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Searched refs:CrosshairX (Results 1 – 9 of 9) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dborder.cpp71 int CrosshairX, CrosshairY; variable
116 CrosshairX = x / (xdim/320.0); in SetCrosshair()
120 CrosshairX <<= 16; in SetCrosshair()
/dports/games/jfsw/jfsw-c434002/src/
H A Dborder.c71 int CrosshairX, CrosshairY; variable
116 CrosshairX = x / (xdim/320.0); in SetCrosshair()
120 CrosshairX <<= 16; in SetCrosshair()
H A Ddraw.c1828 extern int CrosshairX, CrosshairY; in DrawCrosshair()
1903 rotatesprite(CrosshairX, CrosshairY, (1 << 16), 0, in DrawCrosshair()
/dports/games/hedgewars-server/hedgewars-src-1.0.0/hedgewars/
H A DuTouch.pas584 convertToFingerCoord(x, y, CrosshairX, CrosshairY);
H A DuGearsRender.pas324 12, 12, CrosshairX + WorldDx, CrosshairY + WorldDy, 0,
593CrosshairX := Round(hwRound(Gear^.X) + dx * 80 + GetLaunchX(HH^.CurAmmoType, hogLR, Gear^.Angle));
H A DuVariables.pas196 CrosshairX : LongInt;
/dports/games/hedgewars/hedgewars-src-1.0.0/hedgewars/
H A DuTouch.pas584 convertToFingerCoord(x, y, CrosshairX, CrosshairY);
H A DuGearsRender.pas324 12, 12, CrosshairX + WorldDx, CrosshairY + WorldDy, 0,
593CrosshairX := Round(hwRound(Gear^.X) + dx * 80 + GetLaunchX(HH^.CurAmmoType, hogLR, Gear^.Angle));
H A DuVariables.pas196 CrosshairX : LongInt;