Searched refs:D3D_DrawWaterPatch (Results 1 – 2 of 2) sorted by relevance
/dports/games/avp/avp-20170505/src/ |
H A D | opengl.c | 3553 D3D_DrawWaterPatch(x, y, z); in PostLandscapeRendering() 3554 D3D_DrawWaterPatch(x+MeshXScale, y, z); in PostLandscapeRendering() 3557 D3D_DrawWaterPatch(x, y, z+MeshZScale); in PostLandscapeRendering() 3585 D3D_DrawWaterPatch(x, y, z); in PostLandscapeRendering() 3586 D3D_DrawWaterPatch(x+MeshXScale, y, z); in PostLandscapeRendering() 3589 D3D_DrawWaterPatch(x, y, z+MeshZScale); in PostLandscapeRendering() 3924 D3D_DrawWaterPatch(x, y, z); in PostLandscapeRendering() 3953 D3D_DrawWaterPatch(x, y, z); in PostLandscapeRendering() 4020 D3D_DrawWaterPatch(x, y, z); in PostLandscapeRendering() 4102 D3D_DrawWaterPatch(x, y, z); in D3D_DrawWaterTest() [all …]
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/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | d3d_render.cpp | 3110 D3D_DrawWaterPatch(x, y, z); in PostLandscapeRendering() 3111 D3D_DrawWaterPatch(x+MeshXScale, y, z); in PostLandscapeRendering() 3114 D3D_DrawWaterPatch(x, y, z+MeshZScale); in PostLandscapeRendering() 3460 D3D_DrawWaterPatch(x, y, z); in PostLandscapeRendering() 3461 D3D_DrawWaterPatch(x+MeshXScale, y, z); in PostLandscapeRendering() 3464 D3D_DrawWaterPatch(x, y, z+MeshZScale); in PostLandscapeRendering() 3503 D3D_DrawWaterPatch(x, y, z); in PostLandscapeRendering() 3504 D3D_DrawWaterPatch(x+MeshXScale, y, z); in PostLandscapeRendering() 3585 D3D_DrawWaterPatch(x, y, z); in PostLandscapeRendering() 3679 D3D_DrawWaterPatch(x, y, z); in D3D_DrawWaterTest() [all …]
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