Searched refs:CountryOwner (Results 1 – 3 of 3) sorted by relevance
54 CountryOwner = KGameMessage::IdUser+1, // 257 enumerator
1822 sendMessage(buffer,CountryOwner); in countriesDistribution()1967 if (msgid < CountryOwner || msgid>= UnusedLastMessageId) in slotNetworkData()2015 case CountryOwner: in slotNetworkData()
1445 m_automaton->sendMessage(buffer,CountryOwner); in createWaitedPlayer()