Searched refs:CreateUi (Results 1 – 11 of 11) sorted by relevance
8 CreateUi
908 CreateUiFunction CreateUi; variable909 __attribute__((visibility("default"))) UiInterface* CreateUi( in CreateUi() function
38 std::shared_ptr<BaseUi> BaseUi::CreateUi(long width, long height, const Game_ConfigVideo& cfg) { in CreateUi() function in BaseUi
55 static std::shared_ptr<BaseUi> CreateUi(long width, long height, const Game_ConfigVideo& cfg);
134 virtual void CreateUi();
146 void CreateUi() override;
114 void CreateUi() override;
102 CreateUi(); in Start()160 void Scene_Battle::CreateUi() { in CreateUi() function in Scene_Battle
58 void Scene_Battle_Rpg2k::CreateUi() { in CreateUi() function in Scene_Battle_Rpg2k59 Scene_Battle::CreateUi(); in CreateUi()
211 DisplayUi = BaseUi::CreateUi(SCREEN_TARGET_WIDTH, SCREEN_TARGET_HEIGHT, cfg.video); in Init()
289 void Scene_Battle_Rpg2k3::CreateUi() { in CreateUi() function in Scene_Battle_Rpg2k3290 Scene_Battle::CreateUi(); in CreateUi()