTING && !Com_ServerState ())) { in Cvar_SetVariableValue()
412 caState_t Com_ClientState (void) in Com_ClientState() function
152 if (cgi.Com_ClientState () < CA_CONNECTING) in UI_PopInterface()
489 else if (Com_ClientState() < CA_CONNECTED) { in VID_CheckChanges()
498 …if (!cg.forceRefDef && (cg.mapLoading || !cg.frame.valid || cgi.Com_ClientState () != CA_ACTIVE ||… in V_RenderView()500 switch (cgi.Com_ClientState ()) { in V_RenderView()
103 caState_t (*Com_ClientState) (void); member