/dports/games/egl/egl-0.3.1_9/win32/ |
H A D | win_snd_cd.c | 59 Com_DevPrintf (PRNT_WARNING, "MCI_SET_DOOR_OPEN failed (%i)\n", dwReturn); in CDAudio_Eject() 74 Com_DevPrintf (PRNT_WARNING, "MCI_SET_DOOR_CLOSED failed (%i)\n", dwReturn); in CDAudio_CloseDoor() 98 Com_DevPrintf (PRNT_WARNING, "CDAudio: drive not ready\n"); in CDAudio_GetAudioDiskInfo() 105 Com_DevPrintf (PRNT_WARNING, "CDAudio: get tracks - status failed\n"); in CDAudio_GetAudioDiskInfo() 110 Com_DevPrintf (PRNT_WARNING, "CDAudio: no music tracks\n"); in CDAudio_GetAudioDiskInfo() 139 Com_DevPrintf (PRNT_WARNING, "MCI_PAUSE failed (%i)", dwReturn); in CDAudio_Pause() 177 Com_DevPrintf (PRNT_WARNING, "MCI_STATUS failed (%i)\n", dwReturn); in CDAudio_Play2() 191 Com_DevPrintf (PRNT_WARNING, "MCI_STATUS failed (%i)\n", dwReturn); in CDAudio_Play2() 246 Com_DevPrintf (PRNT_WARNING, "MCI_STOP failed (%i)", dwReturn); in CDAudio_Stop() 420 Com_DevPrintf (PRNT_WARNING, "MCI_NOTIFY_FAILURE\n"); in CDAudio_MessageHandler() [all …]
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H A D | win_main.c | 555 Com_DevPrintf (0, "FreeLibrary (%s)\n", sys_libList[libType].title); in Sys_UnloadLibrary() 596 Com_DevPrintf (0, "Sys_LoadLibrary (%s)\n", name); in Sys_LoadLibrary() 604 Com_DevPrintf (0, "Sys_LoadLibrary (%s)\n", libName); in Sys_LoadLibrary() 618 Com_DevPrintf (0, "Sys_LoadLibrary (%s)\n",name); in Sys_LoadLibrary()
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H A D | win_snd.c | 99 PrintFunc = Com_DevPrintf; in DS_CreateBuffers() 251 PrintFunc = Com_DevPrintf; in DS_DestroyBuffers()
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/dports/games/egl/egl-0.3.1_9/server/ |
H A D | sv_user.c | 69 Com_DevPrintf (0, "New() from %s\n", sv_currentClient->name); in SV_New_f() 131 Com_DevPrintf (0, "Configstrings() from %s\n", sv_currentClient->name); in SV_ConfigStrings_f() 189 Com_DevPrintf (0, "Baselines() from %s\n", sv_currentClient->name); in SV_Baselines_f() 242 Com_DevPrintf (0, "Begin() from %s\n", sv_currentClient->name); in SV_Begin_f() 352 Com_DevPrintf (0, "Couldn't download %s to %s\n", name, sv_currentClient->name); in SV_BeginDownload_f() 365 Com_DevPrintf (0, "Downloading %s to %s\n", name, sv_currentClient->name); in SV_BeginDownload_f() 428 Com_DevPrintf (0, "Nextserver() from wrong level, from %s\n", sv_currentClient->name); in SV_Nextserver_f() 432 Com_DevPrintf (0, "Nextserver() from %s\n", sv_currentClient->name); in SV_Nextserver_f() 517 Com_DevPrintf (PRNT_WARNING, "commandMsec underflow from %s\n", cl->name); in SV_ClientThink() 633 Com_DevPrintf (0, "Failed command checksum for %s (%d != %d)/%d\n", in SV_ExecuteClientMessage()
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H A D | sv_ccmds.c | 156 Com_DevPrintf (0, "SV_WipeSaveGame (%s)\n", saveName); in SV_WipeSavegame() 192 Com_DevPrintf (0, "SV_CopySaveGame (%s, %s)\n", src, dst); in SV_CopySaveGame() 239 Com_DevPrintf (0, "SV_WriteLevelFile ()\n"); in SV_WriteLevelFile() 268 Com_DevPrintf (0, "SV_ReadLevelFile ()\n"); in SV_ReadLevelFile() 303 Com_DevPrintf (0, "SV_WriteServerFile (%s)\n", autoSave ? "true" : "false"); in SV_WriteServerFile() 372 Com_DevPrintf (0, "SV_ReadServerFile()\n"); in SV_ReadServerFile() 393 Com_DevPrintf (0, "Set %s = %s\n", name, string); in SV_ReadServerFile() 487 Com_DevPrintf (0, "SV_GameMap(%s)\n", Cmd_Argv (1)); in SV_GameMap_f() 961 Com_DevPrintf (0, "signon message length: %i\n", buf.curSize); in SV_ServerRecord_f()
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H A D | sv_main.c | 387 Com_DevPrintf (0, "SVC_DirectConnect_f ()\n"); in SVC_DirectConnect_f() 394 Com_DevPrintf (0, " rejected connect from version %i\n", version); in SVC_DirectConnect_f() 442 Com_DevPrintf (0, "%s:reconnect rejected : too soon\n", NET_AdrToString (&adr)); in SVC_DirectConnect_f() 464 Com_DevPrintf (0, "Rejected a connection.\n"); in SVC_DirectConnect_f() 482 Com_DevPrintf (0, "Game rejected a connection.\n"); in SVC_DirectConnect_f() 583 Com_DevPrintf (0, "Packet %s : %s\n", NET_AdrToString (&sv_netFrom), c); in SV_ConnectionlessPacket()
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H A D | sv_gameapi.c | 472 Com_DevPrintf (0, "Game Initialization start\n"); in SV_GameAPI_Init() 529 Com_DevPrintf (0, "LoadLibrary()\n"); in SV_GameAPI_Init()
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H A D | sv_init.c | 136 Com_DevPrintf (0, "SpawnServer: %s\n", server); in SV_SpawnServer()
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/dports/games/egl/egl-0.3.1_9/client/ |
H A D | cl_main.c | 191 …Com_DevPrintf (0, "CL_SendConnectPacket: protocol=%d, port=%d, challenge=%u\n", cls.serverProtocol… in CL_SendConnectPacket() 386 Com_DevPrintf (PRNT_WARNING, "Dup connect received. Ignored.\n"); in CL_ClientConnect_CP() 390 Com_DevPrintf (0, "Received connect when disconnected. Ignored.\n"); in CL_ClientConnect_CP() 394 Com_DevPrintf (0, "Illegal connect when already connected! (q2msgs?). Ignored.\n"); in CL_ClientConnect_CP() 398 Com_DevPrintf (0, "client_connect: new\n"); in CL_ClientConnect_CP() 413 Com_DevPrintf (0, "HTTP downloading enabled, using '%s'\n", cls.download.httpServer); in CL_ClientConnect_CP() 516 Com_DevPrintf (0, "client: received challenge\n"); in CL_Challenge_CP() 828 Com_DevPrintf (PRNT_WARNING, "%s: Runt packet\n", NET_AdrToString (&cls.netFrom)); in CL_ReadPackets() 834 …Com_DevPrintf (PRNT_WARNING, "%s: sequenced packet without connection\n", NET_AdrToString (&cls.ne… in CL_ReadPackets() 1100 Com_DevPrintf (0, "Resetting protocol attempt since %s", NET_AdrToString (&adr)); in CL_Connect_f() [all …]
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H A D | cl_parse.c | 430 Com_DevPrintf (PRNT_WARNING, "U_REMOVE: oldNum != newNum\n"); in CL_ParsePacketEntities() 571 Com_DevPrintf (PRNT_WARNING, "Delta frame too old.\n"); in CL_ParseFrame() 574 Com_DevPrintf (PRNT_WARNING, "Delta parseEntities too old.\n"); in CL_ParseFrame() 643 Com_DevPrintf (0, "Discarded a demo frame of %d bytes.\n", fakeMsg.curSize); in CL_ParseFrame() 679 Com_DevPrintf (0, "Serverdata packet received.\n"); in CL_ParseServerData() 735 …Com_DevPrintf (0, "Serverdata: protocol=%d, serverCount=%d, attractLoop=%d, playerNum=%d, game=%s,… in CL_ParseServerData() 932 Com_DevPrintf (0, "Got a ZPacket, %d->%d\n", uncompressedLen + 4, compressedLen); in CL_ParseZPacket() 1060 Com_DevPrintf (0, "stufftext: %s\n", s); in CL_ParseServerMessage() 1064 Com_DevPrintf (PRNT_WARNING, "WARNING: Demo tried to execute command '%s', ignored.\n", s); in CL_ParseServerMessage()
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H A D | cl_cin.c | 327 Com_DevPrintf (PRNT_WARNING, "CIN_LoadPCX: %s: Invalid PCX header\n", name); in CIN_LoadPCX() 332 Com_DevPrintf (PRNT_WARNING, "CIN_LoadPCX: %s: Only 8-bit PCX images are supported\n", name); in CIN_LoadPCX() 337 …Com_DevPrintf (PRNT_WARNING, "CIN_LoadPCX: %s: Bad PCX file dimensions: %i x %i\n", name, pcx->xMa… in CIN_LoadPCX() 374 Com_DevPrintf (PRNT_WARNING, "CIN_LoadPCX: PCX file %s was malformed", name); in CIN_LoadPCX()
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/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | rf_image.c | 254 Com_DevPrintf (PRNT_WARNING, "R_LoadJPG: Premeture end of jpeg file\n"); in jpg_fill_input_buffer() 301 Com_DevPrintf (PRNT_WARNING, "R_LoadJPG: Bad jpeg components '%s' (%d)\n", name, components); in R_LoadJPG() 443 Com_DevPrintf (PRNT_WARNING, "R_LoadPCX: %s: Invalid PCX header\n", name); in R_LoadPCX() 448 Com_DevPrintf (PRNT_WARNING, "R_LoadPCX: %s: Only 8-bit PCX images are supported\n", name); in R_LoadPCX() 490 Com_DevPrintf (PRNT_WARNING, "R_LoadPCX: %s: PCX file was malformed", name); in R_LoadPCX() 821 …Com_DevPrintf (PRNT_WARNING, "R_LoadTGA: %s: Only 8 bit images supported for type 3 and 11", name); in R_LoadTGA() 995 Com_DevPrintf (0, "R_LoadWal: bad WAL file 's' (%i x %i)\n", name, mt->width, mt->height); in R_LoadWal() 2303 Com_DevPrintf (PRNT_WARNING, "R_UpdateTexture: %s: could not find!\n", name); in R_UpdateTexture() 2321 Com_DevPrintf (PRNT_WARNING, "R_UpdateTexture: %s: can not update mipmapped images!\n", name); in R_UpdateTexture() 2327 Com_DevPrintf (PRNT_WARNING, "R_UpdateTexture: %s: must be a 2D image!\n", name); in R_UpdateTexture() [all …]
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H A D | rf_model.c | 294 Com_DevPrintf (0, "R_LoadMD2Model: '%s' remapped %i verts to %i (%i tris)\n", in R_LoadMD2Model() 2236 Com_DevPrintf (PRNT_WARNING, "WARNING: bad leaf %i bounds:\n", i); in R_LoadQ2BSPLeafs() 2239 Com_DevPrintf (PRNT_WARNING, "cluster: %i\n", out->cluster); in R_LoadQ2BSPLeafs() 2240 Com_DevPrintf (PRNT_WARNING, "area: %i\n", out->area); in R_LoadQ2BSPLeafs() 2352 Com_DevPrintf (PRNT_WARNING, "WARNING: bad node %i bounds:\n", i); in R_LoadQ2BSPNodes() 2481 Com_DevPrintf (PRNT_WARNING, "WARNING: bad submodel %i bounds:\n", i); in R_LoadQ2BSPSubModels() 3332 Com_DevPrintf (PRNT_WARNING, "WARNING: bad node %i bounds:\n", i); in R_LoadQ3BSPNodes() 3461 Com_DevPrintf (PRNT_WARNING, "WARNING: bad leaf %i bounds:\n", i); in R_LoadQ3BSPLeafs() 3464 Com_DevPrintf (PRNT_WARNING, "cluster: %i\n", out->cluster); in R_LoadQ3BSPLeafs() 3465 Com_DevPrintf (PRNT_WARNING, "surfaces: %i\n", LittleLong (in->numLeafFaces)); in R_LoadQ3BSPLeafs() [all …]
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H A D | rf_alias.c | 338 …Com_DevPrintf (PRNT_WARNING, "R_AddAliasModelToList: '%s' no such frame '%d'\n", ent->model->name,… in R_AddAliasModelToList() 343 …Com_DevPrintf (PRNT_WARNING, "R_AddAliasModelToList: '%s' no such oldFrame '%d'\n", ent->model->na… in R_AddAliasModelToList() 386 … Com_DevPrintf (PRNT_WARNING, "R_AddAliasModelToList: '%s' has a NULL shader\n", ent->model->name); in R_AddAliasModelToList()
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H A D | rf_light.c | 1390 Com_DevPrintf (0, "Packing %i lightmap(s) -> ", num); in R_Q3BSP_PackLightmaps() 1405 Com_DevPrintf (0, "%ix%i\n", 1, 1); in R_Q3BSP_PackLightmaps() 1474 Com_DevPrintf (0, "%ix%i\n", rectX, rectY); in R_Q3BSP_PackLightmaps() 1506 Com_DevPrintf (0, "Packed %i lightmaps into %i texture(s)\n", numLightmaps, r_q3_lmNumUploaded); in R_Q3BSP_BuildLightmaps()
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H A D | rf_sprite.c | 56 Com_DevPrintf (PRNT_WARNING, "R_AddSP2ModelToList: '%s' has a NULL shader\n", ent->model->name); in R_AddSP2ModelToList()
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/dports/games/egl/egl-0.3.1_9/cgame/ |
H A D | cg_location.c | 89 …Com_DevPrintf (PRNT_WARNING, "WARNING: can't load '%s' -- %s\n", cg_locFileName, (fileLen == -1) ?… in CG_LoadLocations() 226 Com_DevPrintf (0, "CG_Say_Preprocessor: location expansion aborted, not enough space\n"); in CG_Say_Preprocessor()
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H A D | cg_mapeffects.c | 296 …Com_DevPrintf (PRNT_WARNING, "WARNING: can't load '%s' -- %s\n", cg_mfxFileName, (fileLen == -1) ?… in CG_MapFXLoad() 300 Com_DevPrintf (0, "...loading '%s'\n", cg_mfxFileName); in CG_MapFXLoad()
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H A D | cg_main.c | 672 void Com_DevPrintf (comPrint_t flags, char *fmt, ...) in Com_DevPrintf() function 683 cgi.Com_DevPrintf (flags, text); in Com_DevPrintf()
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/dports/games/egl/egl-0.3.1_9/unix/ |
H A D | unix_main.c | 643 Com_DevPrintf (0, "dlclose (%s)\n", sys_libList[libType].title); in Sys_UnloadLibrary() 715 Com_DevPrintf (0, "dlopen (%s)\n", name); in Sys_LoadLibrary() 731 Com_DevPrintf (0, "dlopen (%s)\n", name); in Sys_LoadLibrary()
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/dports/games/egl/egl-0.3.1_9/common/ |
H A D | memory.c | 326 …Com_DevPrintf (PRNT_WARNING, "Mem_Alloc: Attempted allocation of '%i' memory ignored\n" "alloc: %s… in _Mem_Alloc() 539 Com_DevPrintf (0, "Mem_CheckGlobalIntegrity: %ims\n", Sys_UMilliseconds()-startTime); in _Mem_CheckGlobalIntegrity() 595 …Com_DevPrintf (0, "Mem_TouchGlobal: %u pools touched in %ims\n", num, Sys_UMilliseconds()-startTim… in _Mem_TouchGlobal()
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H A D | cbuf.c | 147 Com_DevPrintf (PRNT_WARNING, "Cbuf_Execute: overflow of %d truncated\n", i); in Cbuf_Execute()
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H A D | net_chan.c | 186 …Com_DevPrintf (0, "Netchan_Setup: sock=%d, protocol=%d, qport=%d, msgLen=%u\n", sock, protocol, qP… in Netchan_Setup()
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H A D | cm_q3_main.c | 859 Com_DevPrintf (0, "CM_Q3BSP_LoadLeafs: Forcing an empty leaf: %i\n", cm_q3_numLeafs); in CM_Q3BSP_LoadLeafs() 1019 Com_DevPrintf (0, "CM_Q3BSP_CalcPHS: Building PHS...\n"); in CM_Q3BSP_CalcPHS() 1066 Com_DevPrintf (0, "CM_Q3BSP_CalcPHS: Average clusters visible / hearable / total: %i / %i / %i\n" in CM_Q3BSP_CalcPHS()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | g_main.c | 158 void Com_DevPrintf (comPrint_t flags, char *fmt, ...) in Com_DevPrintf() function
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