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Searched refs:D3D_DrawWaterPatch (Results 1 – 2 of 2) sorted by relevance

/dports/games/avp/avp-20170505/src/
H A Dopengl.c3553 D3D_DrawWaterPatch(x, y, z); in PostLandscapeRendering()
3554 D3D_DrawWaterPatch(x+MeshXScale, y, z); in PostLandscapeRendering()
3557 D3D_DrawWaterPatch(x, y, z+MeshZScale); in PostLandscapeRendering()
3585 D3D_DrawWaterPatch(x, y, z); in PostLandscapeRendering()
3586 D3D_DrawWaterPatch(x+MeshXScale, y, z); in PostLandscapeRendering()
3589 D3D_DrawWaterPatch(x, y, z+MeshZScale); in PostLandscapeRendering()
3924 D3D_DrawWaterPatch(x, y, z); in PostLandscapeRendering()
3953 D3D_DrawWaterPatch(x, y, z); in PostLandscapeRendering()
4020 D3D_DrawWaterPatch(x, y, z); in PostLandscapeRendering()
4102 D3D_DrawWaterPatch(x, y, z); in D3D_DrawWaterTest()
[all …]
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dd3d_render.cpp3110 D3D_DrawWaterPatch(x, y, z); in PostLandscapeRendering()
3111 D3D_DrawWaterPatch(x+MeshXScale, y, z); in PostLandscapeRendering()
3114 D3D_DrawWaterPatch(x, y, z+MeshZScale); in PostLandscapeRendering()
3460 D3D_DrawWaterPatch(x, y, z); in PostLandscapeRendering()
3461 D3D_DrawWaterPatch(x+MeshXScale, y, z); in PostLandscapeRendering()
3464 D3D_DrawWaterPatch(x, y, z+MeshZScale); in PostLandscapeRendering()
3503 D3D_DrawWaterPatch(x, y, z); in PostLandscapeRendering()
3504 D3D_DrawWaterPatch(x+MeshXScale, y, z); in PostLandscapeRendering()
3585 D3D_DrawWaterPatch(x, y, z); in PostLandscapeRendering()
3679 D3D_DrawWaterPatch(x, y, z); in D3D_DrawWaterTest()
[all …]