Searched refs:CurrentRotationMatTmp2 (Results 1 – 1 of 1) sorted by relevance
163 float CurrentRotationMatTmp2[9]; in SetChunkRotation() local164 vw_Matrix33CreateRotate(CurrentRotationMatTmp2, NewRotation); in SetChunkRotation()177 vw_Matrix33CalcPoint(HitBB[ChunkNum].Location, CurrentRotationMatTmp2); in SetChunkRotation()183 vw_Matrix33CalcPoint(HitBB[ChunkNum].Box[j], CurrentRotationMatTmp2); in SetChunkRotation()