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Searched refs:Com_DevPrintf (Results 1 – 25 of 41) sorted by relevance

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/dports/games/egl/egl-0.3.1_9/win32/
H A Dwin_snd_cd.c59 Com_DevPrintf (PRNT_WARNING, "MCI_SET_DOOR_OPEN failed (%i)\n", dwReturn); in CDAudio_Eject()
74 Com_DevPrintf (PRNT_WARNING, "MCI_SET_DOOR_CLOSED failed (%i)\n", dwReturn); in CDAudio_CloseDoor()
98 Com_DevPrintf (PRNT_WARNING, "CDAudio: drive not ready\n"); in CDAudio_GetAudioDiskInfo()
105 Com_DevPrintf (PRNT_WARNING, "CDAudio: get tracks - status failed\n"); in CDAudio_GetAudioDiskInfo()
110 Com_DevPrintf (PRNT_WARNING, "CDAudio: no music tracks\n"); in CDAudio_GetAudioDiskInfo()
139 Com_DevPrintf (PRNT_WARNING, "MCI_PAUSE failed (%i)", dwReturn); in CDAudio_Pause()
177 Com_DevPrintf (PRNT_WARNING, "MCI_STATUS failed (%i)\n", dwReturn); in CDAudio_Play2()
191 Com_DevPrintf (PRNT_WARNING, "MCI_STATUS failed (%i)\n", dwReturn); in CDAudio_Play2()
246 Com_DevPrintf (PRNT_WARNING, "MCI_STOP failed (%i)", dwReturn); in CDAudio_Stop()
420 Com_DevPrintf (PRNT_WARNING, "MCI_NOTIFY_FAILURE\n"); in CDAudio_MessageHandler()
[all …]
H A Dwin_main.c555 Com_DevPrintf (0, "FreeLibrary (%s)\n", sys_libList[libType].title); in Sys_UnloadLibrary()
596 Com_DevPrintf (0, "Sys_LoadLibrary (%s)\n", name); in Sys_LoadLibrary()
604 Com_DevPrintf (0, "Sys_LoadLibrary (%s)\n", libName); in Sys_LoadLibrary()
618 Com_DevPrintf (0, "Sys_LoadLibrary (%s)\n",name); in Sys_LoadLibrary()
H A Dwin_snd.c99 PrintFunc = Com_DevPrintf; in DS_CreateBuffers()
251 PrintFunc = Com_DevPrintf; in DS_DestroyBuffers()
/dports/games/egl/egl-0.3.1_9/server/
H A Dsv_user.c69 Com_DevPrintf (0, "New() from %s\n", sv_currentClient->name); in SV_New_f()
131 Com_DevPrintf (0, "Configstrings() from %s\n", sv_currentClient->name); in SV_ConfigStrings_f()
189 Com_DevPrintf (0, "Baselines() from %s\n", sv_currentClient->name); in SV_Baselines_f()
242 Com_DevPrintf (0, "Begin() from %s\n", sv_currentClient->name); in SV_Begin_f()
352 Com_DevPrintf (0, "Couldn't download %s to %s\n", name, sv_currentClient->name); in SV_BeginDownload_f()
365 Com_DevPrintf (0, "Downloading %s to %s\n", name, sv_currentClient->name); in SV_BeginDownload_f()
428 Com_DevPrintf (0, "Nextserver() from wrong level, from %s\n", sv_currentClient->name); in SV_Nextserver_f()
432 Com_DevPrintf (0, "Nextserver() from %s\n", sv_currentClient->name); in SV_Nextserver_f()
517 Com_DevPrintf (PRNT_WARNING, "commandMsec underflow from %s\n", cl->name); in SV_ClientThink()
633 Com_DevPrintf (0, "Failed command checksum for %s (%d != %d)/%d\n", in SV_ExecuteClientMessage()
H A Dsv_ccmds.c156 Com_DevPrintf (0, "SV_WipeSaveGame (%s)\n", saveName); in SV_WipeSavegame()
192 Com_DevPrintf (0, "SV_CopySaveGame (%s, %s)\n", src, dst); in SV_CopySaveGame()
239 Com_DevPrintf (0, "SV_WriteLevelFile ()\n"); in SV_WriteLevelFile()
268 Com_DevPrintf (0, "SV_ReadLevelFile ()\n"); in SV_ReadLevelFile()
303 Com_DevPrintf (0, "SV_WriteServerFile (%s)\n", autoSave ? "true" : "false"); in SV_WriteServerFile()
372 Com_DevPrintf (0, "SV_ReadServerFile()\n"); in SV_ReadServerFile()
393 Com_DevPrintf (0, "Set %s = %s\n", name, string); in SV_ReadServerFile()
487 Com_DevPrintf (0, "SV_GameMap(%s)\n", Cmd_Argv (1)); in SV_GameMap_f()
961 Com_DevPrintf (0, "signon message length: %i\n", buf.curSize); in SV_ServerRecord_f()
H A Dsv_main.c387 Com_DevPrintf (0, "SVC_DirectConnect_f ()\n"); in SVC_DirectConnect_f()
394 Com_DevPrintf (0, " rejected connect from version %i\n", version); in SVC_DirectConnect_f()
442 Com_DevPrintf (0, "%s:reconnect rejected : too soon\n", NET_AdrToString (&adr)); in SVC_DirectConnect_f()
464 Com_DevPrintf (0, "Rejected a connection.\n"); in SVC_DirectConnect_f()
482 Com_DevPrintf (0, "Game rejected a connection.\n"); in SVC_DirectConnect_f()
583 Com_DevPrintf (0, "Packet %s : %s\n", NET_AdrToString (&sv_netFrom), c); in SV_ConnectionlessPacket()
H A Dsv_gameapi.c472 Com_DevPrintf (0, "Game Initialization start\n"); in SV_GameAPI_Init()
529 Com_DevPrintf (0, "LoadLibrary()\n"); in SV_GameAPI_Init()
H A Dsv_init.c136 Com_DevPrintf (0, "SpawnServer: %s\n", server); in SV_SpawnServer()
/dports/games/egl/egl-0.3.1_9/client/
H A Dcl_main.c191Com_DevPrintf (0, "CL_SendConnectPacket: protocol=%d, port=%d, challenge=%u\n", cls.serverProtocol… in CL_SendConnectPacket()
386 Com_DevPrintf (PRNT_WARNING, "Dup connect received. Ignored.\n"); in CL_ClientConnect_CP()
390 Com_DevPrintf (0, "Received connect when disconnected. Ignored.\n"); in CL_ClientConnect_CP()
394 Com_DevPrintf (0, "Illegal connect when already connected! (q2msgs?). Ignored.\n"); in CL_ClientConnect_CP()
398 Com_DevPrintf (0, "client_connect: new\n"); in CL_ClientConnect_CP()
413 Com_DevPrintf (0, "HTTP downloading enabled, using '%s'\n", cls.download.httpServer); in CL_ClientConnect_CP()
516 Com_DevPrintf (0, "client: received challenge\n"); in CL_Challenge_CP()
828 Com_DevPrintf (PRNT_WARNING, "%s: Runt packet\n", NET_AdrToString (&cls.netFrom)); in CL_ReadPackets()
834Com_DevPrintf (PRNT_WARNING, "%s: sequenced packet without connection\n", NET_AdrToString (&cls.ne… in CL_ReadPackets()
1100 Com_DevPrintf (0, "Resetting protocol attempt since %s", NET_AdrToString (&adr)); in CL_Connect_f()
[all …]
H A Dcl_parse.c430 Com_DevPrintf (PRNT_WARNING, "U_REMOVE: oldNum != newNum\n"); in CL_ParsePacketEntities()
571 Com_DevPrintf (PRNT_WARNING, "Delta frame too old.\n"); in CL_ParseFrame()
574 Com_DevPrintf (PRNT_WARNING, "Delta parseEntities too old.\n"); in CL_ParseFrame()
643 Com_DevPrintf (0, "Discarded a demo frame of %d bytes.\n", fakeMsg.curSize); in CL_ParseFrame()
679 Com_DevPrintf (0, "Serverdata packet received.\n"); in CL_ParseServerData()
735Com_DevPrintf (0, "Serverdata: protocol=%d, serverCount=%d, attractLoop=%d, playerNum=%d, game=%s,… in CL_ParseServerData()
932 Com_DevPrintf (0, "Got a ZPacket, %d->%d\n", uncompressedLen + 4, compressedLen); in CL_ParseZPacket()
1060 Com_DevPrintf (0, "stufftext: %s\n", s); in CL_ParseServerMessage()
1064 Com_DevPrintf (PRNT_WARNING, "WARNING: Demo tried to execute command '%s', ignored.\n", s); in CL_ParseServerMessage()
H A Dcl_cin.c327 Com_DevPrintf (PRNT_WARNING, "CIN_LoadPCX: %s: Invalid PCX header\n", name); in CIN_LoadPCX()
332 Com_DevPrintf (PRNT_WARNING, "CIN_LoadPCX: %s: Only 8-bit PCX images are supported\n", name); in CIN_LoadPCX()
337Com_DevPrintf (PRNT_WARNING, "CIN_LoadPCX: %s: Bad PCX file dimensions: %i x %i\n", name, pcx->xMa… in CIN_LoadPCX()
374 Com_DevPrintf (PRNT_WARNING, "CIN_LoadPCX: PCX file %s was malformed", name); in CIN_LoadPCX()
/dports/games/egl/egl-0.3.1_9/renderer/
H A Drf_image.c254 Com_DevPrintf (PRNT_WARNING, "R_LoadJPG: Premeture end of jpeg file\n"); in jpg_fill_input_buffer()
301 Com_DevPrintf (PRNT_WARNING, "R_LoadJPG: Bad jpeg components '%s' (%d)\n", name, components); in R_LoadJPG()
443 Com_DevPrintf (PRNT_WARNING, "R_LoadPCX: %s: Invalid PCX header\n", name); in R_LoadPCX()
448 Com_DevPrintf (PRNT_WARNING, "R_LoadPCX: %s: Only 8-bit PCX images are supported\n", name); in R_LoadPCX()
490 Com_DevPrintf (PRNT_WARNING, "R_LoadPCX: %s: PCX file was malformed", name); in R_LoadPCX()
821Com_DevPrintf (PRNT_WARNING, "R_LoadTGA: %s: Only 8 bit images supported for type 3 and 11", name); in R_LoadTGA()
995 Com_DevPrintf (0, "R_LoadWal: bad WAL file 's' (%i x %i)\n", name, mt->width, mt->height); in R_LoadWal()
2303 Com_DevPrintf (PRNT_WARNING, "R_UpdateTexture: %s: could not find!\n", name); in R_UpdateTexture()
2321 Com_DevPrintf (PRNT_WARNING, "R_UpdateTexture: %s: can not update mipmapped images!\n", name); in R_UpdateTexture()
2327 Com_DevPrintf (PRNT_WARNING, "R_UpdateTexture: %s: must be a 2D image!\n", name); in R_UpdateTexture()
[all …]
H A Drf_model.c294 Com_DevPrintf (0, "R_LoadMD2Model: '%s' remapped %i verts to %i (%i tris)\n", in R_LoadMD2Model()
2236 Com_DevPrintf (PRNT_WARNING, "WARNING: bad leaf %i bounds:\n", i); in R_LoadQ2BSPLeafs()
2239 Com_DevPrintf (PRNT_WARNING, "cluster: %i\n", out->cluster); in R_LoadQ2BSPLeafs()
2240 Com_DevPrintf (PRNT_WARNING, "area: %i\n", out->area); in R_LoadQ2BSPLeafs()
2352 Com_DevPrintf (PRNT_WARNING, "WARNING: bad node %i bounds:\n", i); in R_LoadQ2BSPNodes()
2481 Com_DevPrintf (PRNT_WARNING, "WARNING: bad submodel %i bounds:\n", i); in R_LoadQ2BSPSubModels()
3332 Com_DevPrintf (PRNT_WARNING, "WARNING: bad node %i bounds:\n", i); in R_LoadQ3BSPNodes()
3461 Com_DevPrintf (PRNT_WARNING, "WARNING: bad leaf %i bounds:\n", i); in R_LoadQ3BSPLeafs()
3464 Com_DevPrintf (PRNT_WARNING, "cluster: %i\n", out->cluster); in R_LoadQ3BSPLeafs()
3465 Com_DevPrintf (PRNT_WARNING, "surfaces: %i\n", LittleLong (in->numLeafFaces)); in R_LoadQ3BSPLeafs()
[all …]
H A Drf_alias.c338Com_DevPrintf (PRNT_WARNING, "R_AddAliasModelToList: '%s' no such frame '%d'\n", ent->model->name,… in R_AddAliasModelToList()
343Com_DevPrintf (PRNT_WARNING, "R_AddAliasModelToList: '%s' no such oldFrame '%d'\n", ent->model->na… in R_AddAliasModelToList()
386Com_DevPrintf (PRNT_WARNING, "R_AddAliasModelToList: '%s' has a NULL shader\n", ent->model->name); in R_AddAliasModelToList()
H A Drf_light.c1390 Com_DevPrintf (0, "Packing %i lightmap(s) -> ", num); in R_Q3BSP_PackLightmaps()
1405 Com_DevPrintf (0, "%ix%i\n", 1, 1); in R_Q3BSP_PackLightmaps()
1474 Com_DevPrintf (0, "%ix%i\n", rectX, rectY); in R_Q3BSP_PackLightmaps()
1506 Com_DevPrintf (0, "Packed %i lightmaps into %i texture(s)\n", numLightmaps, r_q3_lmNumUploaded); in R_Q3BSP_BuildLightmaps()
H A Drf_sprite.c56 Com_DevPrintf (PRNT_WARNING, "R_AddSP2ModelToList: '%s' has a NULL shader\n", ent->model->name); in R_AddSP2ModelToList()
/dports/games/egl/egl-0.3.1_9/cgame/
H A Dcg_location.c89Com_DevPrintf (PRNT_WARNING, "WARNING: can't load '%s' -- %s\n", cg_locFileName, (fileLen == -1) ?… in CG_LoadLocations()
226 Com_DevPrintf (0, "CG_Say_Preprocessor: location expansion aborted, not enough space\n"); in CG_Say_Preprocessor()
H A Dcg_mapeffects.c296Com_DevPrintf (PRNT_WARNING, "WARNING: can't load '%s' -- %s\n", cg_mfxFileName, (fileLen == -1) ?… in CG_MapFXLoad()
300 Com_DevPrintf (0, "...loading '%s'\n", cg_mfxFileName); in CG_MapFXLoad()
H A Dcg_main.c672 void Com_DevPrintf (comPrint_t flags, char *fmt, ...) in Com_DevPrintf() function
683 cgi.Com_DevPrintf (flags, text); in Com_DevPrintf()
/dports/games/egl/egl-0.3.1_9/unix/
H A Dunix_main.c643 Com_DevPrintf (0, "dlclose (%s)\n", sys_libList[libType].title); in Sys_UnloadLibrary()
715 Com_DevPrintf (0, "dlopen (%s)\n", name); in Sys_LoadLibrary()
731 Com_DevPrintf (0, "dlopen (%s)\n", name); in Sys_LoadLibrary()
/dports/games/egl/egl-0.3.1_9/common/
H A Dmemory.c326Com_DevPrintf (PRNT_WARNING, "Mem_Alloc: Attempted allocation of '%i' memory ignored\n" "alloc: %s… in _Mem_Alloc()
539 Com_DevPrintf (0, "Mem_CheckGlobalIntegrity: %ims\n", Sys_UMilliseconds()-startTime); in _Mem_CheckGlobalIntegrity()
595Com_DevPrintf (0, "Mem_TouchGlobal: %u pools touched in %ims\n", num, Sys_UMilliseconds()-startTim… in _Mem_TouchGlobal()
H A Dcbuf.c147 Com_DevPrintf (PRNT_WARNING, "Cbuf_Execute: overflow of %d truncated\n", i); in Cbuf_Execute()
H A Dnet_chan.c186Com_DevPrintf (0, "Netchan_Setup: sock=%d, protocol=%d, qport=%d, msgLen=%u\n", sock, protocol, qP… in Netchan_Setup()
H A Dcm_q3_main.c859 Com_DevPrintf (0, "CM_Q3BSP_LoadLeafs: Forcing an empty leaf: %i\n", cm_q3_numLeafs); in CM_Q3BSP_LoadLeafs()
1019 Com_DevPrintf (0, "CM_Q3BSP_CalcPHS: Building PHS...\n"); in CM_Q3BSP_CalcPHS()
1066 Com_DevPrintf (0, "CM_Q3BSP_CalcPHS: Average clusters visible / hearable / total: %i / %i / %i\n" in CM_Q3BSP_CalcPHS()
/dports/games/egl/egl-0.3.1_9/game/
H A Dg_main.c158 void Com_DevPrintf (comPrint_t flags, char *fmt, ...) in Com_DevPrintf() function

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