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Searched refs:CopyLump (Results 1 – 23 of 23) sorted by relevance

/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/q3map2/
H A Dbspfile_rbsp.c232 numBSPShaders = CopyLump( (bspHeader_t*) header, LUMP_SHADERS, bspShaders, sizeof( bspShader_t ) ); in LoadRBSPFile()
234 numBSPModels = CopyLump( (bspHeader_t*) header, LUMP_MODELS, bspModels, sizeof( bspModel_t ) ); in LoadRBSPFile()
236 numBSPPlanes = CopyLump( (bspHeader_t*) header, LUMP_PLANES, bspPlanes, sizeof( bspPlane_t ) ); in LoadRBSPFile()
238 numBSPLeafs = CopyLump( (bspHeader_t*) header, LUMP_LEAFS, bspLeafs, sizeof( bspLeaf_t ) ); in LoadRBSPFile()
240 numBSPNodes = CopyLump( (bspHeader_t*) header, LUMP_NODES, bspNodes, sizeof( bspNode_t ) ); in LoadRBSPFile()
246 numBSPBrushes = CopyLump( (bspHeader_t*) header, LUMP_BRUSHES, bspBrushes, sizeof( bspBrush_t ) ); in LoadRBSPFile()
252 CopyLump( (bspHeader_t*) header, LUMP_DRAWVERTS, bspDrawVerts, sizeof( bspDrawVerts[ 0 ] ) ); in LoadRBSPFile()
258 numBSPFogs = CopyLump( (bspHeader_t*) header, LUMP_FOGS, bspFogs, sizeof( bspFogs[ 0 ] ) ); in LoadRBSPFile()
262 numBSPVisBytes = CopyLump( (bspHeader_t*) header, LUMP_VISIBILITY, bspVisBytes, 1 ); in LoadRBSPFile()
266 CopyLump( (bspHeader_t*) header, LUMP_LIGHTMAPS, bspLightBytes, 1 ); in LoadRBSPFile()
[all …]
H A Dbspfile_ibsp.c481 numBSPShaders = CopyLump( (bspHeader_t*) header, LUMP_SHADERS, bspShaders, sizeof( bspShader_t ) ); in LoadIBSPFile()
483 numBSPModels = CopyLump( (bspHeader_t*) header, LUMP_MODELS, bspModels, sizeof( bspModel_t ) ); in LoadIBSPFile()
485 numBSPPlanes = CopyLump( (bspHeader_t*) header, LUMP_PLANES, bspPlanes, sizeof( bspPlane_t ) ); in LoadIBSPFile()
487 numBSPLeafs = CopyLump( (bspHeader_t*) header, LUMP_LEAFS, bspLeafs, sizeof( bspLeaf_t ) ); in LoadIBSPFile()
489 numBSPNodes = CopyLump( (bspHeader_t*) header, LUMP_NODES, bspNodes, sizeof( bspNode_t ) ); in LoadIBSPFile()
493 …numBSPLeafBrushes = CopyLump( (bspHeader_t*) header, LUMP_LEAFBRUSHES, bspLeafBrushes, sizeof( bsp… in LoadIBSPFile()
495 numBSPBrushes = CopyLump( (bspHeader_t*) header, LUMP_BRUSHES, bspBrushes, sizeof( bspBrush_t ) ); in LoadIBSPFile()
503 numBSPFogs = CopyLump( (bspHeader_t*) header, LUMP_FOGS, bspFogs, sizeof( bspFog_t ) ); in LoadIBSPFile()
507 numBSPVisBytes = CopyLump( (bspHeader_t*) header, LUMP_VISIBILITY, bspVisBytes, 1 ); in LoadIBSPFile()
511 CopyLump( (bspHeader_t*) header, LUMP_LIGHTMAPS, bspLightBytes, 1 ); in LoadIBSPFile()
[all …]
H A Dbspfile_abstract.c289 int CopyLump( bspHeader_t *header, int lump, void *dest, int size ) in CopyLump() function
H A Dq3map2.h1778 int CopyLump( bspHeader_t *header, int lump, void *dest, int size );
/dports/games/gtkradiant/GPL/GtkRadiant/contrib/bobtoolz/
H A Dbsploader.cpp177 int CopyLump( dheader_t *header, int lump, void **dest, int size ) { in CopyLump() function
217 numbrushsides = CopyLump( header, LUMP_BRUSHES, (void**)&dbrushsides, sizeof(dbrushside_t) ); in LoadBSPFile()
218 numbrushes = CopyLump( header, LUMP_BRUSHES, (void**)&dbrushes, sizeof(dbrush_t) ); in LoadBSPFile()
219 numplanes = CopyLump( header, LUMP_PLANES, (void**)&dplanes, sizeof(dplane_t) ); in LoadBSPFile()
220 numleafs = CopyLump( header, LUMP_LEAFS, (void**)&dleafs, sizeof(dleaf_t) ); in LoadBSPFile()
221 numnodes = CopyLump( header, LUMP_NODES, (void**)&dnodes, sizeof(dnode_t) ); in LoadBSPFile()
222 numDrawVerts = CopyLump( header, LUMP_DRAWVERTS, (void**)&drawVerts, sizeof(qdrawVert_t) ); in LoadBSPFile()
223 numDrawSurfaces = CopyLump( header, LUMP_SURFACES, (void**)&drawSurfaces, sizeof(dsurface_t) ); in LoadBSPFile()
224 numleafsurfaces = CopyLump( header, LUMP_LEAFSURFACES, (void**)&dleafsurfaces, sizeof(int) ); in LoadBSPFile()
225 numVisBytes = CopyLump( header, LUMP_VISIBILITY, (void**)&visBytes, 1 ); in LoadBSPFile()
[all …]
/dports/games/netradiant/netradiant-20150621-src/contrib/bobtoolz/
H A Dbsploader.cpp179 int CopyLump( dheader_t *header, int lump, void **dest, int size ) { in CopyLump() function
221 …numbrushsides = CopyLump( header, LUMP_BRUSHES, (void**)&dbrushsides, sizeof( dbrush… in LoadBSPFile()
222 …numbrushes = CopyLump( header, LUMP_BRUSHES, (void**)&dbrushes, sizeof( dbrush… in LoadBSPFile()
223 …numplanes = CopyLump( header, LUMP_PLANES, (void**)&dplanes, sizeof( dplane… in LoadBSPFile()
224 …numleafs = CopyLump( header, LUMP_LEAFS, (void**)&dleafs, sizeof( dleaf_… in LoadBSPFile()
225 …numnodes = CopyLump( header, LUMP_NODES, (void**)&dnodes, sizeof( dnode_… in LoadBSPFile()
226 …numDrawVerts = CopyLump( header, LUMP_DRAWVERTS, (void**)&drawVerts, sizeof( qdrawV… in LoadBSPFile()
227 …numDrawSurfaces = CopyLump( header, LUMP_SURFACES, (void**)&drawSurfaces, sizeof( dsurfa… in LoadBSPFile()
228 …numleafsurfaces = CopyLump( header, LUMP_LEAFSURFACES, (void**)&dleafsurfaces, sizeof( int ) … in LoadBSPFile()
229 numVisBytes = CopyLump( header, LUMP_VISIBILITY, (void**)&visBytes, 1 ); in LoadBSPFile()
[all …]
/dports/games/uhexen2/hexen2source-1.5.9/utils/common/
H A Dbspfile.c245 static int CopyLump (int lump, void *dest, int size) in CopyLump() function
281 nummodels = CopyLump (LUMP_MODELS, dmodels, sizeof(dmodel_t)); in LoadBSPFile()
283 numplanes = CopyLump (LUMP_PLANES, dplanes, sizeof(dplane_t)); in LoadBSPFile()
284 numleafs = CopyLump (LUMP_LEAFS, dleafs, sizeof(dleaf_t)); in LoadBSPFile()
285 numnodes = CopyLump (LUMP_NODES, dnodes, sizeof(dnode_t)); in LoadBSPFile()
288 numfaces = CopyLump (LUMP_FACES, dfaces, sizeof(dface_t)); in LoadBSPFile()
291 numedges = CopyLump (LUMP_EDGES, dedges, sizeof(dedge_t)); in LoadBSPFile()
293 texdatasize = CopyLump (LUMP_TEXTURES, dtexdata, 1); in LoadBSPFile()
294 visdatasize = CopyLump (LUMP_VISIBILITY, dvisdata, 1); in LoadBSPFile()
295 lightdatasize = CopyLump (LUMP_LIGHTING, dlightdata, 1); in LoadBSPFile()
[all …]
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/common/
H A Dbspfile.c310 int CopyLump( dheader_t *header, int lump, void *dest, int size ) { in CopyLump() function
350 nummodels = CopyLump( header, LUMP_MODELS, dmodels, sizeof(dmodel_t) ); in LoadBSPFile()
351 numplanes = CopyLump( header, LUMP_PLANES, dplanes, sizeof(dplane_t) ); in LoadBSPFile()
352 numleafs = CopyLump( header, LUMP_LEAFS, dleafs, sizeof(dleaf_t) ); in LoadBSPFile()
353 numnodes = CopyLump( header, LUMP_NODES, dnodes, sizeof(dnode_t) ); in LoadBSPFile()
360 CopyLump( header, LUMP_DRAWVERTS, drawVerts, sizeof(drawVert_t) ); in LoadBSPFile()
364 numFogs = CopyLump( header, LUMP_FOGS, dfogs, sizeof(dfog_t) ); in LoadBSPFile()
367 numVisBytes = CopyLump( header, LUMP_VISIBILITY, visBytes, 1 ); in LoadBSPFile()
370 CopyLump( header, LUMP_LIGHTMAPS, lightBytes, 1 ); in LoadBSPFile()
371 entdatasize = CopyLump( header, LUMP_ENTITIES, dentdata, 1); in LoadBSPFile()
[all …]
/dports/games/netradiant/netradiant-20150621-src/tools/quake3/common/
H A Dbspfile.c314 int CopyLump( dheader_t *header, int lump, void *dest, int size ) { in CopyLump() function
355 nummodels = CopyLump( header, LUMP_MODELS, dmodels, sizeof( dmodel_t ) ); in LoadBSPFile()
356 numplanes = CopyLump( header, LUMP_PLANES, dplanes, sizeof( dplane_t ) ); in LoadBSPFile()
357 numleafs = CopyLump( header, LUMP_LEAFS, dleafs, sizeof( dleaf_t ) ); in LoadBSPFile()
358 numnodes = CopyLump( header, LUMP_NODES, dnodes, sizeof( dnode_t ) ); in LoadBSPFile()
365 CopyLump( header, LUMP_DRAWVERTS, drawVerts, sizeof( drawVert_t ) ); in LoadBSPFile()
369 numFogs = CopyLump( header, LUMP_FOGS, dfogs, sizeof( dfog_t ) ); in LoadBSPFile()
372 numVisBytes = CopyLump( header, LUMP_VISIBILITY, visBytes, 1 ); in LoadBSPFile()
375 CopyLump( header, LUMP_LIGHTMAPS, lightBytes, 1 ); in LoadBSPFile()
376 entdatasize = CopyLump( header, LUMP_ENTITIES, dentdata, 1 ); in LoadBSPFile()
[all …]
/dports/games/gtkradiant/GPL/Q2Tools/common/
H A Dbspfile.c357 int CopyLump (int lump, void *dest, int size) in CopyLump() function
395 nummodels = CopyLump (LUMP_MODELS, dmodels, sizeof(dmodel_t)); in LoadBSPFile()
398 numleafs = CopyLump (LUMP_LEAFS, dleafs, sizeof(dleaf_t)); in LoadBSPFile()
399 numnodes = CopyLump (LUMP_NODES, dnodes, sizeof(dnode_t)); in LoadBSPFile()
401 numfaces = CopyLump (LUMP_FACES, dfaces, sizeof(dface_t)); in LoadBSPFile()
405 numedges = CopyLump (LUMP_EDGES, dedges, sizeof(dedge_t)); in LoadBSPFile()
408 numareas = CopyLump (LUMP_AREAS, dareas, sizeof(darea_t)); in LoadBSPFile()
411 visdatasize = CopyLump (LUMP_VISIBILITY, dvisdata, 1); in LoadBSPFile()
412 lightdatasize = CopyLump (LUMP_LIGHTING, dlightdata, 1); in LoadBSPFile()
413 entdatasize = CopyLump (LUMP_ENTITIES, dentdata, 1); in LoadBSPFile()
[all …]
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/common/
H A Dbspfile.c357 int CopyLump (int lump, void *dest, int size) in CopyLump() function
395 nummodels = CopyLump (LUMP_MODELS, dmodels, sizeof(dmodel_t)); in LoadBSPFile()
398 numleafs = CopyLump (LUMP_LEAFS, dleafs, sizeof(dleaf_t)); in LoadBSPFile()
399 numnodes = CopyLump (LUMP_NODES, dnodes, sizeof(dnode_t)); in LoadBSPFile()
401 numfaces = CopyLump (LUMP_FACES, dfaces, sizeof(dface_t)); in LoadBSPFile()
405 numedges = CopyLump (LUMP_EDGES, dedges, sizeof(dedge_t)); in LoadBSPFile()
408 numareas = CopyLump (LUMP_AREAS, dareas, sizeof(darea_t)); in LoadBSPFile()
411 visdatasize = CopyLump (LUMP_VISIBILITY, dvisdata, 1); in LoadBSPFile()
412 lightdatasize = CopyLump (LUMP_LIGHTING, dlightdata, 1); in LoadBSPFile()
413 entdatasize = CopyLump (LUMP_ENTITIES, dentdata, 1); in LoadBSPFile()
[all …]
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/common/
H A Dbspfile.c359 int CopyLump( int lump, void *dest, int size ){ in CopyLump() function
398 nummodels = CopyLump( LUMP_MODELS, dmodels, sizeof( dmodel_t ) ); in LoadBSPFile()
401 numleafs = CopyLump( LUMP_LEAFS, dleafs, sizeof( dleaf_t ) ); in LoadBSPFile()
402 numnodes = CopyLump( LUMP_NODES, dnodes, sizeof( dnode_t ) ); in LoadBSPFile()
404 numfaces = CopyLump( LUMP_FACES, dfaces, sizeof( dface_t ) ); in LoadBSPFile()
408 numedges = CopyLump( LUMP_EDGES, dedges, sizeof( dedge_t ) ); in LoadBSPFile()
411 numareas = CopyLump( LUMP_AREAS, dareas, sizeof( darea_t ) ); in LoadBSPFile()
414 visdatasize = CopyLump( LUMP_VISIBILITY, dvisdata, 1 ); in LoadBSPFile()
415 lightdatasize = CopyLump( LUMP_LIGHTING, dlightdata, 1 ); in LoadBSPFile()
416 entdatasize = CopyLump( LUMP_ENTITIES, dentdata, 1 ); in LoadBSPFile()
[all …]
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/qdata_heretic2/common/
H A Dbspfile.c361 int CopyLump( int lump, void *dest, int size ){ in CopyLump() function
400 nummodels = CopyLump( LUMP_MODELS, dmodels, sizeof( dmodel_t ) ); in LoadBSPFile()
403 numleafs = CopyLump( LUMP_LEAFS, dleafs, sizeof( dleaf_t ) ); in LoadBSPFile()
404 numnodes = CopyLump( LUMP_NODES, dnodes, sizeof( dnode_t ) ); in LoadBSPFile()
406 numfaces = CopyLump( LUMP_FACES, dfaces, sizeof( dface_t ) ); in LoadBSPFile()
410 numedges = CopyLump( LUMP_EDGES, dedges, sizeof( dedge_t ) ); in LoadBSPFile()
413 numareas = CopyLump( LUMP_AREAS, dareas, sizeof( darea_t ) ); in LoadBSPFile()
416 visdatasize = CopyLump( LUMP_VISIBILITY, dvisdata, 1 ); in LoadBSPFile()
417 lightdatasize = CopyLump( LUMP_LIGHTING, dlightdata, 1 ); in LoadBSPFile()
418 entdatasize = CopyLump( LUMP_ENTITIES, dentdata, 1 ); in LoadBSPFile()
[all …]
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/common/
H A Dbspfile.c357 int CopyLump (int lump, void *dest, int size) in CopyLump() function
395 nummodels = CopyLump (LUMP_MODELS, dmodels, sizeof(dmodel_t)); in LoadBSPFile()
398 numleafs = CopyLump (LUMP_LEAFS, dleafs, sizeof(dleaf_t)); in LoadBSPFile()
399 numnodes = CopyLump (LUMP_NODES, dnodes, sizeof(dnode_t)); in LoadBSPFile()
401 numfaces = CopyLump (LUMP_FACES, dfaces, sizeof(dface_t)); in LoadBSPFile()
405 numedges = CopyLump (LUMP_EDGES, dedges, sizeof(dedge_t)); in LoadBSPFile()
408 numareas = CopyLump (LUMP_AREAS, dareas, sizeof(darea_t)); in LoadBSPFile()
411 visdatasize = CopyLump (LUMP_VISIBILITY, dvisdata, 1); in LoadBSPFile()
412 lightdatasize = CopyLump (LUMP_LIGHTING, dlightdata, 1); in LoadBSPFile()
413 entdatasize = CopyLump (LUMP_ENTITIES, dentdata, 1); in LoadBSPFile()
[all …]
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/qdata_heretic2/common/
H A Dbspfile.c359 int CopyLump (int lump, void *dest, int size) in CopyLump() function
397 nummodels = CopyLump (LUMP_MODELS, dmodels, sizeof(dmodel_t)); in LoadBSPFile()
400 numleafs = CopyLump (LUMP_LEAFS, dleafs, sizeof(dleaf_t)); in LoadBSPFile()
401 numnodes = CopyLump (LUMP_NODES, dnodes, sizeof(dnode_t)); in LoadBSPFile()
403 numfaces = CopyLump (LUMP_FACES, dfaces, sizeof(dface_t)); in LoadBSPFile()
407 numedges = CopyLump (LUMP_EDGES, dedges, sizeof(dedge_t)); in LoadBSPFile()
410 numareas = CopyLump (LUMP_AREAS, dareas, sizeof(darea_t)); in LoadBSPFile()
413 visdatasize = CopyLump (LUMP_VISIBILITY, dvisdata, 1); in LoadBSPFile()
414 lightdatasize = CopyLump (LUMP_LIGHTING, dlightdata, 1); in LoadBSPFile()
415 entdatasize = CopyLump (LUMP_ENTITIES, dentdata, 1); in LoadBSPFile()
[all …]
/dports/games/ufoai/ufoai-2.5-source/src/tools/ufo2map/common/
H A Dbspfile.cpp212 static uint32_t CopyLump (const dBspHeader_t* header, int lumpIdx, void* dest, size_t size) in CopyLump() function
255 curTile->nummodels = CopyLump(header, LUMP_MODELS, curTile->models, sizeof(dBspModel_t)); in LoadBSPFile()
257 curTile->numplanes = CopyLump(header, LUMP_PLANES, curTile->planes, sizeof(dBspPlane_t)); in LoadBSPFile()
258 curTile->numleafs = CopyLump(header, LUMP_LEAFS, curTile->leafs, sizeof(dBspLeaf_t)); in LoadBSPFile()
259 curTile->numnormals = CopyLump(header, LUMP_NORMALS, curTile->normals, sizeof(dBspNormal_t)); in LoadBSPFile()
260 curTile->numnodes = CopyLump(header, LUMP_NODES, curTile->nodes, sizeof(dBspNode_t)); in LoadBSPFile()
262 curTile->numfaces = CopyLump(header, LUMP_FACES, curTile->faces, sizeof(dBspSurface_t)); in LoadBSPFile()
265 curTile->numedges = CopyLump(header, LUMP_EDGES, curTile->edges, sizeof(dBspEdge_t)); in LoadBSPFile()
266 curTile->numbrushes = CopyLump(header, LUMP_BRUSHES, curTile->dbrushes, sizeof(dBspBrush_t)); in LoadBSPFile()
268 curTile->routedatasize = CopyLump(header, LUMP_ROUTING, curTile->routedata, 1); in LoadBSPFile()
[all …]
/dports/games/zhlt/zhlt-3.4/common/
H A Dbspfile.cpp429 g_nummodels = CopyLump(LUMP_MODELS, g_dmodels, sizeof(dmodel_t), header); in LoadBSPImage()
431 g_numplanes = CopyLump(LUMP_PLANES, g_dplanes, sizeof(dplane_t), header); in LoadBSPImage()
432 g_numleafs = CopyLump(LUMP_LEAFS, g_dleafs, sizeof(dleaf_t), header); in LoadBSPImage()
433 g_numnodes = CopyLump(LUMP_NODES, g_dnodes, sizeof(dnode_t), header); in LoadBSPImage()
434 g_numtexinfo = CopyLump(LUMP_TEXINFO, g_texinfo, sizeof(texinfo_t), header); in LoadBSPImage()
436 g_numfaces = CopyLump(LUMP_FACES, g_dfaces, sizeof(dface_t), header); in LoadBSPImage()
439 g_numedges = CopyLump(LUMP_EDGES, g_dedges, sizeof(dedge_t), header); in LoadBSPImage()
440 g_texdatasize = CopyLump(LUMP_TEXTURES, g_dtexdata, 1, header); in LoadBSPImage()
441 g_visdatasize = CopyLump(LUMP_VISIBILITY, g_dvisdata, 1, header); in LoadBSPImage()
442 g_lightdatasize = CopyLump(LUMP_LIGHTING, g_dlightdata, 1, header); in LoadBSPImage()
[all …]
/dports/games/netradiant/netradiant-20150621-src/tools/quake3/q3map2/
H A Dbspfile_rbsp.c239 numBSPLeafs = CopyLump( (bspHeader_t*) header, LUMP_LEAFS, bspLeafs, sizeof( bspLeaf_t ) ); in LoadRBSPFile()
253 CopyLump( (bspHeader_t*) header, LUMP_DRAWVERTS, bspDrawVerts, sizeof( bspDrawVerts[ 0 ] ) ); in LoadRBSPFile()
257 CopyLump( (bspHeader_t*) header, LUMP_SURFACES, bspDrawSurfaces, sizeof( bspDrawSurfaces[ 0 ] ) ); in LoadRBSPFile()
259 numBSPFogs = CopyLump( (bspHeader_t*) header, LUMP_FOGS, bspFogs, sizeof( bspFogs[ 0 ] ) ); in LoadRBSPFile()
263 numBSPVisBytes = CopyLump( (bspHeader_t*) header, LUMP_VISIBILITY, bspVisBytes, 1 ); in LoadRBSPFile()
267 CopyLump( (bspHeader_t*) header, LUMP_LIGHTMAPS, bspLightBytes, 1 ); in LoadRBSPFile()
H A Dbspfile_ibsp.c480 …numBSPLeafs = CopyLump( (bspHeader_t*) header, LUMP_LEAFS, bspLeafs, sizeof( bspLeaf_t ) ); // TOD… in LoadIBSPFile()
496 …numBSPFogs = CopyLump( (bspHeader_t*) header, LUMP_FOGS, bspFogs, sizeof( bspFog_t ) ); // TODO fi… in LoadIBSPFile()
500 …numBSPVisBytes = CopyLump( (bspHeader_t*) header, LUMP_VISIBILITY, bspVisBytes, 1 ); // TODO fix o… in LoadIBSPFile()
504 CopyLump( (bspHeader_t*) header, LUMP_LIGHTMAPS, bspLightBytes, 1 ); in LoadIBSPFile()
512 …numBSPAds = CopyLump( (bspHeader_t*) header, LUMP_ADVERTISEMENTS, bspAds, sizeof( bspAdvertisement… in LoadIBSPFile()
H A Dbspfile_abstract.c301 int CopyLump( bspHeader_t *header, int lump, void *dest, int size ){ in CopyLump() function
332 return CopyLump( header, lump, *dest, size ); in CopyLump_Allocate()
H A Dq3map2.h1881 int CopyLump( bspHeader_t *header, int lump, void *dest, int size );
/dports/games/vavoom/vavoom-1.33/utils/glvis/
H A Dlevel.cpp727 void TVisBuilder::CopyLump(int i) in CopyLump() function in VavoomUtils::TVisBuilder
782 CopyLump(i + ii); in BuildGWA()
795 CopyLump(i); in BuildGWA()
881 CopyLump(mi); in BuildWAD()
895 CopyLump(i); in BuildWAD()
H A Dglvisint.h182 void CopyLump(int i);