Searched refs:Current_cam_orient (Results 1 – 2 of 2) sorted by relevance
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/mission/ |
H A D | missionbriefcommon.cpp | 153 static matrix Current_cam_orient; // current camera orientation variable 1228 g3_set_view_matrix(&Current_cam_pos, &Current_cam_orient, Briefing_window_FOV); in brief_render_map() 1230 brief_maybe_create_new_grid(The_grid, &Current_cam_pos, &Current_cam_orient); in brief_render_map() 1491 Current_cam_orient = *orient; in brief_set_camera_target() 1496 Start_cam_orient = Current_cam_orient; in brief_set_camera_target() 1970 …vm_angular_move_matrix(&Target_cam_orient, &Current_cam_orient, &W_init, frametime, &result, &w_ou… in brief_camera_move() 1971 Current_cam_orient = result; in brief_camera_move()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/mission/ |
H A D | missionbriefcommon.cpp | 141 static matrix Current_cam_orient; // current camera orientation variable 1158 g3_set_view_matrix(&Current_cam_pos, &Current_cam_orient, 0.5f); in brief_render_map() 1160 brief_maybe_create_new_grid(The_grid, &Current_cam_pos, &Current_cam_orient); in brief_render_map() 1412 Current_cam_orient = *orient; in brief_set_camera_target() 1417 Start_cam_orient = Current_cam_orient; in brief_set_camera_target() 1962 …vm_matrix_interpolate(&Target_cam_orient, &Current_cam_orient, &W_init, frametime, &result, &w_out… in brief_camera_move() 1963 Current_cam_orient = result; in brief_camera_move()
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