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Searched refs:CorrectMapPosition (Results 1 – 2 of 2) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DMapWnd.h348 …void CorrectMapPosition(GG::Pt& move_to_pt); //!< constrains \a move_to_pt so that if the map …
H A DMapWnd.cpp2513 CorrectMapPosition(move_to_pt); in Pan()
2532 CorrectMapPosition(move_to_pt); in LDrag()
4224 CorrectMapPosition(move_to_pt); in RestoreFromSaveData()
4254 CorrectMapPosition(move_to_pt); in CenterOnMapCoord()
5230 CorrectMapPosition(move_to_pt); in SetZoom()
5245 void MapWnd::CorrectMapPosition(GG::Pt& move_to_pt) { in CorrectMapPosition() function in MapWnd