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Searched refs:CreateFilterH (Results 1 – 6 of 6) sorted by relevance

/dports/graphics/colmap/colmap-3.6/lib/SiftGPU/
H A DProgramCL.h120 virtual ProgramCL* CreateFilterH(float kernel[], int width);
156 virtual ProgramCL* CreateFilterH(float kernel[], int width);
H A DProgramCG.h104 ProgramGPU* CreateFilterH(float kernel[], float offset[], int width);
H A DProgramCL.cpp493 filter->s_shader_h = CreateFilterH(kernel, width); in CreateFilter()
500 ProgramCL* ProgramBagCL::CreateFilterH(float kernel[], int width) in CreateFilterH() function in ProgramBagCL
1439 ProgramCL* ProgramBagCLN::CreateFilterH(float kernel[], int width) in CreateFilterH() function in ProgramBagCLN
1523 filter->s_shader_h = CreateFilterH(kernel, width); in CreateFilter()
H A DProgramGLSL.h80 ProgramGPU* CreateFilterH(float kernel[], int width);
H A DProgramGLSL.cpp371 s_shader_h = CreateFilterH(kernel, width); in MakeFilterProgram()
376 ProgramGPU* FilterGLSL::CreateFilterH(float kernel[], int width) in CreateFilterH() function in FilterGLSL
H A DProgramCG.cpp784 ProgramGPU* FilterGLCG::CreateFilterH(float kernel[], float offset[], int width) in CreateFilterH() function in FilterGLCG