/dports/graphics/urho3d/Urho3D-1.7.1/bin/Data/LuaScripts/ |
H A D | 12_PhysicsStressTest.lua | 37 scene_:CreateComponent("Octree") 38 scene_:CreateComponent("PhysicsWorld") 39 scene_:CreateComponent("DebugRenderer") 43 local zone = zoneNode:CreateComponent("Zone") 53 local light = lightNode:CreateComponent("Light") 70 local body = floorNode:CreateComponent("RigidBody") 89 local body = mushroomNode:CreateComponent("RigidBody") 126 local camera = cameraNode:CreateComponent("Camera") 225 local boxObject = boxNode:CreateComponent("StaticModel") 231 local body = boxNode:CreateComponent("RigidBody") [all …]
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H A D | 32_Urho2DConstraints.lua | 30 scene_:CreateComponent("Octree") 31 scene_:CreateComponent("DebugRenderer") 32 physicsWorld = scene_:CreateComponent("PhysicsWorld2D") 39 camera = cameraNode:CreateComponent("Camera") 67 local staticSprite = box:CreateComponent("StaticSprite2D") 69 local body = box:CreateComponent("RigidBody2D") 84 local body = ball:CreateComponent("RigidBody2D") 100 local body = node:CreateComponent("RigidBody2D") 102 local shape = node:CreateComponent("CollisionPolygon2D") 176 local wheel1 = car:CreateComponent("ConstraintWheel2D") [all …]
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H A D | 11_Physics.lua | 37 scene_:CreateComponent("Octree") 38 scene_:CreateComponent("PhysicsWorld") 39 scene_:CreateComponent("DebugRenderer") 43 local zone = zoneNode:CreateComponent("Zone") 53 local light = lightNode:CreateComponent("Light") 65 local skybox = skyNode:CreateComponent("Skybox") 80 local body = floorNode:CreateComponent("RigidBody") 81 local shape = floorNode:CreateComponent("CollisionShape") 110 local camera = cameraNode:CreateComponent("Camera") 215 local body = boxNode:CreateComponent("RigidBody") [all …]
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H A D | 27_Urho2DPhysics.lua | 35 scene_:CreateComponent("Octree") 36 scene_:CreateComponent("DebugRenderer") 43 local camera = cameraNode:CreateComponent("Camera") 49 scene_:CreateComponent("PhysicsWorld2D") 60 local groundBody = groundNode:CreateComponent("RigidBody2D") 62 local groundSprite = groundNode:CreateComponent("StaticSprite2D") 66 local groundShape = groundNode:CreateComponent("CollisionBox2D") 78 local body = node:CreateComponent("RigidBody2D") 81 local staticSprite = node:CreateComponent("StaticSprite2D") 86 shape = node:CreateComponent("CollisionBox2D") [all …]
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H A D | 44_RibbonTrailDemo.lua | 38 scene_:CreateComponent("Octree") 50 local light = lightNode:CreateComponent("Light") 59 local box1 = boxNode1:CreateComponent("StaticModel") 62 local boxTrail1 = boxNode1:CreateComponent("RibbonTrail") 72 local box2 = boxNode2:CreateComponent("StaticModel") 75 local boxTrail2 = boxNode2:CreateComponent("RibbonTrail") 87 local ninja = ninjaNode:CreateComponent("AnimatedModel") 98 swordTrail = swordTip:CreateComponent("RibbonTrail") 112 local boxText1 = boxTextNode1:CreateComponent("Text3D") 118 local boxText2 = boxTextNode2:CreateComponent("Text3D") [all …]
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H A D | 13_Ragdolls.lua | 36 scene_:CreateComponent("Octree") 37 scene_:CreateComponent("PhysicsWorld") 38 scene_:CreateComponent("DebugRenderer") 42 local zone = zoneNode:CreateComponent("Zone") 52 local light = lightNode:CreateComponent("Light") 68 local body = floorNode:CreateComponent("RigidBody") 72 local shape = floorNode:CreateComponent("CollisionShape") 110 local camera = cameraNode:CreateComponent("Camera") 214 local body = boxNode:CreateComponent("RigidBody") 217 local shape = boxNode:CreateComponent("CollisionShape") [all …]
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H A D | 28_Urho2DPhysicsRope.lua | 36 scene_:CreateComponent("Octree") 37 scene_:CreateComponent("DebugRenderer") 44 local camera = cameraNode:CreateComponent("Camera") 50 local physicsWorld = scene_:CreateComponent("PhysicsWorld2D") 56 local groundBody = groundNode:CreateComponent("RigidBody2D") 58 local groundShape = groundNode:CreateComponent("CollisionEdge2D") 68 local body = node:CreateComponent("RigidBody2D") 72 local box = node:CreateComponent("CollisionBox2D") 91 local joint = node:CreateComponent("ConstraintRevolute2D") 99 local constraintRope = groundNode:CreateComponent("ConstraintRope2D")
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H A D | 45_InverseKinematics.lua | 44 scene_:CreateComponent("Octree") 45 scene_:CreateComponent("DebugRenderer") 46 scene_:CreateComponent("PhysicsWorld") 56 floorNode_:CreateComponent("RigidBody") 57 local col = floorNode_:CreateComponent("CollisionShape") 63 local light = lightNode:CreateComponent("Light") 73 jack = jackNode_:CreateComponent("AnimatedModel") 86 leftEffector_ = leftFoot_:CreateComponent("IKEffector") 87 rightEffector_ = rightFoot_:CreateComponent("IKEffector") 97 solver_ = spine:CreateComponent("IKSolver") [all …]
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H A D | 10_RenderToTexture.lua | 36 rttScene_:CreateComponent("Octree") 40 local zone = zoneNode:CreateComponent("Zone") 55 local boxObject = boxNode:CreateComponent("StaticModel") 67 local camera = rttCameraNode:CreateComponent("Camera") 71 local light = rttCameraNode:CreateComponent("Light") 79 scene_:CreateComponent("Octree") 83 local zone = zoneNode:CreateComponent("Zone") 92 local light = lightNode:CreateComponent("Light") 114 local boxObject = boxNode:CreateComponent("StaticModel") 122 local screenObject = screenNode:CreateComponent("StaticModel") [all …]
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H A D | 19_VehicleDemo.lua | 46 scene_:CreateComponent("Octree") 47 scene_:CreateComponent("PhysicsWorld") 51 local camera = cameraNode:CreateComponent("Camera") 58 local zone = zoneNode:CreateComponent("Zone") 68 local light = lightNode:CreateComponent("Light") 78 local terrain = terrainNode:CreateComponent("Terrain") 88 local body = terrainNode:CreateComponent("RigidBody") 108 local body = objectNode:CreateComponent("RigidBody") 261 local hullObject = node:CreateComponent("StaticModel") 262 self.hullBody = node:CreateComponent("RigidBody") [all …]
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H A D | 18_CharacterDemo.lua | 56 scene_:CreateComponent("Octree") 57 scene_:CreateComponent("PhysicsWorld") 61 local camera = cameraNode:CreateComponent("Camera") 67 local zone = zoneNode:CreateComponent("Zone") 77 local light = lightNode:CreateComponent("Light") 88 local object = floorNode:CreateComponent("StaticModel") 92 local body = floorNode:CreateComponent("RigidBody") 111 local body = objectNode:CreateComponent("RigidBody") 149 local object = adjNode:CreateComponent("AnimatedModel") 153 adjNode:CreateComponent("AnimationController") [all …]
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/dports/devel/msbuild/msbuild-0.06/src/Build/BackEnd/Components/ |
H A D | BuildComponentFactoryCollection.cs | 63 …r] = new BuildComponentEntry(BuildComponentType.Scheduler, Scheduler.CreateComponent, CreationPatt… in RegisterDefaultFactories() 64 … new BuildComponentEntry(BuildComponentType.ConfigCache, ConfigCache.CreateComponent, CreationPatt… in RegisterDefaultFactories() 65 …ew BuildComponentEntry(BuildComponentType.ResultsCache, ResultsCache.CreateComponent, CreationPatt… in RegisterDefaultFactories() 66 … new BuildComponentEntry(BuildComponentType.NodeManager, NodeManager.CreateComponent, CreationPatt… in RegisterDefaultFactories() 67 …entEntry(BuildComponentType.TaskHostNodeManager, TaskHostNodeManager.CreateComponent, CreationPatt… in RegisterDefaultFactories() 69 …onentEntry(BuildComponentType.InProcNodeProvider, NodeProviderInProc.CreateComponent, CreationPatt… in RegisterDefaultFactories() 70 …ntry(BuildComponentType.OutOfProcNodeProvider, NodeProviderOutOfProc.CreateComponent, CreationPatt… in RegisterDefaultFactories() 76 …dComponentEntry(BuildComponentType.RequestEngine, BuildRequestEngine.CreateComponent, CreationPatt… in RegisterDefaultFactories() 81 …uildComponentEntry(BuildComponentType.RequestBuilder, RequestBuilder.CreateComponent, CreationPatt… in RegisterDefaultFactories() 82 … BuildComponentEntry(BuildComponentType.TargetBuilder, TargetBuilder.CreateComponent, CreationPatt… in RegisterDefaultFactories() [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/12_PhysicsStressTest/ |
H A D | PhysicsStressTest.cpp | 90 scene_->CreateComponent<Octree>(); in CreateScene() 91 scene_->CreateComponent<PhysicsWorld>(); in CreateScene() 92 scene_->CreateComponent<DebugRenderer>(); in CreateScene() 96 Zone* zone = zoneNode->CreateComponent<Zone>(); in CreateScene() 106 Light* light = lightNode->CreateComponent<Light>(); in CreateScene() 123 /*RigidBody* body = */floorNode->CreateComponent<RigidBody>(); in CreateScene() 162 RigidBody* body = boxNode->CreateComponent<RigidBody>(); in CreateScene() 175 Camera* camera = cameraNode_->CreateComponent<Camera>(); in CreateScene() 286 StaticModel* boxObject = boxNode->CreateComponent<StaticModel>(); in SpawnObject() 292 RigidBody* body = boxNode->CreateComponent<RigidBody>(); in SpawnObject() [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/11_Physics/ |
H A D | Physics.cpp | 90 scene_->CreateComponent<Octree>(); in CreateScene() 91 scene_->CreateComponent<PhysicsWorld>(); in CreateScene() 92 scene_->CreateComponent<DebugRenderer>(); in CreateScene() 96 Zone* zone = zoneNode->CreateComponent<Zone>(); in CreateScene() 106 Light* light = lightNode->CreateComponent<Light>(); in CreateScene() 118 Skybox* skybox = skyNode->CreateComponent<Skybox>(); in CreateScene() 134 /*RigidBody* body = */floorNode->CreateComponent<RigidBody>(); in CreateScene() 157 RigidBody* body = boxNode->CreateComponent<RigidBody>(); in CreateScene() 169 Camera* camera = cameraNode_->CreateComponent<Camera>(); in CreateScene() 281 StaticModel* boxObject = boxNode->CreateComponent<StaticModel>(); in SpawnObject() [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/13_Ragdolls/ |
H A D | Ragdolls.cpp | 92 scene_->CreateComponent<Octree>(); in CreateScene() 93 scene_->CreateComponent<PhysicsWorld>(); in CreateScene() 94 scene_->CreateComponent<DebugRenderer>(); in CreateScene() 98 Zone* zone = zoneNode->CreateComponent<Zone>(); in CreateScene() 108 Light* light = lightNode->CreateComponent<Light>(); in CreateScene() 125 RigidBody* body = floorNode->CreateComponent<RigidBody>(); in CreateScene() 153 RigidBody* body = modelNode->CreateComponent<RigidBody>(); in CreateScene() 163 modelNode->CreateComponent<CreateRagdoll>(); in CreateScene() 170 Camera* camera = cameraNode_->CreateComponent<Camera>(); in CreateScene() 270 StaticModel* boxObject = boxNode->CreateComponent<StaticModel>(); in SpawnObject() [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/32_Urho2DConstraints/ |
H A D | Urho2DConstraints.cpp | 99 scene_->CreateComponent<Octree>(); in CreateScene() 100 scene_->CreateComponent<DebugRenderer>(); in CreateScene() 110 camera_ = cameraNode_->CreateComponent<Camera>(); in CreateScene() 129 RigidBody2D* edgeBody = edgeNode->CreateComponent<RigidBody2D>(); in CreateScene() 151 StaticSprite2D* boxSprite = box->CreateComponent<StaticSprite2D>(); in CreateScene() 153 RigidBody2D* boxBody = box->CreateComponent<RigidBody2D>(); in CreateScene() 166 StaticSprite2D* ballSprite = ball->CreateComponent<StaticSprite2D>(); in CreateScene() 168 RigidBody2D* ballBody = ball->CreateComponent<RigidBody2D>(); in CreateScene() 184 RigidBody2D* polygonBody = polygon->CreateComponent<RigidBody2D>(); in CreateScene() 269 ConstraintWheel2D* wheel1 = car->CreateComponent<ConstraintWheel2D>(); in CreateScene() [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/18_CharacterDemo/ |
H A D | CharacterDemo.cpp | 96 scene_->CreateComponent<Octree>(); in CreateScene() 97 scene_->CreateComponent<PhysicsWorld>(); in CreateScene() 102 Camera* camera = cameraNode_->CreateComponent<Camera>(); in CreateScene() 108 Zone* zone = zoneNode->CreateComponent<Zone>(); in CreateScene() 118 Light* light = lightNode->CreateComponent<Light>(); in CreateScene() 133 RigidBody* body = floorNode->CreateComponent<RigidBody>(); in CreateScene() 153 RigidBody* body = objectNode->CreateComponent<RigidBody>(); in CreateScene() 174 RigidBody* body = objectNode->CreateComponent<RigidBody>(); in CreateScene() 199 adjustNode->CreateComponent<AnimationController>(); in CreateCharacter() 205 RigidBody* body = objectNode->CreateComponent<RigidBody>(); in CreateCharacter() [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/44_RibbonTrailDemo/ |
H A D | RibbonTrailDemo.cpp | 83 scene_->CreateComponent<Octree>(); in CreateScene() 95 Light* light = lightNode->CreateComponent<Light>(); in CreateScene() 104 StaticModel* box1 = boxNode1_->CreateComponent<StaticModel>(); in CreateScene() 107 RibbonTrail* boxTrail1 = boxNode1_->CreateComponent<RibbonTrail>(); in CreateScene() 117 StaticModel* box2 = boxNode2_->CreateComponent<StaticModel>(); in CreateScene() 120 RibbonTrail* boxTrail2 = boxNode2_->CreateComponent<RibbonTrail>(); in CreateScene() 143 swordTrail_ = swordTip->CreateComponent<RibbonTrail>(); in CreateScene() 157 Text3D* boxText1 = boxTextNode1->CreateComponent<Text3D>(); in CreateScene() 163 Text3D* boxText2 = boxTextNode2->CreateComponent<Text3D>(); in CreateScene() 169 Text3D* ninjaText = ninjaTextNode2->CreateComponent<Text3D>(); in CreateScene() [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/27_Urho2DPhysics/ |
H A D | Urho2DPhysics.cpp | 81 scene_->CreateComponent<Octree>(); in CreateScene() 82 scene_->CreateComponent<DebugRenderer>(); in CreateScene() 88 Camera* camera = cameraNode_->CreateComponent<Camera>(); in CreateScene() 96 /*PhysicsWorld2D* physicsWorld = */scene_->CreateComponent<PhysicsWorld2D>(); in CreateScene() 108 /*RigidBody2D* groundBody = */groundNode->CreateComponent<RigidBody2D>(); in CreateScene() 110 StaticSprite2D* groundSprite = groundNode->CreateComponent<StaticSprite2D>(); in CreateScene() 114 CollisionBox2D* groundShape = groundNode->CreateComponent<CollisionBox2D>(); in CreateScene() 126 RigidBody2D* body = node->CreateComponent<RigidBody2D>(); in CreateScene() 129 StaticSprite2D* staticSprite = node->CreateComponent<StaticSprite2D>(); in CreateScene() 136 CollisionBox2D* box = node->CreateComponent<CollisionBox2D>(); in CreateScene() [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/10_RenderToTexture/ |
H A D | RenderToTexture.cpp | 87 rttScene_->CreateComponent<Octree>(); in CreateScene() 91 Zone* zone = zoneNode->CreateComponent<Zone>(); in CreateScene() 107 StaticModel* boxObject = boxNode->CreateComponent<StaticModel>(); in CreateScene() 113 Rotator* rotator = boxNode->CreateComponent<Rotator>(); in CreateScene() 119 Camera* camera = rttCameraNode_->CreateComponent<Camera>(); in CreateScene() 123 Light* light = rttCameraNode_->CreateComponent<Light>(); in CreateScene() 133 scene_->CreateComponent<Octree>(); in CreateScene() 137 Zone* zone = zoneNode->CreateComponent<Zone>(); in CreateScene() 146 Light* light = lightNode->CreateComponent<Light>(); in CreateScene() 171 StaticModel* boxObject = boxNode->CreateComponent<StaticModel>(); in CreateScene() [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/45_InverseKinematics/ |
H A D | InverseKinematics.cpp | 87 scene_->CreateComponent<Octree>(); in CreateScene() 88 scene_->CreateComponent<DebugRenderer>(); in CreateScene() 89 scene_->CreateComponent<PhysicsWorld>(); in CreateScene() 99 floorNode_->CreateComponent<RigidBody>(); in CreateScene() 106 Light* light = lightNode->CreateComponent<Light>(); in CreateScene() 116 AnimatedModel* jack = jackNode_->CreateComponent<AnimatedModel>(); in CreateScene() 122 jackAnimCtrl_ = jackNode_->CreateComponent<AnimationController>(); in CreateScene() 129 leftEffector_ = leftFoot_->CreateComponent<IKEffector>(); in CreateScene() 130 rightEffector_ = rightFoot_->CreateComponent<IKEffector>(); in CreateScene() 140 solver_ = spine->CreateComponent<IKSolver>(); in CreateScene() [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/28_Urho2DPhysicsRope/ |
H A D | Urho2DPhysicsRope.cpp | 79 scene_->CreateComponent<Octree>(); in CreateScene() 80 scene_->CreateComponent<DebugRenderer>(); in CreateScene() 86 Camera* camera = cameraNode_->CreateComponent<Camera>(); in CreateScene() 94 PhysicsWorld2D* physicsWorld = scene_->CreateComponent<PhysicsWorld2D>(); in CreateScene() 100 RigidBody2D* groundBody = groundNode->CreateComponent<RigidBody2D>(); in CreateScene() 102 CollisionEdge2D* groundShape = groundNode->CreateComponent<CollisionEdge2D>(); in CreateScene() 113 RigidBody2D* body = node->CreateComponent<RigidBody2D>(); in CreateScene() 117 CollisionBox2D* box = node->CreateComponent<CollisionBox2D>(); in CreateScene() 139 ConstraintRevolute2D* joint = node->CreateComponent<ConstraintRevolute2D>(); in CreateScene() 147 ConstraintRope2D* constraintRope = groundNode->CreateComponent<ConstraintRope2D>(); in CreateScene()
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/dports/emulators/gxemul/gxemul-0.6.3/src/components/machines/ |
H A D | HP700RXMachine.cc | 56 refcount_ptr<Component> machine = ComponentFactory::CreateComponent("machine"); in Create() 64 ComponentFactory::CreateComponent("mainbus"); in Create() 72 ComponentFactory::CreateComponent("i960_cpu(model=" + settings["cpu"] + ")"); in Create() 81 refcount_ptr<Component> ram2MB = ComponentFactory::CreateComponent("ram"); in Create() 91 refcount_ptr<Component> ram = ComponentFactory::CreateComponent("ram"); in Create() 100 refcount_ptr<Component> rom = ComponentFactory::CreateComponent("ram"); in Create()
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/dports/biology/ncbi-cxx-toolkit/ncbi_cxx--25_2_0/src/html/ |
H A D | components.cpp | 58 CNCBINode* CSubmitDescription::CreateComponent(void) const in CreateComponent() function in CSubmitDescription 71 CNCBINode* COptionDescription::CreateComponent(const string& def) const in CreateComponent() function in COptionDescription 108 CNCBINode* CSelectDescription::CreateComponent(void) const in CreateComponent() function in CSelectDescription 116 select->AppendChild(i->CreateComponent(m_Default)); in CreateComponent() 147 CNCBINode* CTextInputDescription::CreateComponent(void) const in CreateComponent() function in CTextInputDescription 183 InsertAt(row, 0, m_Database.CreateComponent())->SetColSpan(2); in CreateSubNodes() 184 InsertAt(row + 1, 0, m_Term.CreateComponent()); in CreateSubNodes() 185 InsertAt(row + 1, 0, m_Submit.CreateComponent()); in CreateSubNodes() 186 InsertAt(row + 2, 0, m_DispMax.CreateComponent()); in CreateSubNodes() 205 CNCBINode* select = m_List.CreateComponent(); in CreateSubNodes() [all …]
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/dports/biology/ncbi-blast+/ncbi-blast-2.12.0+-src/c++/src/html/ |
H A D | components.cpp | 58 CNCBINode* CSubmitDescription::CreateComponent(void) const in CreateComponent() function in CSubmitDescription 71 CNCBINode* COptionDescription::CreateComponent(const string& def) const in CreateComponent() function in COptionDescription 108 CNCBINode* CSelectDescription::CreateComponent(void) const in CreateComponent() function in CSelectDescription 116 select->AppendChild(i->CreateComponent(m_Default)); in CreateComponent() 147 CNCBINode* CTextInputDescription::CreateComponent(void) const in CreateComponent() function in CTextInputDescription 183 InsertAt(row, 0, m_Database.CreateComponent())->SetColSpan(2); in CreateSubNodes() 184 InsertAt(row + 1, 0, m_Term.CreateComponent()); in CreateSubNodes() 185 InsertAt(row + 1, 0, m_Submit.CreateComponent()); in CreateSubNodes() 186 InsertAt(row + 2, 0, m_DispMax.CreateComponent()); in CreateSubNodes() 205 CNCBINode* select = m_List.CreateComponent(); in CreateSubNodes() [all …]
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