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Searched refs:CreateComponent (Results 1 – 25 of 616) sorted by relevance

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/dports/graphics/urho3d/Urho3D-1.7.1/bin/Data/LuaScripts/
H A D12_PhysicsStressTest.lua37 scene_:CreateComponent("Octree")
38 scene_:CreateComponent("PhysicsWorld")
39 scene_:CreateComponent("DebugRenderer")
43 local zone = zoneNode:CreateComponent("Zone")
53 local light = lightNode:CreateComponent("Light")
70 local body = floorNode:CreateComponent("RigidBody")
89 local body = mushroomNode:CreateComponent("RigidBody")
126 local camera = cameraNode:CreateComponent("Camera")
225 local boxObject = boxNode:CreateComponent("StaticModel")
231 local body = boxNode:CreateComponent("RigidBody")
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H A D32_Urho2DConstraints.lua30 scene_:CreateComponent("Octree")
31 scene_:CreateComponent("DebugRenderer")
32 physicsWorld = scene_:CreateComponent("PhysicsWorld2D")
39 camera = cameraNode:CreateComponent("Camera")
67 local staticSprite = box:CreateComponent("StaticSprite2D")
69 local body = box:CreateComponent("RigidBody2D")
84 local body = ball:CreateComponent("RigidBody2D")
100 local body = node:CreateComponent("RigidBody2D")
102 local shape = node:CreateComponent("CollisionPolygon2D")
176 local wheel1 = car:CreateComponent("ConstraintWheel2D")
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H A D11_Physics.lua37 scene_:CreateComponent("Octree")
38 scene_:CreateComponent("PhysicsWorld")
39 scene_:CreateComponent("DebugRenderer")
43 local zone = zoneNode:CreateComponent("Zone")
53 local light = lightNode:CreateComponent("Light")
65 local skybox = skyNode:CreateComponent("Skybox")
80 local body = floorNode:CreateComponent("RigidBody")
81 local shape = floorNode:CreateComponent("CollisionShape")
110 local camera = cameraNode:CreateComponent("Camera")
215 local body = boxNode:CreateComponent("RigidBody")
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H A D27_Urho2DPhysics.lua35 scene_:CreateComponent("Octree")
36 scene_:CreateComponent("DebugRenderer")
43 local camera = cameraNode:CreateComponent("Camera")
49 scene_:CreateComponent("PhysicsWorld2D")
60 local groundBody = groundNode:CreateComponent("RigidBody2D")
62 local groundSprite = groundNode:CreateComponent("StaticSprite2D")
66 local groundShape = groundNode:CreateComponent("CollisionBox2D")
78 local body = node:CreateComponent("RigidBody2D")
81 local staticSprite = node:CreateComponent("StaticSprite2D")
86 shape = node:CreateComponent("CollisionBox2D")
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H A D44_RibbonTrailDemo.lua38 scene_:CreateComponent("Octree")
50 local light = lightNode:CreateComponent("Light")
59 local box1 = boxNode1:CreateComponent("StaticModel")
62 local boxTrail1 = boxNode1:CreateComponent("RibbonTrail")
72 local box2 = boxNode2:CreateComponent("StaticModel")
75 local boxTrail2 = boxNode2:CreateComponent("RibbonTrail")
87 local ninja = ninjaNode:CreateComponent("AnimatedModel")
98 swordTrail = swordTip:CreateComponent("RibbonTrail")
112 local boxText1 = boxTextNode1:CreateComponent("Text3D")
118 local boxText2 = boxTextNode2:CreateComponent("Text3D")
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H A D13_Ragdolls.lua36 scene_:CreateComponent("Octree")
37 scene_:CreateComponent("PhysicsWorld")
38 scene_:CreateComponent("DebugRenderer")
42 local zone = zoneNode:CreateComponent("Zone")
52 local light = lightNode:CreateComponent("Light")
68 local body = floorNode:CreateComponent("RigidBody")
72 local shape = floorNode:CreateComponent("CollisionShape")
110 local camera = cameraNode:CreateComponent("Camera")
214 local body = boxNode:CreateComponent("RigidBody")
217 local shape = boxNode:CreateComponent("CollisionShape")
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H A D28_Urho2DPhysicsRope.lua36 scene_:CreateComponent("Octree")
37 scene_:CreateComponent("DebugRenderer")
44 local camera = cameraNode:CreateComponent("Camera")
50 local physicsWorld = scene_:CreateComponent("PhysicsWorld2D")
56 local groundBody = groundNode:CreateComponent("RigidBody2D")
58 local groundShape = groundNode:CreateComponent("CollisionEdge2D")
68 local body = node:CreateComponent("RigidBody2D")
72 local box = node:CreateComponent("CollisionBox2D")
91 local joint = node:CreateComponent("ConstraintRevolute2D")
99 local constraintRope = groundNode:CreateComponent("ConstraintRope2D")
H A D45_InverseKinematics.lua44 scene_:CreateComponent("Octree")
45 scene_:CreateComponent("DebugRenderer")
46 scene_:CreateComponent("PhysicsWorld")
56 floorNode_:CreateComponent("RigidBody")
57 local col = floorNode_:CreateComponent("CollisionShape")
63 local light = lightNode:CreateComponent("Light")
73 jack = jackNode_:CreateComponent("AnimatedModel")
86 leftEffector_ = leftFoot_:CreateComponent("IKEffector")
87 rightEffector_ = rightFoot_:CreateComponent("IKEffector")
97 solver_ = spine:CreateComponent("IKSolver")
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H A D10_RenderToTexture.lua36 rttScene_:CreateComponent("Octree")
40 local zone = zoneNode:CreateComponent("Zone")
55 local boxObject = boxNode:CreateComponent("StaticModel")
67 local camera = rttCameraNode:CreateComponent("Camera")
71 local light = rttCameraNode:CreateComponent("Light")
79 scene_:CreateComponent("Octree")
83 local zone = zoneNode:CreateComponent("Zone")
92 local light = lightNode:CreateComponent("Light")
114 local boxObject = boxNode:CreateComponent("StaticModel")
122 local screenObject = screenNode:CreateComponent("StaticModel")
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H A D19_VehicleDemo.lua46 scene_:CreateComponent("Octree")
47 scene_:CreateComponent("PhysicsWorld")
51 local camera = cameraNode:CreateComponent("Camera")
58 local zone = zoneNode:CreateComponent("Zone")
68 local light = lightNode:CreateComponent("Light")
78 local terrain = terrainNode:CreateComponent("Terrain")
88 local body = terrainNode:CreateComponent("RigidBody")
108 local body = objectNode:CreateComponent("RigidBody")
261 local hullObject = node:CreateComponent("StaticModel")
262 self.hullBody = node:CreateComponent("RigidBody")
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H A D18_CharacterDemo.lua56 scene_:CreateComponent("Octree")
57 scene_:CreateComponent("PhysicsWorld")
61 local camera = cameraNode:CreateComponent("Camera")
67 local zone = zoneNode:CreateComponent("Zone")
77 local light = lightNode:CreateComponent("Light")
88 local object = floorNode:CreateComponent("StaticModel")
92 local body = floorNode:CreateComponent("RigidBody")
111 local body = objectNode:CreateComponent("RigidBody")
149 local object = adjNode:CreateComponent("AnimatedModel")
153 adjNode:CreateComponent("AnimationController")
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/dports/devel/msbuild/msbuild-0.06/src/Build/BackEnd/Components/
H A DBuildComponentFactoryCollection.cs63 …r] = new BuildComponentEntry(BuildComponentType.Scheduler, Scheduler.CreateComponent, CreationPatt… in RegisterDefaultFactories()
64 … new BuildComponentEntry(BuildComponentType.ConfigCache, ConfigCache.CreateComponent, CreationPatt… in RegisterDefaultFactories()
65 …ew BuildComponentEntry(BuildComponentType.ResultsCache, ResultsCache.CreateComponent, CreationPatt… in RegisterDefaultFactories()
66 … new BuildComponentEntry(BuildComponentType.NodeManager, NodeManager.CreateComponent, CreationPatt… in RegisterDefaultFactories()
67 …entEntry(BuildComponentType.TaskHostNodeManager, TaskHostNodeManager.CreateComponent, CreationPatt… in RegisterDefaultFactories()
69 …onentEntry(BuildComponentType.InProcNodeProvider, NodeProviderInProc.CreateComponent, CreationPatt… in RegisterDefaultFactories()
70 …ntry(BuildComponentType.OutOfProcNodeProvider, NodeProviderOutOfProc.CreateComponent, CreationPatt… in RegisterDefaultFactories()
76 …dComponentEntry(BuildComponentType.RequestEngine, BuildRequestEngine.CreateComponent, CreationPatt… in RegisterDefaultFactories()
81 …uildComponentEntry(BuildComponentType.RequestBuilder, RequestBuilder.CreateComponent, CreationPatt… in RegisterDefaultFactories()
82 … BuildComponentEntry(BuildComponentType.TargetBuilder, TargetBuilder.CreateComponent, CreationPatt… in RegisterDefaultFactories()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/12_PhysicsStressTest/
H A DPhysicsStressTest.cpp90 scene_->CreateComponent<Octree>(); in CreateScene()
91 scene_->CreateComponent<PhysicsWorld>(); in CreateScene()
92 scene_->CreateComponent<DebugRenderer>(); in CreateScene()
96 Zone* zone = zoneNode->CreateComponent<Zone>(); in CreateScene()
106 Light* light = lightNode->CreateComponent<Light>(); in CreateScene()
123 /*RigidBody* body = */floorNode->CreateComponent<RigidBody>(); in CreateScene()
162 RigidBody* body = boxNode->CreateComponent<RigidBody>(); in CreateScene()
175 Camera* camera = cameraNode_->CreateComponent<Camera>(); in CreateScene()
286 StaticModel* boxObject = boxNode->CreateComponent<StaticModel>(); in SpawnObject()
292 RigidBody* body = boxNode->CreateComponent<RigidBody>(); in SpawnObject()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/11_Physics/
H A DPhysics.cpp90 scene_->CreateComponent<Octree>(); in CreateScene()
91 scene_->CreateComponent<PhysicsWorld>(); in CreateScene()
92 scene_->CreateComponent<DebugRenderer>(); in CreateScene()
96 Zone* zone = zoneNode->CreateComponent<Zone>(); in CreateScene()
106 Light* light = lightNode->CreateComponent<Light>(); in CreateScene()
118 Skybox* skybox = skyNode->CreateComponent<Skybox>(); in CreateScene()
134 /*RigidBody* body = */floorNode->CreateComponent<RigidBody>(); in CreateScene()
157 RigidBody* body = boxNode->CreateComponent<RigidBody>(); in CreateScene()
169 Camera* camera = cameraNode_->CreateComponent<Camera>(); in CreateScene()
281 StaticModel* boxObject = boxNode->CreateComponent<StaticModel>(); in SpawnObject()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/13_Ragdolls/
H A DRagdolls.cpp92 scene_->CreateComponent<Octree>(); in CreateScene()
93 scene_->CreateComponent<PhysicsWorld>(); in CreateScene()
94 scene_->CreateComponent<DebugRenderer>(); in CreateScene()
98 Zone* zone = zoneNode->CreateComponent<Zone>(); in CreateScene()
108 Light* light = lightNode->CreateComponent<Light>(); in CreateScene()
125 RigidBody* body = floorNode->CreateComponent<RigidBody>(); in CreateScene()
153 RigidBody* body = modelNode->CreateComponent<RigidBody>(); in CreateScene()
163 modelNode->CreateComponent<CreateRagdoll>(); in CreateScene()
170 Camera* camera = cameraNode_->CreateComponent<Camera>(); in CreateScene()
270 StaticModel* boxObject = boxNode->CreateComponent<StaticModel>(); in SpawnObject()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/32_Urho2DConstraints/
H A DUrho2DConstraints.cpp99 scene_->CreateComponent<Octree>(); in CreateScene()
100 scene_->CreateComponent<DebugRenderer>(); in CreateScene()
110 camera_ = cameraNode_->CreateComponent<Camera>(); in CreateScene()
129 RigidBody2D* edgeBody = edgeNode->CreateComponent<RigidBody2D>(); in CreateScene()
151 StaticSprite2D* boxSprite = box->CreateComponent<StaticSprite2D>(); in CreateScene()
153 RigidBody2D* boxBody = box->CreateComponent<RigidBody2D>(); in CreateScene()
166 StaticSprite2D* ballSprite = ball->CreateComponent<StaticSprite2D>(); in CreateScene()
168 RigidBody2D* ballBody = ball->CreateComponent<RigidBody2D>(); in CreateScene()
184 RigidBody2D* polygonBody = polygon->CreateComponent<RigidBody2D>(); in CreateScene()
269 ConstraintWheel2D* wheel1 = car->CreateComponent<ConstraintWheel2D>(); in CreateScene()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/18_CharacterDemo/
H A DCharacterDemo.cpp96 scene_->CreateComponent<Octree>(); in CreateScene()
97 scene_->CreateComponent<PhysicsWorld>(); in CreateScene()
102 Camera* camera = cameraNode_->CreateComponent<Camera>(); in CreateScene()
108 Zone* zone = zoneNode->CreateComponent<Zone>(); in CreateScene()
118 Light* light = lightNode->CreateComponent<Light>(); in CreateScene()
133 RigidBody* body = floorNode->CreateComponent<RigidBody>(); in CreateScene()
153 RigidBody* body = objectNode->CreateComponent<RigidBody>(); in CreateScene()
174 RigidBody* body = objectNode->CreateComponent<RigidBody>(); in CreateScene()
199 adjustNode->CreateComponent<AnimationController>(); in CreateCharacter()
205 RigidBody* body = objectNode->CreateComponent<RigidBody>(); in CreateCharacter()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/44_RibbonTrailDemo/
H A DRibbonTrailDemo.cpp83 scene_->CreateComponent<Octree>(); in CreateScene()
95 Light* light = lightNode->CreateComponent<Light>(); in CreateScene()
104 StaticModel* box1 = boxNode1_->CreateComponent<StaticModel>(); in CreateScene()
107 RibbonTrail* boxTrail1 = boxNode1_->CreateComponent<RibbonTrail>(); in CreateScene()
117 StaticModel* box2 = boxNode2_->CreateComponent<StaticModel>(); in CreateScene()
120 RibbonTrail* boxTrail2 = boxNode2_->CreateComponent<RibbonTrail>(); in CreateScene()
143 swordTrail_ = swordTip->CreateComponent<RibbonTrail>(); in CreateScene()
157 Text3D* boxText1 = boxTextNode1->CreateComponent<Text3D>(); in CreateScene()
163 Text3D* boxText2 = boxTextNode2->CreateComponent<Text3D>(); in CreateScene()
169 Text3D* ninjaText = ninjaTextNode2->CreateComponent<Text3D>(); in CreateScene()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/27_Urho2DPhysics/
H A DUrho2DPhysics.cpp81 scene_->CreateComponent<Octree>(); in CreateScene()
82 scene_->CreateComponent<DebugRenderer>(); in CreateScene()
88 Camera* camera = cameraNode_->CreateComponent<Camera>(); in CreateScene()
96 /*PhysicsWorld2D* physicsWorld = */scene_->CreateComponent<PhysicsWorld2D>(); in CreateScene()
108 /*RigidBody2D* groundBody = */groundNode->CreateComponent<RigidBody2D>(); in CreateScene()
110 StaticSprite2D* groundSprite = groundNode->CreateComponent<StaticSprite2D>(); in CreateScene()
114 CollisionBox2D* groundShape = groundNode->CreateComponent<CollisionBox2D>(); in CreateScene()
126 RigidBody2D* body = node->CreateComponent<RigidBody2D>(); in CreateScene()
129 StaticSprite2D* staticSprite = node->CreateComponent<StaticSprite2D>(); in CreateScene()
136 CollisionBox2D* box = node->CreateComponent<CollisionBox2D>(); in CreateScene()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/10_RenderToTexture/
H A DRenderToTexture.cpp87 rttScene_->CreateComponent<Octree>(); in CreateScene()
91 Zone* zone = zoneNode->CreateComponent<Zone>(); in CreateScene()
107 StaticModel* boxObject = boxNode->CreateComponent<StaticModel>(); in CreateScene()
113 Rotator* rotator = boxNode->CreateComponent<Rotator>(); in CreateScene()
119 Camera* camera = rttCameraNode_->CreateComponent<Camera>(); in CreateScene()
123 Light* light = rttCameraNode_->CreateComponent<Light>(); in CreateScene()
133 scene_->CreateComponent<Octree>(); in CreateScene()
137 Zone* zone = zoneNode->CreateComponent<Zone>(); in CreateScene()
146 Light* light = lightNode->CreateComponent<Light>(); in CreateScene()
171 StaticModel* boxObject = boxNode->CreateComponent<StaticModel>(); in CreateScene()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/45_InverseKinematics/
H A DInverseKinematics.cpp87 scene_->CreateComponent<Octree>(); in CreateScene()
88 scene_->CreateComponent<DebugRenderer>(); in CreateScene()
89 scene_->CreateComponent<PhysicsWorld>(); in CreateScene()
99 floorNode_->CreateComponent<RigidBody>(); in CreateScene()
106 Light* light = lightNode->CreateComponent<Light>(); in CreateScene()
116 AnimatedModel* jack = jackNode_->CreateComponent<AnimatedModel>(); in CreateScene()
122 jackAnimCtrl_ = jackNode_->CreateComponent<AnimationController>(); in CreateScene()
129 leftEffector_ = leftFoot_->CreateComponent<IKEffector>(); in CreateScene()
130 rightEffector_ = rightFoot_->CreateComponent<IKEffector>(); in CreateScene()
140 solver_ = spine->CreateComponent<IKSolver>(); in CreateScene()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/28_Urho2DPhysicsRope/
H A DUrho2DPhysicsRope.cpp79 scene_->CreateComponent<Octree>(); in CreateScene()
80 scene_->CreateComponent<DebugRenderer>(); in CreateScene()
86 Camera* camera = cameraNode_->CreateComponent<Camera>(); in CreateScene()
94 PhysicsWorld2D* physicsWorld = scene_->CreateComponent<PhysicsWorld2D>(); in CreateScene()
100 RigidBody2D* groundBody = groundNode->CreateComponent<RigidBody2D>(); in CreateScene()
102 CollisionEdge2D* groundShape = groundNode->CreateComponent<CollisionEdge2D>(); in CreateScene()
113 RigidBody2D* body = node->CreateComponent<RigidBody2D>(); in CreateScene()
117 CollisionBox2D* box = node->CreateComponent<CollisionBox2D>(); in CreateScene()
139 ConstraintRevolute2D* joint = node->CreateComponent<ConstraintRevolute2D>(); in CreateScene()
147 ConstraintRope2D* constraintRope = groundNode->CreateComponent<ConstraintRope2D>(); in CreateScene()
/dports/emulators/gxemul/gxemul-0.6.3/src/components/machines/
H A DHP700RXMachine.cc56 refcount_ptr<Component> machine = ComponentFactory::CreateComponent("machine"); in Create()
64 ComponentFactory::CreateComponent("mainbus"); in Create()
72 ComponentFactory::CreateComponent("i960_cpu(model=" + settings["cpu"] + ")"); in Create()
81 refcount_ptr<Component> ram2MB = ComponentFactory::CreateComponent("ram"); in Create()
91 refcount_ptr<Component> ram = ComponentFactory::CreateComponent("ram"); in Create()
100 refcount_ptr<Component> rom = ComponentFactory::CreateComponent("ram"); in Create()
/dports/biology/ncbi-cxx-toolkit/ncbi_cxx--25_2_0/src/html/
H A Dcomponents.cpp58 CNCBINode* CSubmitDescription::CreateComponent(void) const in CreateComponent() function in CSubmitDescription
71 CNCBINode* COptionDescription::CreateComponent(const string& def) const in CreateComponent() function in COptionDescription
108 CNCBINode* CSelectDescription::CreateComponent(void) const in CreateComponent() function in CSelectDescription
116 select->AppendChild(i->CreateComponent(m_Default)); in CreateComponent()
147 CNCBINode* CTextInputDescription::CreateComponent(void) const in CreateComponent() function in CTextInputDescription
183 InsertAt(row, 0, m_Database.CreateComponent())->SetColSpan(2); in CreateSubNodes()
184 InsertAt(row + 1, 0, m_Term.CreateComponent()); in CreateSubNodes()
185 InsertAt(row + 1, 0, m_Submit.CreateComponent()); in CreateSubNodes()
186 InsertAt(row + 2, 0, m_DispMax.CreateComponent()); in CreateSubNodes()
205 CNCBINode* select = m_List.CreateComponent(); in CreateSubNodes()
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/dports/biology/ncbi-blast+/ncbi-blast-2.12.0+-src/c++/src/html/
H A Dcomponents.cpp58 CNCBINode* CSubmitDescription::CreateComponent(void) const in CreateComponent() function in CSubmitDescription
71 CNCBINode* COptionDescription::CreateComponent(const string& def) const in CreateComponent() function in COptionDescription
108 CNCBINode* CSelectDescription::CreateComponent(void) const in CreateComponent() function in CSelectDescription
116 select->AppendChild(i->CreateComponent(m_Default)); in CreateComponent()
147 CNCBINode* CTextInputDescription::CreateComponent(void) const in CreateComponent() function in CTextInputDescription
183 InsertAt(row, 0, m_Database.CreateComponent())->SetColSpan(2); in CreateSubNodes()
184 InsertAt(row + 1, 0, m_Term.CreateComponent()); in CreateSubNodes()
185 InsertAt(row + 1, 0, m_Submit.CreateComponent()); in CreateSubNodes()
186 InsertAt(row + 2, 0, m_DispMax.CreateComponent()); in CreateSubNodes()
205 CNCBINode* select = m_List.CreateComponent(); in CreateSubNodes()
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