/dports/games/vavoom/vavoom-1.33/source/ |
H A D | d3d_draw.cpp | 162 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in FillRect() 166 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); in FillRect() 185 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in ShadeRect() 198 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); in ShadeRect() 214 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in DrawConsoleBackground() 227 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); in DrawConsoleBackground() 276 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in StartAutomap() 310 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); in EndAutomap()
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H A D | d3d_poly.cpp | 113 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in WorldDrawing() 124 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); in WorldDrawing() 163 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1); in WorldDrawing() 164 RenderDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_MODULATE); in WorldDrawing() 211 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); in WorldDrawing() 212 RenderDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in WorldDrawing() 408 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in DoHorizonPolygon() 416 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); in DoHorizonPolygon() 477 RenderDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); in DrawSkyPolygon() 478 RenderDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in DrawSkyPolygon() [all …]
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | CD3D8MaterialRenderer.h | 28 dev->SetTextureStageState(i, D3DTSS_COLOROP, op); in setTextureColorStage() 34 dev->SetTextureStageState(i, D3DTSS_COLOROP, D3DTOP_SELECTARG1); in setTextureColorStage() 89 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial() 148 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial() 218 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_BLENDDIFFUSEALPHA); in OnSetMaterial() 244 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial() 279 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial() 315 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial() 359 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial() 473 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial()
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H A D | CD3D9MaterialRenderer.h | 31 dev->SetTextureStageState(i, D3DTSS_COLOROP, op); in setTextureColorStage() 37 dev->SetTextureStageState(i, D3DTSS_COLOROP, D3DTOP_SELECTARG1); in setTextureColorStage() 118 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial() 177 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial() 250 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_BLENDDIFFUSEALPHA); in OnSetMaterial() 276 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial() 311 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial() 347 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial() 392 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial() 507 pID3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in OnSetMaterial()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/xbox/generic/ |
H A D | panel.cpp | 458 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 464 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render() 532 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 538 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render() 593 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 599 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render() 661 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 667 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render() 761 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in RenderOnCube() 767 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in RenderOnCube() [all …]
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/dports/games/openbor4432/openbor-ba1eb4f/engine/xbox/generic/ |
H A D | panel.cpp | 458 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 464 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render() 532 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 538 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render() 593 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 599 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render() 661 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 667 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render() 761 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in RenderOnCube() 767 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in RenderOnCube() [all …]
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/dports/games/openbor3979/openbor-2bcf25b/engine/xbox/generic/ |
H A D | panel.cpp | 458 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 464 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render() 532 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 538 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render() 593 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 599 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render() 661 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 667 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render() 761 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in RenderOnCube() 767 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in RenderOnCube() [all …]
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/dports/games/openbor3711/openbor-6ec17fa/engine/xbox/generic/ |
H A D | panel.cpp | 458 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 464 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render() 532 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 538 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render() 593 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 599 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render() 661 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 667 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render() 761 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in RenderOnCube() 767 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in RenderOnCube() [all …]
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/dports/games/openbor/openbor-3caaddd5/engine/xbox/generic/ |
H A D | panel.cpp | 458 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 464 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render() 532 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 538 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render() 593 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 599 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render() 661 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 667 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render() 761 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in RenderOnCube() 767 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in RenderOnCube() [all …]
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/dports/graphics/anttweakbar/AntTweakBar/src/ |
H A D | TwDirect3D9.cpp | 216 m_D3DDev->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); in BeginDraw() 298 m_D3DDev->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in DrawLine() 353 m_D3DDev->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in DrawRect() 519 m_D3DDev->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in DrawText() 543 m_D3DDev->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); in DrawText() 632 m_D3DDev->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE); in DrawTriangles()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/d3d9/ |
H A D | D3D9TextureStage.cpp | 74 GD3D9Device->SetTextureStageState(mStage, D3DTSS_COLOROP, colorOp); in SetColorOp() 81 GD3D9Device->SetTextureStageState(mStage, D3DTSS_COLOROP, colorOp); in SetColorOp()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/xbox/common/src/ |
H A D | xbhelp.cpp | 189 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 195 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/xbox/common/src/ |
H A D | xbhelp.cpp | 189 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 195 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
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/dports/games/openbor3979/openbor-2bcf25b/engine/xbox/common/src/ |
H A D | xbhelp.cpp | 189 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 195 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
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/dports/games/openbor3711/openbor-6ec17fa/engine/xbox/common/src/ |
H A D | xbhelp.cpp | 189 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 195 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
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/dports/games/openbor/openbor-3caaddd5/engine/xbox/common/src/ |
H A D | xbhelp.cpp | 189 m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in Render() 195 m_pd3dDevice->SetTextureStageState( 1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in Render()
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/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/d3d/ |
H A D | Attributes.cpp | 1153 D3DTSS_COLOROP, D3DTOP_SELECTARG1); in Java_javax_media_j3d_NativePipeline_resetTextureAttributes() 1224 D3DTSS_COLOROP, D3DTOP_MODULATE); in Java_javax_media_j3d_NativePipeline_updateTextureAttributes() 1239 D3DTSS_COLOROP, D3DTOP_MODULATE); in Java_javax_media_j3d_NativePipeline_updateTextureAttributes() 1249 D3DTSS_COLOROP, D3DTOP_SELECTARG1); in Java_javax_media_j3d_NativePipeline_updateTextureAttributes() 1280 D3DTSS_COLOROP, D3DTOP_SELECTARG1); in Java_javax_media_j3d_NativePipeline_updateTextureAttributes() 1288 D3DTSS_COLOROP, D3DTOP_SELECTARG1); in Java_javax_media_j3d_NativePipeline_updateTextureAttributes() 1315 D3DTSS_COLOROP, D3DTOP_SELECTARG1); in Java_javax_media_j3d_NativePipeline_updateTextureAttributes() 1390 D3DTSS_COLOROP, D3DTOP_SELECTARG1); in Java_javax_media_j3d_NativePipeline_updateTextureAttributes() 1401 D3DTSS_COLOROP, D3DTOP_SELECTARG1); in Java_javax_media_j3d_NativePipeline_updateTextureAttributes() 1409 D3DTSS_COLOROP, D3DTOP_SELECTARG1); in Java_javax_media_j3d_NativePipeline_updateTextureAttributes() [all …]
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/intf/video/win32/ |
H A D | vid_d3d.cpp | 1847 pD3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in vidRenderImageB() 1853 pD3DDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); in vidRenderImageB() 1861 pD3DDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1); in vidRenderImageB() 1973 pD3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in vidRenderImageB() 2020 pD3DDevice->SetTextureStageState(0, D3DTSS_COLOROP, nScanlineOp); in vidRenderImageB() 2026 pD3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_MODULATE); in vidRenderImageB() 2048 pD3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in vidRenderImageB() 2070 pD3DDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1); in vidRenderImageB() 2077 pD3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in vidRenderImageB() 2096 pD3DDevice->SetTextureStageState(0, D3DTSS_COLOROP, nScanlineOp); in vidRenderImageB() [all …]
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/intf/video/win32/ |
H A D | vid_d3d.cpp | 1838 pD3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in vidRenderImageB() 1844 pD3DDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); in vidRenderImageB() 1852 pD3DDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1); in vidRenderImageB() 1964 pD3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in vidRenderImageB() 2011 pD3DDevice->SetTextureStageState(0, D3DTSS_COLOROP, nScanlineOp); in vidRenderImageB() 2017 pD3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_MODULATE); in vidRenderImageB() 2039 pD3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in vidRenderImageB() 2061 pD3DDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1); in vidRenderImageB() 2068 pD3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in vidRenderImageB() 2087 pD3DDevice->SetTextureStageState(0, D3DTSS_COLOROP, nScanlineOp); in vidRenderImageB() [all …]
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/dports/graphics/libprojectm/projectm-3.1.12/src/MilkDrop2/vis_milk2/ |
H A D | support.cpp | 164 pDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE ); in PrepareFor2DDrawing() 167 pDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE ); in PrepareFor2DDrawing()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/basic/directx/src/ |
H A D | ShellRenderInterfaceExtensionsDirectX_Win32.cpp | 101 g_pd3dDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); in AttachToNative()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | SwapChain9.cpp | 307 device->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1); in swapRect() 309 device->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in swapRect()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | SwapChain9.cpp | 307 device->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1); in swapRect() 309 device->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in swapRect()
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/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d9/ |
H A D | SwapChain9.cpp | 307 device->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1); in swapRect() 309 device->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in swapRect()
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | SwapChain9.cpp | 302 device->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1); in swapRect() 304 device->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); in swapRect()
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