/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/q3map2/ |
H A D | bspfile_rbsp.c | 232 numBSPShaders = CopyLump( (bspHeader_t*) header, LUMP_SHADERS, bspShaders, sizeof( bspShader_t ) ); in LoadRBSPFile() 234 numBSPModels = CopyLump( (bspHeader_t*) header, LUMP_MODELS, bspModels, sizeof( bspModel_t ) ); in LoadRBSPFile() 236 numBSPPlanes = CopyLump( (bspHeader_t*) header, LUMP_PLANES, bspPlanes, sizeof( bspPlane_t ) ); in LoadRBSPFile() 238 numBSPLeafs = CopyLump( (bspHeader_t*) header, LUMP_LEAFS, bspLeafs, sizeof( bspLeaf_t ) ); in LoadRBSPFile() 240 numBSPNodes = CopyLump( (bspHeader_t*) header, LUMP_NODES, bspNodes, sizeof( bspNode_t ) ); in LoadRBSPFile() 246 numBSPBrushes = CopyLump( (bspHeader_t*) header, LUMP_BRUSHES, bspBrushes, sizeof( bspBrush_t ) ); in LoadRBSPFile() 252 CopyLump( (bspHeader_t*) header, LUMP_DRAWVERTS, bspDrawVerts, sizeof( bspDrawVerts[ 0 ] ) ); in LoadRBSPFile() 258 numBSPFogs = CopyLump( (bspHeader_t*) header, LUMP_FOGS, bspFogs, sizeof( bspFogs[ 0 ] ) ); in LoadRBSPFile() 262 numBSPVisBytes = CopyLump( (bspHeader_t*) header, LUMP_VISIBILITY, bspVisBytes, 1 ); in LoadRBSPFile() 266 CopyLump( (bspHeader_t*) header, LUMP_LIGHTMAPS, bspLightBytes, 1 ); in LoadRBSPFile() [all …]
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H A D | bspfile_ibsp.c | 481 numBSPShaders = CopyLump( (bspHeader_t*) header, LUMP_SHADERS, bspShaders, sizeof( bspShader_t ) ); in LoadIBSPFile() 483 numBSPModels = CopyLump( (bspHeader_t*) header, LUMP_MODELS, bspModels, sizeof( bspModel_t ) ); in LoadIBSPFile() 485 numBSPPlanes = CopyLump( (bspHeader_t*) header, LUMP_PLANES, bspPlanes, sizeof( bspPlane_t ) ); in LoadIBSPFile() 487 numBSPLeafs = CopyLump( (bspHeader_t*) header, LUMP_LEAFS, bspLeafs, sizeof( bspLeaf_t ) ); in LoadIBSPFile() 489 numBSPNodes = CopyLump( (bspHeader_t*) header, LUMP_NODES, bspNodes, sizeof( bspNode_t ) ); in LoadIBSPFile() 493 …numBSPLeafBrushes = CopyLump( (bspHeader_t*) header, LUMP_LEAFBRUSHES, bspLeafBrushes, sizeof( bsp… in LoadIBSPFile() 495 numBSPBrushes = CopyLump( (bspHeader_t*) header, LUMP_BRUSHES, bspBrushes, sizeof( bspBrush_t ) ); in LoadIBSPFile() 503 numBSPFogs = CopyLump( (bspHeader_t*) header, LUMP_FOGS, bspFogs, sizeof( bspFog_t ) ); in LoadIBSPFile() 507 numBSPVisBytes = CopyLump( (bspHeader_t*) header, LUMP_VISIBILITY, bspVisBytes, 1 ); in LoadIBSPFile() 511 CopyLump( (bspHeader_t*) header, LUMP_LIGHTMAPS, bspLightBytes, 1 ); in LoadIBSPFile() [all …]
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H A D | bspfile_abstract.c | 289 int CopyLump( bspHeader_t *header, int lump, void *dest, int size ) in CopyLump() function
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H A D | q3map2.h | 1778 int CopyLump( bspHeader_t *header, int lump, void *dest, int size );
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/dports/games/gtkradiant/GPL/GtkRadiant/contrib/bobtoolz/ |
H A D | bsploader.cpp | 177 int CopyLump( dheader_t *header, int lump, void **dest, int size ) { in CopyLump() function 217 numbrushsides = CopyLump( header, LUMP_BRUSHES, (void**)&dbrushsides, sizeof(dbrushside_t) ); in LoadBSPFile() 218 numbrushes = CopyLump( header, LUMP_BRUSHES, (void**)&dbrushes, sizeof(dbrush_t) ); in LoadBSPFile() 219 numplanes = CopyLump( header, LUMP_PLANES, (void**)&dplanes, sizeof(dplane_t) ); in LoadBSPFile() 220 numleafs = CopyLump( header, LUMP_LEAFS, (void**)&dleafs, sizeof(dleaf_t) ); in LoadBSPFile() 221 numnodes = CopyLump( header, LUMP_NODES, (void**)&dnodes, sizeof(dnode_t) ); in LoadBSPFile() 222 numDrawVerts = CopyLump( header, LUMP_DRAWVERTS, (void**)&drawVerts, sizeof(qdrawVert_t) ); in LoadBSPFile() 223 numDrawSurfaces = CopyLump( header, LUMP_SURFACES, (void**)&drawSurfaces, sizeof(dsurface_t) ); in LoadBSPFile() 224 numleafsurfaces = CopyLump( header, LUMP_LEAFSURFACES, (void**)&dleafsurfaces, sizeof(int) ); in LoadBSPFile() 225 numVisBytes = CopyLump( header, LUMP_VISIBILITY, (void**)&visBytes, 1 ); in LoadBSPFile() [all …]
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/dports/games/netradiant/netradiant-20150621-src/contrib/bobtoolz/ |
H A D | bsploader.cpp | 179 int CopyLump( dheader_t *header, int lump, void **dest, int size ) { in CopyLump() function 221 …numbrushsides = CopyLump( header, LUMP_BRUSHES, (void**)&dbrushsides, sizeof( dbrush… in LoadBSPFile() 222 …numbrushes = CopyLump( header, LUMP_BRUSHES, (void**)&dbrushes, sizeof( dbrush… in LoadBSPFile() 223 …numplanes = CopyLump( header, LUMP_PLANES, (void**)&dplanes, sizeof( dplane… in LoadBSPFile() 224 …numleafs = CopyLump( header, LUMP_LEAFS, (void**)&dleafs, sizeof( dleaf_… in LoadBSPFile() 225 …numnodes = CopyLump( header, LUMP_NODES, (void**)&dnodes, sizeof( dnode_… in LoadBSPFile() 226 …numDrawVerts = CopyLump( header, LUMP_DRAWVERTS, (void**)&drawVerts, sizeof( qdrawV… in LoadBSPFile() 227 …numDrawSurfaces = CopyLump( header, LUMP_SURFACES, (void**)&drawSurfaces, sizeof( dsurfa… in LoadBSPFile() 228 …numleafsurfaces = CopyLump( header, LUMP_LEAFSURFACES, (void**)&dleafsurfaces, sizeof( int ) … in LoadBSPFile() 229 numVisBytes = CopyLump( header, LUMP_VISIBILITY, (void**)&visBytes, 1 ); in LoadBSPFile() [all …]
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/dports/games/uhexen2/hexen2source-1.5.9/utils/common/ |
H A D | bspfile.c | 245 static int CopyLump (int lump, void *dest, int size) in CopyLump() function 281 nummodels = CopyLump (LUMP_MODELS, dmodels, sizeof(dmodel_t)); in LoadBSPFile() 283 numplanes = CopyLump (LUMP_PLANES, dplanes, sizeof(dplane_t)); in LoadBSPFile() 284 numleafs = CopyLump (LUMP_LEAFS, dleafs, sizeof(dleaf_t)); in LoadBSPFile() 285 numnodes = CopyLump (LUMP_NODES, dnodes, sizeof(dnode_t)); in LoadBSPFile() 288 numfaces = CopyLump (LUMP_FACES, dfaces, sizeof(dface_t)); in LoadBSPFile() 291 numedges = CopyLump (LUMP_EDGES, dedges, sizeof(dedge_t)); in LoadBSPFile() 293 texdatasize = CopyLump (LUMP_TEXTURES, dtexdata, 1); in LoadBSPFile() 294 visdatasize = CopyLump (LUMP_VISIBILITY, dvisdata, 1); in LoadBSPFile() 295 lightdatasize = CopyLump (LUMP_LIGHTING, dlightdata, 1); in LoadBSPFile() [all …]
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/common/ |
H A D | bspfile.c | 310 int CopyLump( dheader_t *header, int lump, void *dest, int size ) { in CopyLump() function 350 nummodels = CopyLump( header, LUMP_MODELS, dmodels, sizeof(dmodel_t) ); in LoadBSPFile() 351 numplanes = CopyLump( header, LUMP_PLANES, dplanes, sizeof(dplane_t) ); in LoadBSPFile() 352 numleafs = CopyLump( header, LUMP_LEAFS, dleafs, sizeof(dleaf_t) ); in LoadBSPFile() 353 numnodes = CopyLump( header, LUMP_NODES, dnodes, sizeof(dnode_t) ); in LoadBSPFile() 360 CopyLump( header, LUMP_DRAWVERTS, drawVerts, sizeof(drawVert_t) ); in LoadBSPFile() 364 numFogs = CopyLump( header, LUMP_FOGS, dfogs, sizeof(dfog_t) ); in LoadBSPFile() 367 numVisBytes = CopyLump( header, LUMP_VISIBILITY, visBytes, 1 ); in LoadBSPFile() 370 CopyLump( header, LUMP_LIGHTMAPS, lightBytes, 1 ); in LoadBSPFile() 371 entdatasize = CopyLump( header, LUMP_ENTITIES, dentdata, 1); in LoadBSPFile() [all …]
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/dports/games/netradiant/netradiant-20150621-src/tools/quake3/common/ |
H A D | bspfile.c | 314 int CopyLump( dheader_t *header, int lump, void *dest, int size ) { in CopyLump() function 355 nummodels = CopyLump( header, LUMP_MODELS, dmodels, sizeof( dmodel_t ) ); in LoadBSPFile() 356 numplanes = CopyLump( header, LUMP_PLANES, dplanes, sizeof( dplane_t ) ); in LoadBSPFile() 357 numleafs = CopyLump( header, LUMP_LEAFS, dleafs, sizeof( dleaf_t ) ); in LoadBSPFile() 358 numnodes = CopyLump( header, LUMP_NODES, dnodes, sizeof( dnode_t ) ); in LoadBSPFile() 365 CopyLump( header, LUMP_DRAWVERTS, drawVerts, sizeof( drawVert_t ) ); in LoadBSPFile() 369 numFogs = CopyLump( header, LUMP_FOGS, dfogs, sizeof( dfog_t ) ); in LoadBSPFile() 372 numVisBytes = CopyLump( header, LUMP_VISIBILITY, visBytes, 1 ); in LoadBSPFile() 375 CopyLump( header, LUMP_LIGHTMAPS, lightBytes, 1 ); in LoadBSPFile() 376 entdatasize = CopyLump( header, LUMP_ENTITIES, dentdata, 1 ); in LoadBSPFile() [all …]
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/dports/games/gtkradiant/GPL/Q2Tools/common/ |
H A D | bspfile.c | 357 int CopyLump (int lump, void *dest, int size) in CopyLump() function 395 nummodels = CopyLump (LUMP_MODELS, dmodels, sizeof(dmodel_t)); in LoadBSPFile() 398 numleafs = CopyLump (LUMP_LEAFS, dleafs, sizeof(dleaf_t)); in LoadBSPFile() 399 numnodes = CopyLump (LUMP_NODES, dnodes, sizeof(dnode_t)); in LoadBSPFile() 401 numfaces = CopyLump (LUMP_FACES, dfaces, sizeof(dface_t)); in LoadBSPFile() 405 numedges = CopyLump (LUMP_EDGES, dedges, sizeof(dedge_t)); in LoadBSPFile() 408 numareas = CopyLump (LUMP_AREAS, dareas, sizeof(darea_t)); in LoadBSPFile() 411 visdatasize = CopyLump (LUMP_VISIBILITY, dvisdata, 1); in LoadBSPFile() 412 lightdatasize = CopyLump (LUMP_LIGHTING, dlightdata, 1); in LoadBSPFile() 413 entdatasize = CopyLump (LUMP_ENTITIES, dentdata, 1); in LoadBSPFile() [all …]
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/common/ |
H A D | bspfile.c | 357 int CopyLump (int lump, void *dest, int size) in CopyLump() function 395 nummodels = CopyLump (LUMP_MODELS, dmodels, sizeof(dmodel_t)); in LoadBSPFile() 398 numleafs = CopyLump (LUMP_LEAFS, dleafs, sizeof(dleaf_t)); in LoadBSPFile() 399 numnodes = CopyLump (LUMP_NODES, dnodes, sizeof(dnode_t)); in LoadBSPFile() 401 numfaces = CopyLump (LUMP_FACES, dfaces, sizeof(dface_t)); in LoadBSPFile() 405 numedges = CopyLump (LUMP_EDGES, dedges, sizeof(dedge_t)); in LoadBSPFile() 408 numareas = CopyLump (LUMP_AREAS, dareas, sizeof(darea_t)); in LoadBSPFile() 411 visdatasize = CopyLump (LUMP_VISIBILITY, dvisdata, 1); in LoadBSPFile() 412 lightdatasize = CopyLump (LUMP_LIGHTING, dlightdata, 1); in LoadBSPFile() 413 entdatasize = CopyLump (LUMP_ENTITIES, dentdata, 1); in LoadBSPFile() [all …]
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/common/ |
H A D | bspfile.c | 359 int CopyLump( int lump, void *dest, int size ){ in CopyLump() function 398 nummodels = CopyLump( LUMP_MODELS, dmodels, sizeof( dmodel_t ) ); in LoadBSPFile() 401 numleafs = CopyLump( LUMP_LEAFS, dleafs, sizeof( dleaf_t ) ); in LoadBSPFile() 402 numnodes = CopyLump( LUMP_NODES, dnodes, sizeof( dnode_t ) ); in LoadBSPFile() 404 numfaces = CopyLump( LUMP_FACES, dfaces, sizeof( dface_t ) ); in LoadBSPFile() 408 numedges = CopyLump( LUMP_EDGES, dedges, sizeof( dedge_t ) ); in LoadBSPFile() 411 numareas = CopyLump( LUMP_AREAS, dareas, sizeof( darea_t ) ); in LoadBSPFile() 414 visdatasize = CopyLump( LUMP_VISIBILITY, dvisdata, 1 ); in LoadBSPFile() 415 lightdatasize = CopyLump( LUMP_LIGHTING, dlightdata, 1 ); in LoadBSPFile() 416 entdatasize = CopyLump( LUMP_ENTITIES, dentdata, 1 ); in LoadBSPFile() [all …]
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/qdata_heretic2/common/ |
H A D | bspfile.c | 361 int CopyLump( int lump, void *dest, int size ){ in CopyLump() function 400 nummodels = CopyLump( LUMP_MODELS, dmodels, sizeof( dmodel_t ) ); in LoadBSPFile() 403 numleafs = CopyLump( LUMP_LEAFS, dleafs, sizeof( dleaf_t ) ); in LoadBSPFile() 404 numnodes = CopyLump( LUMP_NODES, dnodes, sizeof( dnode_t ) ); in LoadBSPFile() 406 numfaces = CopyLump( LUMP_FACES, dfaces, sizeof( dface_t ) ); in LoadBSPFile() 410 numedges = CopyLump( LUMP_EDGES, dedges, sizeof( dedge_t ) ); in LoadBSPFile() 413 numareas = CopyLump( LUMP_AREAS, dareas, sizeof( darea_t ) ); in LoadBSPFile() 416 visdatasize = CopyLump( LUMP_VISIBILITY, dvisdata, 1 ); in LoadBSPFile() 417 lightdatasize = CopyLump( LUMP_LIGHTING, dlightdata, 1 ); in LoadBSPFile() 418 entdatasize = CopyLump( LUMP_ENTITIES, dentdata, 1 ); in LoadBSPFile() [all …]
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/common/ |
H A D | bspfile.c | 357 int CopyLump (int lump, void *dest, int size) in CopyLump() function 395 nummodels = CopyLump (LUMP_MODELS, dmodels, sizeof(dmodel_t)); in LoadBSPFile() 398 numleafs = CopyLump (LUMP_LEAFS, dleafs, sizeof(dleaf_t)); in LoadBSPFile() 399 numnodes = CopyLump (LUMP_NODES, dnodes, sizeof(dnode_t)); in LoadBSPFile() 401 numfaces = CopyLump (LUMP_FACES, dfaces, sizeof(dface_t)); in LoadBSPFile() 405 numedges = CopyLump (LUMP_EDGES, dedges, sizeof(dedge_t)); in LoadBSPFile() 408 numareas = CopyLump (LUMP_AREAS, dareas, sizeof(darea_t)); in LoadBSPFile() 411 visdatasize = CopyLump (LUMP_VISIBILITY, dvisdata, 1); in LoadBSPFile() 412 lightdatasize = CopyLump (LUMP_LIGHTING, dlightdata, 1); in LoadBSPFile() 413 entdatasize = CopyLump (LUMP_ENTITIES, dentdata, 1); in LoadBSPFile() [all …]
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/qdata_heretic2/common/ |
H A D | bspfile.c | 359 int CopyLump (int lump, void *dest, int size) in CopyLump() function 397 nummodels = CopyLump (LUMP_MODELS, dmodels, sizeof(dmodel_t)); in LoadBSPFile() 400 numleafs = CopyLump (LUMP_LEAFS, dleafs, sizeof(dleaf_t)); in LoadBSPFile() 401 numnodes = CopyLump (LUMP_NODES, dnodes, sizeof(dnode_t)); in LoadBSPFile() 403 numfaces = CopyLump (LUMP_FACES, dfaces, sizeof(dface_t)); in LoadBSPFile() 407 numedges = CopyLump (LUMP_EDGES, dedges, sizeof(dedge_t)); in LoadBSPFile() 410 numareas = CopyLump (LUMP_AREAS, dareas, sizeof(darea_t)); in LoadBSPFile() 413 visdatasize = CopyLump (LUMP_VISIBILITY, dvisdata, 1); in LoadBSPFile() 414 lightdatasize = CopyLump (LUMP_LIGHTING, dlightdata, 1); in LoadBSPFile() 415 entdatasize = CopyLump (LUMP_ENTITIES, dentdata, 1); in LoadBSPFile() [all …]
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/dports/games/ufoai/ufoai-2.5-source/src/tools/ufo2map/common/ |
H A D | bspfile.cpp | 212 static uint32_t CopyLump (const dBspHeader_t* header, int lumpIdx, void* dest, size_t size) in CopyLump() function 255 curTile->nummodels = CopyLump(header, LUMP_MODELS, curTile->models, sizeof(dBspModel_t)); in LoadBSPFile() 257 curTile->numplanes = CopyLump(header, LUMP_PLANES, curTile->planes, sizeof(dBspPlane_t)); in LoadBSPFile() 258 curTile->numleafs = CopyLump(header, LUMP_LEAFS, curTile->leafs, sizeof(dBspLeaf_t)); in LoadBSPFile() 259 curTile->numnormals = CopyLump(header, LUMP_NORMALS, curTile->normals, sizeof(dBspNormal_t)); in LoadBSPFile() 260 curTile->numnodes = CopyLump(header, LUMP_NODES, curTile->nodes, sizeof(dBspNode_t)); in LoadBSPFile() 262 curTile->numfaces = CopyLump(header, LUMP_FACES, curTile->faces, sizeof(dBspSurface_t)); in LoadBSPFile() 265 curTile->numedges = CopyLump(header, LUMP_EDGES, curTile->edges, sizeof(dBspEdge_t)); in LoadBSPFile() 266 curTile->numbrushes = CopyLump(header, LUMP_BRUSHES, curTile->dbrushes, sizeof(dBspBrush_t)); in LoadBSPFile() 268 curTile->routedatasize = CopyLump(header, LUMP_ROUTING, curTile->routedata, 1); in LoadBSPFile() [all …]
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/dports/games/zhlt/zhlt-3.4/common/ |
H A D | bspfile.cpp | 429 g_nummodels = CopyLump(LUMP_MODELS, g_dmodels, sizeof(dmodel_t), header); in LoadBSPImage() 431 g_numplanes = CopyLump(LUMP_PLANES, g_dplanes, sizeof(dplane_t), header); in LoadBSPImage() 432 g_numleafs = CopyLump(LUMP_LEAFS, g_dleafs, sizeof(dleaf_t), header); in LoadBSPImage() 433 g_numnodes = CopyLump(LUMP_NODES, g_dnodes, sizeof(dnode_t), header); in LoadBSPImage() 434 g_numtexinfo = CopyLump(LUMP_TEXINFO, g_texinfo, sizeof(texinfo_t), header); in LoadBSPImage() 436 g_numfaces = CopyLump(LUMP_FACES, g_dfaces, sizeof(dface_t), header); in LoadBSPImage() 439 g_numedges = CopyLump(LUMP_EDGES, g_dedges, sizeof(dedge_t), header); in LoadBSPImage() 440 g_texdatasize = CopyLump(LUMP_TEXTURES, g_dtexdata, 1, header); in LoadBSPImage() 441 g_visdatasize = CopyLump(LUMP_VISIBILITY, g_dvisdata, 1, header); in LoadBSPImage() 442 g_lightdatasize = CopyLump(LUMP_LIGHTING, g_dlightdata, 1, header); in LoadBSPImage() [all …]
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/dports/games/netradiant/netradiant-20150621-src/tools/quake3/q3map2/ |
H A D | bspfile_rbsp.c | 239 numBSPLeafs = CopyLump( (bspHeader_t*) header, LUMP_LEAFS, bspLeafs, sizeof( bspLeaf_t ) ); in LoadRBSPFile() 253 CopyLump( (bspHeader_t*) header, LUMP_DRAWVERTS, bspDrawVerts, sizeof( bspDrawVerts[ 0 ] ) ); in LoadRBSPFile() 257 CopyLump( (bspHeader_t*) header, LUMP_SURFACES, bspDrawSurfaces, sizeof( bspDrawSurfaces[ 0 ] ) ); in LoadRBSPFile() 259 numBSPFogs = CopyLump( (bspHeader_t*) header, LUMP_FOGS, bspFogs, sizeof( bspFogs[ 0 ] ) ); in LoadRBSPFile() 263 numBSPVisBytes = CopyLump( (bspHeader_t*) header, LUMP_VISIBILITY, bspVisBytes, 1 ); in LoadRBSPFile() 267 CopyLump( (bspHeader_t*) header, LUMP_LIGHTMAPS, bspLightBytes, 1 ); in LoadRBSPFile()
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H A D | bspfile_ibsp.c | 480 …numBSPLeafs = CopyLump( (bspHeader_t*) header, LUMP_LEAFS, bspLeafs, sizeof( bspLeaf_t ) ); // TOD… in LoadIBSPFile() 496 …numBSPFogs = CopyLump( (bspHeader_t*) header, LUMP_FOGS, bspFogs, sizeof( bspFog_t ) ); // TODO fi… in LoadIBSPFile() 500 …numBSPVisBytes = CopyLump( (bspHeader_t*) header, LUMP_VISIBILITY, bspVisBytes, 1 ); // TODO fix o… in LoadIBSPFile() 504 CopyLump( (bspHeader_t*) header, LUMP_LIGHTMAPS, bspLightBytes, 1 ); in LoadIBSPFile() 512 …numBSPAds = CopyLump( (bspHeader_t*) header, LUMP_ADVERTISEMENTS, bspAds, sizeof( bspAdvertisement… in LoadIBSPFile()
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H A D | bspfile_abstract.c | 301 int CopyLump( bspHeader_t *header, int lump, void *dest, int size ){ in CopyLump() function 332 return CopyLump( header, lump, *dest, size ); in CopyLump_Allocate()
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H A D | q3map2.h | 1881 int CopyLump( bspHeader_t *header, int lump, void *dest, int size );
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/dports/games/vavoom/vavoom-1.33/utils/glvis/ |
H A D | level.cpp | 727 void TVisBuilder::CopyLump(int i) in CopyLump() function in VavoomUtils::TVisBuilder 782 CopyLump(i + ii); in BuildGWA() 795 CopyLump(i); in BuildGWA() 881 CopyLump(mi); in BuildWAD() 895 CopyLump(i); in BuildWAD()
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H A D | glvisint.h | 182 void CopyLump(int i);
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