Searched refs:D3DX_BC1 (Results 1 – 2 of 2) sorted by relevance
320 …odeBC1( _Out_writes_(NUM_PIXELS_PER_BLOCK) XMVECTOR *pColor, _In_ const D3DX_BC1 *pBC, _In_ bool i… in DecodeBC1()323 static_assert( sizeof(D3DX_BC1) == 8, "D3DX_BC1 should be 8 bytes" ); in DecodeBC1()370 static void EncodeBC1(_Out_ D3DX_BC1 *pBC, _In_reads_(NUM_PIXELS_PER_BLOCK) const HDRColorA *pColor, in EncodeBC1()374 static_assert( sizeof(D3DX_BC1) == 8, "D3DX_BC1 should be 8 bytes" ); in EncodeBC1()679 static void EncodeSolidBC1(_Out_ D3DX_BC1 *pBC, _In_reads_(NUM_PIXELS_PER_BLOCK) const HDRColorA *p… in EncodeSolidBC1()722 auto pBC1 = reinterpret_cast<const D3DX_BC1 *>(pBC); in D3DXDecodeBC1()783 auto pBC1 = reinterpret_cast<D3DX_BC1 *>(pBC); in D3DXEncodeBC1()
295 struct D3DX_BC1 struct305 D3DX_BC1 bc1; // BC1 rgb data argument313 D3DX_BC1 bc1; // BC1 rgb data