Searched refs:D3D11_UpdateTexture (Results 1 – 6 of 6) sorted by relevance
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/direct3d11/ |
H A D | SDL_render_d3d11.c | 720 static int D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, 830 renderer->UpdateTexture = D3D11_UpdateTexture; in D3D11_CreateRenderer() 1962 D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, in D3D11_UpdateTexture() function 2125 D3D11_UpdateTexture(renderer, texture, rect, pixels, textureData->pitch); in D3D11_UnlockTexture()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/direct3d11/ |
H A D | SDL_render_d3d11.c | 720 static int D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, 830 renderer->UpdateTexture = D3D11_UpdateTexture; in D3D11_CreateRenderer() 1962 D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, in D3D11_UpdateTexture() function 2125 D3D11_UpdateTexture(renderer, texture, rect, pixels, textureData->pitch); in D3D11_UnlockTexture()
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/direct3d11/ |
H A D | SDL_render_d3d11.c | 184 static int D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, 300 renderer->UpdateTexture = D3D11_UpdateTexture; in D3D11_CreateRenderer() 1468 D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, in D3D11_UpdateTexture() function 1640 D3D11_UpdateTexture(renderer, texture, rect, pixels, textureData->pitch); in D3D11_UnlockTexture()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/direct3d11/ |
H A D | SDL_render_d3d11.c | 720 static int D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, 830 renderer->UpdateTexture = D3D11_UpdateTexture; in D3D11_CreateRenderer() 1962 D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, in D3D11_UpdateTexture() function 2125 D3D11_UpdateTexture(renderer, texture, rect, pixels, textureData->pitch); in D3D11_UnlockTexture()
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/dports/x11/controllermap/SDL2-2.0.18/src/render/direct3d11/ |
H A D | SDL_render_d3d11.c | 1349 D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, in D3D11_UpdateTexture() function 1547 D3D11_UpdateTexture(renderer, texture, rect, pixels, textureData->pitch); in D3D11_UnlockTexture() 2383 renderer->UpdateTexture = D3D11_UpdateTexture; in D3D11_CreateRenderer()
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/dports/devel/sdl20/SDL2-2.0.18/src/render/direct3d11/ |
H A D | SDL_render_d3d11.c | 1349 D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, in D3D11_UpdateTexture() function 1547 D3D11_UpdateTexture(renderer, texture, rect, pixels, textureData->pitch); in D3D11_UnlockTexture() 2383 renderer->UpdateTexture = D3D11_UpdateTexture; in D3D11_CreateRenderer()
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