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Searched refs:DAMAGE_PERCENT (Results 1 – 4 of 4) sorted by relevance

/dports/games/flare-engine/flare-engine-1.12/src/
H A DEffectManager.cpp131 else if (type_str == "damage_percent") return Effect::DAMAGE_PERCENT; in getTypeFromString()
301 else if (ei.type == Effect::DAMAGE_PERCENT && do_timed_effect) damage_percent += ei.magnitude; in logic()
410 if (immunity_damage && (effect.type == Effect::DAMAGE || effect.type == Effect::DAMAGE_PERCENT)) in addEffectInternal()
570 …(type == -1 || type == Effect::IMMUNITY_DAMAGE) && effect_list[i-1].type == Effect::DAMAGE_PERCENT) in clearNegativeEffects()
617 else if (effect_list[i-1].type == Effect::DAMAGE_PERCENT) return true; in isDebuffed()
688 if (!(dmg_mode == Effect::DAMAGE || dmg_mode == Effect::DAMAGE_PERCENT)) in getDamageSourceType()
H A DEffectManager.h39 DAMAGE_PERCENT = 2, enumerator
H A DStatBlock.cpp908 …takeDamage(damage, !StatBlock::TAKE_DMG_CRIT, effects.getDamageSourceType(Effect::DAMAGE_PERCENT)); in logic()
H A DMenuPowers.cpp962 else if (effect_type == Effect::DAMAGE_PERCENT) { in createTooltip()