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Searched refs:Cosinus (Results 1 – 25 of 215) sorted by relevance

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/dports/cad/opencascade/opencascade-7.6.0/src/gp/
H A Dgp_Dir.cxx38 Standard_Real Cosinus = coord.Dot (Other.coord); in Angle() local
39 if (Cosinus > -0.70710678118655 && Cosinus < 0.70710678118655) in Angle()
40 return acos (Cosinus); in Angle()
43 if(Cosinus < 0.0) return M_PI - asin (Sinus); in Angle()
53 Standard_Real Cosinus = coord.Dot(Other.coord); in AngleWithRef() local
55 if (Cosinus > -0.70710678118655 && Cosinus < 0.70710678118655) in AngleWithRef()
56 Ang = acos (Cosinus); in AngleWithRef()
58 if(Cosinus < 0.0) Ang = M_PI - asin (Sinus); in AngleWithRef()
H A Dgp_Dir2d.cxx36 Standard_Real Cosinus = coord.Dot (Other.coord); in Angle() local
38 if (Cosinus > -0.70710678118655 && Cosinus < 0.70710678118655) { in Angle()
39 if (Sinus > 0.0) return acos (Cosinus); in Angle()
40 else return - acos (Cosinus); in Angle()
43 if (Cosinus > 0.0) return asin (Sinus); in Angle()
H A Dgp_Vec2d.cxx67 const Standard_Real Cosinus = coord.Dot (Other.coord) / D; in Angle() local
69 if (Cosinus > -0.70710678118655 && Cosinus < 0.70710678118655) in Angle()
71 if (Sinus > 0.0) return acos (Cosinus); in Angle()
72 else return -acos (Cosinus); in Angle()
76 if (Cosinus > 0.0) return asin (Sinus); in Angle()
/dports/deskutils/lumina-calculator/lumina-calculator-ccb792fc713aa7163fffd37fc20c83ffe9ca7523/src-qt5/i18n/
H A Dl-calc_fr.ts133 <translation>Cosinus %1</translation>
148 <translation>Arc Cosinus %1</translation>
163 <translation>Cosinus Hyperbolique %1</translation>
H A Dl-calc_ca.ts133 <translation>Cosinus %1</translation>
163 <translation>Cosinus hiperbòlic %1</translation>
H A Dl-calc_da.ts133 <translation>Cosinus %1</translation>
/dports/math/pantheon-calculator/calculator-1.7.2/po/
H A Dszl.po119 msgstr "Cosinus"
123 msgstr "Cosinus hiperboliczny"
157 msgstr "Cosinus"
H A Dfr_CA.po118 msgstr "Cosinus"
122 msgstr "Cosinus Hyperbolique"
156 msgstr "Cosinus"
H A Dmo.po118 msgstr "Cosinus"
122 msgstr "Hyperbolic Cosinus"
156 msgstr "Cosinus"
H A Dnl.po120 msgstr "Cosinus"
124 msgstr "Cosinus hyperbolicus"
158 msgstr "Cosinus"
H A Dca.po116 msgstr "Cosinus"
120 msgstr "Cosinus hiperbòlic"
152 msgstr "Cosinus invers"
H A Dfr.po116 msgstr "Cosinus"
120 msgstr "Cosinus hyperbolique"
152 msgstr "Cosinus inverse"
H A Dro.po117 msgstr "Cosinus"
121 msgstr "Cosinus hiperbolic"
153 msgstr "Cosinus invers"
H A Dsv.po120 msgstr "Cosinus"
158 msgstr "Cosinus"
H A Did.po120 msgstr "Cosinus"
124 msgstr "Cosinus hiperbolik"
H A Dnb.po117 msgstr "Cosinus"
150 msgstr "Cosinus"
H A Dnn.po118 msgstr "Cosinus"
156 msgstr "Cosinus"
H A Dpl.po117 msgstr "Cosinus"
121 msgstr "Cosinus hiperboliczny"
H A Dda.po120 msgstr "Cosinus"
158 msgstr "Cosinus"
/dports/math/maxima/maxima-5.43.2/doc/info/figures/
H A Ddraw_key.mac5 key = "Cosinus",
/dports/games/irrlamb/irrlamb-1.0.1/src/OPCODE/Ice/
H A DIceIndexedTriangle.cpp492 float Cosinus = (u|v) * OneOverProduct; in Angle() local
504 if(Cosinus>=0.0f) return asinf(AbsSinus); in Angle()
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/utils/converter/opcode/Ice/
H A DIceIndexedTriangle.cpp492 float Cosinus = (u|v) * OneOverProduct; in Angle() local
504 if(Cosinus>=0.0f) return asinf(AbsSinus); in Angle()
/dports/games/alienarena-data/alienarena-7.66/source/unix/odesrc/OPCODE/Ice/
H A DIceIndexedTriangle.cpp492 float Cosinus = (u|v) * OneOverProduct; in Angle() local
504 if(Cosinus>=0.0f) return asinf(AbsSinus); in Angle()
/dports/games/alienarena/alienarena-7.66/source/unix/odesrc/OPCODE/Ice/
H A DIceIndexedTriangle.cpp492 float Cosinus = (u|v) * OneOverProduct; in Angle() local
504 if(Cosinus>=0.0f) return asinf(AbsSinus); in Angle()
/dports/devel/ode/ode-0.13/OPCODE/Ice/
H A DIceIndexedTriangle.cpp492 float Cosinus = (u|v) * OneOverProduct; in Angle() local
504 if(Cosinus>=0.0f) return asinf(AbsSinus); in Angle()

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