Home
last modified time | relevance | path

Searched refs:D3DTA_SPECULAR (Results 1 – 25 of 243) sorted by relevance

12345678910

/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/Direct3D9/src/
H A DOgreD3D9Mappings.cpp145 return D3DTA_SPECULAR; in get()
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/Direct3D9/src/
H A DOgreD3D9Mappings.cpp145 return D3DTA_SPECULAR; in get()
/dports/lang/clover/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_ff.c1121 case D3DTA_SPECULAR: in ps_get_ts_arg()
1349 if (key->ts[s].colorarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1350 key->ts[s].colorarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1351 key->ts[s].colorarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
1368 if (key->ts[s].alphaarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1369 key->ts[s].alphaarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1370 key->ts[s].alphaarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_ff.c1121 case D3DTA_SPECULAR: in ps_get_ts_arg()
1349 if (key->ts[s].colorarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1350 key->ts[s].colorarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1351 key->ts[s].colorarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
1368 if (key->ts[s].alphaarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1369 key->ts[s].alphaarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1370 key->ts[s].alphaarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_ff.c1121 case D3DTA_SPECULAR: in ps_get_ts_arg()
1349 if (key->ts[s].colorarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1350 key->ts[s].colorarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1351 key->ts[s].colorarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
1368 if (key->ts[s].alphaarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1369 key->ts[s].alphaarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1370 key->ts[s].alphaarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_ff.c1121 case D3DTA_SPECULAR: in ps_get_ts_arg()
1349 if (key->ts[s].colorarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1350 key->ts[s].colorarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1351 key->ts[s].colorarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
1368 if (key->ts[s].alphaarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1369 key->ts[s].alphaarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1370 key->ts[s].alphaarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_ff.c1121 case D3DTA_SPECULAR: in ps_get_ts_arg()
1349 if (key->ts[s].colorarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1350 key->ts[s].colorarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1351 key->ts[s].colorarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
1368 if (key->ts[s].alphaarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1369 key->ts[s].alphaarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1370 key->ts[s].alphaarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_ff.c1121 case D3DTA_SPECULAR: in ps_get_ts_arg()
1349 if (key->ts[s].colorarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1350 key->ts[s].colorarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1351 key->ts[s].colorarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
1368 if (key->ts[s].alphaarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1369 key->ts[s].alphaarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1370 key->ts[s].alphaarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_ff.c1121 case D3DTA_SPECULAR: in ps_get_ts_arg()
1349 if (key->ts[s].colorarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1350 key->ts[s].colorarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1351 key->ts[s].colorarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
1368 if (key->ts[s].alphaarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1369 key->ts[s].alphaarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1370 key->ts[s].alphaarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/frontends/nine/
H A Dnine_ff.c1119 case D3DTA_SPECULAR: in ps_get_ts_arg()
1347 if (key->ts[s].colorarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1348 key->ts[s].colorarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1349 key->ts[s].colorarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
1364 if (key->ts[s].alphaarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1365 key->ts[s].alphaarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1366 key->ts[s].alphaarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_ff.c1121 case D3DTA_SPECULAR: in ps_get_ts_arg()
1349 if (key->ts[s].colorarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1350 key->ts[s].colorarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1351 key->ts[s].colorarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
1368 if (key->ts[s].alphaarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1369 key->ts[s].alphaarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1370 key->ts[s].alphaarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/frontends/nine/
H A Dnine_ff.c1121 case D3DTA_SPECULAR: in ps_get_ts_arg()
1349 if (key->ts[s].colorarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1350 key->ts[s].colorarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1351 key->ts[s].colorarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
1368 if (key->ts[s].alphaarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1369 key->ts[s].alphaarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1370 key->ts[s].alphaarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_ff.c1121 case D3DTA_SPECULAR: in ps_get_ts_arg()
1349 if (key->ts[s].colorarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1350 key->ts[s].colorarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1351 key->ts[s].colorarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
1368 if (key->ts[s].alphaarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1369 key->ts[s].alphaarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1370 key->ts[s].alphaarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/D3D8/
H A DDirect3DDevice8.cpp3258 case D3DTA_SPECULAR: in SetTextureStageState()
3301 case D3DTA_SPECULAR: in SetTextureStageState()
3429 case D3DTA_SPECULAR: in SetTextureStageState()
3472 case D3DTA_SPECULAR: in SetTextureStageState()
3730 case D3DTA_SPECULAR: in SetTextureStageState()
3779 case D3DTA_SPECULAR: in SetTextureStageState()
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d8types.h143 #define D3DTA_SPECULAR 0x00000004 macro
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d8types.h143 #define D3DTA_SPECULAR 0x00000004 macro
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d8/
H A Dd3d8types.h550 #define D3DTA_SPECULAR 0x00000004 /* select specular color (read only) */ macro
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/include/Direct3D/
H A Dd3d8types.h551 #define D3DTA_SPECULAR 0x00000004 // select specular color (read only) macro
/dports/devel/apitrace/apitrace-9.0/thirdparty/dxsdk_aug2007/
H A Dd3d8types.h551 #define D3DTA_SPECULAR 0x00000004 // select specular color (read only) macro
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/3rd-party/dx8sdk/include/
H A Dd3d8types.h546 #define D3DTA_SPECULAR 0x00000004 // select specular color (read only) macro
/dports/multimedia/obs-studio/obs-studio-27.1.3/plugins/win-capture/d3d8-api/
H A Dd3d8types.h555 #define D3DTA_SPECULAR 0x00000004 // select specular color (read only) macro
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/D3D9/
H A DDirect3DDevice9.cpp4627 case D3DTA_SPECULAR: in SetTextureStageState()
4673 case D3DTA_SPECULAR: in SetTextureStageState()
4804 case D3DTA_SPECULAR: in SetTextureStageState()
4850 case D3DTA_SPECULAR: in SetTextureStageState()
4958 case D3DTA_SPECULAR: in SetTextureStageState()
5007 case D3DTA_SPECULAR: in SetTextureStageState()
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/
H A Dd3d9types.h78 #define D3DTA_SPECULAR 0x04 macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/
H A Dd3d9types.h78 #define D3DTA_SPECULAR 0x04 macro
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/
H A Dd3dtypes.h1086 #define D3DTA_SPECULAR 0x00000004 macro

12345678910