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Searched refs:D3D11_UpdateTexture (Results 1 – 6 of 6) sorted by relevance

/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/direct3d11/
H A DSDL_render_d3d11.c720 static int D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
830 renderer->UpdateTexture = D3D11_UpdateTexture; in D3D11_CreateRenderer()
1962 D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, in D3D11_UpdateTexture() function
2125 D3D11_UpdateTexture(renderer, texture, rect, pixels, textureData->pitch); in D3D11_UnlockTexture()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/direct3d11/
H A DSDL_render_d3d11.c720 static int D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
830 renderer->UpdateTexture = D3D11_UpdateTexture; in D3D11_CreateRenderer()
1962 D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, in D3D11_UpdateTexture() function
2125 D3D11_UpdateTexture(renderer, texture, rect, pixels, textureData->pitch); in D3D11_UnlockTexture()
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/direct3d11/
H A DSDL_render_d3d11.c184 static int D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
300 renderer->UpdateTexture = D3D11_UpdateTexture; in D3D11_CreateRenderer()
1468 D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, in D3D11_UpdateTexture() function
1640 D3D11_UpdateTexture(renderer, texture, rect, pixels, textureData->pitch); in D3D11_UnlockTexture()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/direct3d11/
H A DSDL_render_d3d11.c720 static int D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
830 renderer->UpdateTexture = D3D11_UpdateTexture; in D3D11_CreateRenderer()
1962 D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, in D3D11_UpdateTexture() function
2125 D3D11_UpdateTexture(renderer, texture, rect, pixels, textureData->pitch); in D3D11_UnlockTexture()
/dports/x11/controllermap/SDL2-2.0.18/src/render/direct3d11/
H A DSDL_render_d3d11.c1349 D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, in D3D11_UpdateTexture() function
1547 D3D11_UpdateTexture(renderer, texture, rect, pixels, textureData->pitch); in D3D11_UnlockTexture()
2383 renderer->UpdateTexture = D3D11_UpdateTexture; in D3D11_CreateRenderer()
/dports/devel/sdl20/SDL2-2.0.18/src/render/direct3d11/
H A DSDL_render_d3d11.c1349 D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, in D3D11_UpdateTexture() function
1547 D3D11_UpdateTexture(renderer, texture, rect, pixels, textureData->pitch); in D3D11_UnlockTexture()
2383 renderer->UpdateTexture = D3D11_UpdateTexture; in D3D11_CreateRenderer()