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Searched refs:D3D12_SHADER_COMPONENT_MAPPING_MASK (Results 1 – 25 of 195) sorted by relevance

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/dports/graphics/vkd3d/vkd3d-1.2/include/
H A Dvkd3d_d3d12.idl81 const UINT D3D12_SHADER_COMPONENT_MAPPING_MASK = 0x7;
1003 cpp_quote(" (((x) & D3D12_SHADER_COMPONENT_MAPPING_MASK) \\")
1004 cpp_quote(" | (((y) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << D3D12_SHADER_COMPONENT_MAPPING…
1005 cpp_quote(" | (((z) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << (D3D12_SHADER_COMPONENT_MAPPIN…
1006 cpp_quote(" | (((w) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << (D3D12_SHADER_COMPONENT_MAPPIN…
1012 cpp_quote(" & D3D12_SHADER_COMPONENT_MAPPING_MASK))")
H A Dvkd3d_d3d12.h291 #define D3D12_SHADER_COMPONENT_MAPPING_MASK (0x7) macro
1085 (((x) & D3D12_SHADER_COMPONENT_MAPPING_MASK) \
1086 | (((y) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << D3D12_SHADER_COMPONENT_MAPPING_SHIFT) \
1087 … | (((z) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 2)) \
1088 … | (((w) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 3)) \
1093 & D3D12_SHADER_COMPONENT_MAPPING_MASK))
/dports/lang/halide/Halide-release_2019_08_27-2654-g664dc4993/src/runtime/
H A Dmini_d3d12.h2287 #define D3D12_SHADER_COMPONENT_MAPPING_MASK 0x7
2290 …ADER_4_COMPONENT_MAPPING(Src0, Src1, Src2, Src3) ((((Src0)&D3D12_SHADER_COMPONENT_MAPPING_MASK) | …
2291 … (((Src1)&D3D12_SHADER_COMPONENT_MAPPING_MASK) << D3D12_SHADER_COMPONENT_MAPPING_SHIFT) | \
2292 … (((Src2)&D3D12_SHADER_COMPONENT_MAPPING_MASK) << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 2)) | \
2293 … (((Src3)&D3D12_SHADER_COMPONENT_MAPPING_MASK) << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 3)) | \
2295 …(D3D12_SHADER_COMPONENT_MAPPING_SHIFT * ComponentToExtract) & D3D12_SHADER_COMPONENT_MAPPING_MASK))
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/
H A Dd3d12.h2395 #define D3D12_SHADER_COMPONENT_MAPPING_MASK 0x7 macro
2398 …E_SHADER_4_COMPONENT_MAPPING(Src0,Src1,Src2,Src3) ((((Src0)&D3D12_SHADER_COMPONENT_MAPPING_MASK)| \
2399 … (((Src1)&D3D12_SHADER_COMPONENT_MAPPING_MASK)<<D3D12_SHADER_COMPONENT_MAPPING_SHIFT)| \
2400 … (((Src2)&D3D12_SHADER_COMPONENT_MAPPING_MASK)<<(D3D12_SHADER_COMPONENT_MAPPING_SHIFT*2))| \
2401 … (((Src3)&D3D12_SHADER_COMPONENT_MAPPING_MASK)<<(D3D12_SHADER_COMPONENT_MAPPING_SHIFT*3))| \
2403 …> (D3D12_SHADER_COMPONENT_MAPPING_SHIFT*ComponentToExtract) & D3D12_SHADER_COMPONENT_MAPPING_MASK))
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d12.h292 #define D3D12_SHADER_COMPONENT_MAPPING_MASK (0x7) macro
1105 (((x) & D3D12_SHADER_COMPONENT_MAPPING_MASK) \
1106 | (((y) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << D3D12_SHADER_COMPONENT_MAPPING_SHIFT) \
1107 … | (((z) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 2)) \
1108 … | (((w) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 3)) \
1113 & D3D12_SHADER_COMPONENT_MAPPING_MASK))
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d12.h292 #define D3D12_SHADER_COMPONENT_MAPPING_MASK (0x7) macro
1105 (((x) & D3D12_SHADER_COMPONENT_MAPPING_MASK) \
1106 | (((y) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << D3D12_SHADER_COMPONENT_MAPPING_SHIFT) \
1107 … | (((z) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 2)) \
1108 … | (((w) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 3)) \
1113 & D3D12_SHADER_COMPONENT_MAPPING_MASK))
/dports/security/vaultwarden/vaultwarden-1.23.1/cargo-crates/winapi-0.2.8/src/
H A Dd3d12.rs335 pub const D3D12_SHADER_COMPONENT_MAPPING_MASK: ::UINT = 0x7; const
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/winapi-0.2.8/src/
H A Dd3d12.rs335 pub const D3D12_SHADER_COMPONENT_MAPPING_MASK: ::UINT = 0x7; const
/dports/devel/sentry-cli/sentry-cli-1.71.0/cargo-crates/winapi-0.2.8/src/
H A Dd3d12.rs335 pub const D3D12_SHADER_COMPONENT_MAPPING_MASK: ::UINT = 0x7; const
/dports/multimedia/gstreamer1-plugins-rust/gst-plugins-rs-d0466b3eee114207f851b37cae0015c0e718f021/cargo-crates/winapi-0.2.8/src/
H A Dd3d12.rs335 pub const D3D12_SHADER_COMPONENT_MAPPING_MASK: ::UINT = 0x7; const
/dports/net/gemserv/gemserv-v0.4.5/cargo-crates/winapi-0.2.8/src/
H A Dd3d12.rs335 pub const D3D12_SHADER_COMPONENT_MAPPING_MASK: ::UINT = 0x7; const
/dports/devel/sccache/sccache-0.2.15/cargo-crates/winapi-0.2.8/src/
H A Dd3d12.rs335 pub const D3D12_SHADER_COMPONENT_MAPPING_MASK: ::UINT = 0x7; const
/dports/games/genact/genact-0.10.0/cargo-crates/winapi-0.2.8/src/
H A Dd3d12.rs335 pub const D3D12_SHADER_COMPONENT_MAPPING_MASK: ::UINT = 0x7; const
/dports/net-im/fractal/fractal-4.4.0/vendor/winapi-0.2.8/src/
H A Dd3d12.rs335 pub const D3D12_SHADER_COMPONENT_MAPPING_MASK: ::UINT = 0x7; const
/dports/security/cargo-audit/rustsec-cargo-audit-v0.15.2/cargo-audit/cargo-crates/winapi-0.2.8/src/
H A Dd3d12.rs335 pub const D3D12_SHADER_COMPONENT_MAPPING_MASK: ::UINT = 0x7; const
/dports/net-mgmt/nfs-exporter/freebsd-nfs-exporter-0.3.0/cargo-crates/winapi-0.2.8/src/
H A Dd3d12.rs335 pub const D3D12_SHADER_COMPONENT_MAPPING_MASK: ::UINT = 0x7; const
/dports/multimedia/scte35dump/scte35dump-0.1.6/cargo-crates/winapi-0.2.8/src/
H A Dd3d12.rs335 pub const D3D12_SHADER_COMPONENT_MAPPING_MASK: ::UINT = 0x7; const
/dports/lang/spidermonkey60/firefox-60.9.0/third_party/rust/winapi-0.2.8/src/
H A Dd3d12.rs335 pub const D3D12_SHADER_COMPONENT_MAPPING_MASK: ::UINT = 0x7; const
/dports/sysutils/vector/vector-0.10.0/cargo-crates/winapi-0.2.8/src/
H A Dd3d12.rs335 pub const D3D12_SHADER_COMPONENT_MAPPING_MASK: ::UINT = 0x7; const
/dports/www/geckodriver/mozilla-central-e9783a644016aa9b317887076618425586730d73/testing/geckodriver/cargo-crates/winapi-0.2.8/src/
H A Dd3d12.rs335 pub const D3D12_SHADER_COMPONENT_MAPPING_MASK: ::UINT = 0x7; const
/dports/editors/xi-core/xi-editor-0.3.0/rust/cargo-crates/winapi-0.2.8/src/
H A Dd3d12.rs335 pub const D3D12_SHADER_COMPONENT_MAPPING_MASK: ::UINT = 0x7; const
/dports/editors/xi-term/xi-term-d264767/cargo-crates/winapi-0.2.8/src/
H A Dd3d12.rs335 pub const D3D12_SHADER_COMPONENT_MAPPING_MASK: ::UINT = 0x7; const
/dports/www/ffsend/ffsend-ccd489ce2e75b91c0f17fbf13dbd91fe84f5ad98/cargo-crates/winapi-0.2.8/src/
H A Dd3d12.rs335 pub const D3D12_SHADER_COMPONENT_MAPPING_MASK: ::UINT = 0x7; const
/dports/net/quiche/quiche-0.9.0/cargo-crates/winapi-0.2.8/src/
H A Dd3d12.rs335 pub const D3D12_SHADER_COMPONENT_MAPPING_MASK: ::UINT = 0x7; const
/dports/net/rabbiteer/rabbiteer-rs-c881238/cargo-crates/winapi-0.2.8/src/
H A Dd3d12.rs335 pub const D3D12_SHADER_COMPONENT_MAPPING_MASK: ::UINT = 0x7; const

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