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Searched refs:D3DTOP_DISABLE (Results 1 – 25 of 324) sorted by relevance

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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCD3D8MaterialRenderer.h89 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial()
148 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial()
244 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial()
279 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial()
315 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial()
359 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial()
473 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial()
H A DCD3D9MaterialRenderer.h118 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial()
177 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial()
276 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial()
311 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial()
347 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial()
392 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial()
507 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial()
H A DCD3D8Driver.cpp1706 pID3DDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in setRenderStatesStencilShadowMode()
1760 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in setRenderStatesStencilFillMode()
1761 pID3DDevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_DISABLE); in setRenderStatesStencilFillMode()
1762 pID3DDevice->SetTextureStageState(2, D3DTSS_COLOROP, D3DTOP_DISABLE); in setRenderStatesStencilFillMode()
1763 pID3DDevice->SetTextureStageState(2, D3DTSS_ALPHAOP, D3DTOP_DISABLE); in setRenderStatesStencilFillMode()
1764 pID3DDevice->SetTextureStageState(3, D3DTSS_COLOROP, D3DTOP_DISABLE); in setRenderStatesStencilFillMode()
1765 pID3DDevice->SetTextureStageState(3, D3DTSS_ALPHAOP, D3DTOP_DISABLE); in setRenderStatesStencilFillMode()
1795 pID3DDevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_DISABLE); in setRenderStatesStencilFillMode()
1824 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in setRenderStates2DMode()
1826 pID3DDevice->SetTextureStageState(2, D3DTSS_COLOROP, D3DTOP_DISABLE); in setRenderStates2DMode()
[all …]
/dports/graphics/anttweakbar/AntTweakBar/src/
H A DTwDirect3D9.cpp298 m_D3DDev->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in DrawLine()
299 m_D3DDev->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_DISABLE); in DrawLine()
353 m_D3DDev->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in DrawRect()
354 m_D3DDev->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_DISABLE); in DrawRect()
519 m_D3DDev->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in DrawText()
520 m_D3DDev->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_DISABLE); in DrawText()
632 m_D3DDev->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in DrawTriangles()
633 m_D3DDev->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_DISABLE); in DrawTriangles()
/dports/games/vavoom/vavoom-1.33/source/
H A Dd3d_draw.cpp162 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in FillRect()
185 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in ShadeRect()
214 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in DrawConsoleBackground()
276 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in StartAutomap()
H A Dd3d_poly.cpp113 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in WorldDrawing()
212 RenderDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in WorldDrawing()
408 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in DoHorizonPolygon()
478 RenderDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in DrawSkyPolygon()
930 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in StartPortal()
1025 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in EndPortal()
1045 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in EndPortal()
1075 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in EndPortal()
/dports/games/openbor3482/openbor-2c1ecd7/engine/xbox/generic/
H A Dpanel.cpp464 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
465 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
538 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
539 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
599 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
600 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
667 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
668 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
767 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in RenderOnCube()
768 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in RenderOnCube()
[all …]
/dports/games/openbor4432/openbor-ba1eb4f/engine/xbox/generic/
H A Dpanel.cpp464 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
465 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
538 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
539 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
599 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
600 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
667 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
668 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
767 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in RenderOnCube()
768 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in RenderOnCube()
[all …]
/dports/games/openbor3979/openbor-2bcf25b/engine/xbox/generic/
H A Dpanel.cpp464 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
465 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
538 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
539 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
599 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
600 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
667 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
668 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
767 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in RenderOnCube()
768 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in RenderOnCube()
[all …]
/dports/games/openbor3711/openbor-6ec17fa/engine/xbox/generic/
H A Dpanel.cpp464 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
465 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
538 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
539 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
599 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
600 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
667 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
668 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
767 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in RenderOnCube()
768 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in RenderOnCube()
[all …]
/dports/games/openbor/openbor-3caaddd5/engine/xbox/generic/
H A Dpanel.cpp464 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
465 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
538 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
539 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
599 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
600 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
667 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
668 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
767 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in RenderOnCube()
768 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in RenderOnCube()
[all …]
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/intf/video/win32/
H A Dvid_d3d.cpp1847 pD3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in vidRenderImageB()
1848 pD3DDevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_DISABLE); in vidRenderImageB()
1862 pD3DDevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_DISABLE); in vidRenderImageB()
1971 pD3DDevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_DISABLE); in vidRenderImageB()
1973 pD3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in vidRenderImageB()
1974 pD3DDevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_DISABLE); in vidRenderImageB()
2021 pD3DDevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_DISABLE); in vidRenderImageB()
2027 pD3DDevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_DISABLE); in vidRenderImageB()
2048 pD3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in vidRenderImageB()
2077 pD3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in vidRenderImageB()
[all …]
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/intf/video/win32/
H A Dvid_d3d.cpp1838 pD3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in vidRenderImageB()
1839 pD3DDevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_DISABLE); in vidRenderImageB()
1853 pD3DDevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_DISABLE); in vidRenderImageB()
1962 pD3DDevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_DISABLE); in vidRenderImageB()
1964 pD3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in vidRenderImageB()
1965 pD3DDevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_DISABLE); in vidRenderImageB()
2012 pD3DDevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_DISABLE); in vidRenderImageB()
2018 pD3DDevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_DISABLE); in vidRenderImageB()
2039 pD3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in vidRenderImageB()
2068 pD3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in vidRenderImageB()
[all …]
/dports/games/openbor3482/openbor-2c1ecd7/engine/xbox/common/src/
H A Dxbhelp.cpp195 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
196 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
H A Dxbfont.cpp477 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
478 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
/dports/games/openbor4432/openbor-ba1eb4f/engine/xbox/common/src/
H A Dxbhelp.cpp195 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
196 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
H A Dxbfont.cpp477 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
478 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
/dports/games/openbor3979/openbor-2bcf25b/engine/xbox/common/src/
H A Dxbhelp.cpp195 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
196 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
H A Dxbfont.cpp477 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
478 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
/dports/games/openbor3711/openbor-6ec17fa/engine/xbox/common/src/
H A Dxbhelp.cpp195 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
196 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
H A Dxbfont.cpp477 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
478 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
/dports/games/openbor/openbor-3caaddd5/engine/xbox/common/src/
H A Dxbhelp.cpp195 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
196 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
H A Dxbfont.cpp477 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
478 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in Render()
/dports/graphics/libprojectm/projectm-3.1.12/src/MilkDrop2/vis_milk2/
H A Dsupport.cpp167 pDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in PrepareFor2DDrawing()
171 pDevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_DISABLE ); in PrepareFor2DDrawing()
/dports/lang/clover/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_ff.c1167 case D3DTOP_DISABLE: in ps_d3dtop_args_mask()
1307 case D3DTOP_DISABLE: in ps_do_ts_op()
1348 if (key->ts[s].colorop != D3DTOP_DISABLE) { in nine_ff_build_ps()
1367 if (key->ts[s].alphaop != D3DTOP_DISABLE) { in nine_ff_build_ps()
1398 if (key->ts[s].colorop == D3DTOP_DISABLE) { in nine_ff_build_ps()
1399 assert (key->ts[s].alphaop == D3DTOP_DISABLE); in nine_ff_build_ps()
1740 if (key.ts[s].colorop == D3DTOP_DISABLE) { in nine_ff_get_ps()
1769 if (key.ts[s].colorop != D3DTOP_DISABLE) { in nine_ff_get_ps()
1780 if (key.ts[s].alphaop != D3DTOP_DISABLE) { in nine_ff_get_ps()
1811 if (key.ts[0].colorop != D3DTOP_DISABLE && in nine_ff_get_ps()
[all …]

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