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Searched refs:ConvertComparison (Results 1 – 25 of 165) sorted by relevance

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/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp198 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
205 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
209 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
245 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.compareFunc); in getSamplerState()
/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp198 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
205 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
209 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
245 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.compareFunc); in getSamplerState()
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp198 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
205 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
209 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
245 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.compareFunc); in getSamplerState()
/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp198 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
205 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
209 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
245 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.compareFunc); in getSamplerState()
/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp198 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
205 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
209 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
245 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.compareFunc); in getSamplerState()
/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp198 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
205 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
209 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
245 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.compareFunc); in getSamplerState()
/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp198 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
205 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
209 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
245 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.compareFunc); in getSamplerState()
/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp198 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
205 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
209 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
245 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.compareFunc); in getSamplerState()
/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp198 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
205 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
209 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
245 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.compareFunc); in getSamplerState()
/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp198 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
205 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
209 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
245 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.compareFunc); in getSamplerState()
/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp198 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
205 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
209 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
245 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.compareFunc); in getSamplerState()
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp198 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
205 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
209 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
245 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.compareFunc); in getSamplerState()
/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp198 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
205 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
209 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
245 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.compareFunc); in getSamplerState()
/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp198 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
205 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
209 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
245 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.compareFunc); in getSamplerState()
/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp198 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
205 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
209 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
245 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.compareFunc); in getSamplerState()
/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp198 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
205 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
209 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
245 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.compareFunc); in getSamplerState()
/dports/devel/qt5-concurrent/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp198 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
205 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
209 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
245 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.compareFunc); in getSamplerState()
/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp198 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
205 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
209 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
245 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.compareFunc); in getSamplerState()
/dports/print/qt5-printsupport/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp198 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
205 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
209 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
245 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.compareFunc); in getSamplerState()
/dports/graphics/qt5-opengl/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp198 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
205 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
209 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
245 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.compareFunc); in getSamplerState()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp240 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
247 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
251 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
289 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.getCompareFunc()); in getSamplerState()
/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp240 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
247 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
251 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
289 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.getCompareFunc()); in getSamplerState()
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp240 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
247 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
251 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
289 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.getCompareFunc()); in getSamplerState()
/dports/www/firefox/firefox-99.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp240 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
247 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
251 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
289 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.getCompareFunc()); in getSamplerState()
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DRenderStateCache.cpp240 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
247 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState()
251 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
289 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.getCompareFunc()); in getSamplerState()

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