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Searched refs:ConditionTryPlayerState (Results 1 – 1 of 1) sorted by relevance

/dports/games/edge/Edge-1.35-source/ddf/
H A Dthing.cc1653 static bool ConditionTryPlayerState(const char *name, const char *sub, in ConditionTryPlayerState() function
1717 ConditionTryPlayerState(typebuf + t_off, sub_buf, cond)) in DDF_MainParseCondition()