Searched refs:DC_NUMBER_USE_GARBAGE_TEX (Results 1 – 3 of 3) sorted by relevance
59 GLubyte *Displayer::garbage_texture_data[DC_NUMBER_USE_GARBAGE_TEX];118 if (texture_file_count < DC_NUMBER_USE_GARBAGE_TEX) { in generateGarbageExtras()121 for (int n = 0; n < DC_NUMBER_USE_GARBAGE_TEX; n++) { in generateGarbageExtras()128 int use_textures[DC_NUMBER_USE_GARBAGE_TEX]; in generateGarbageExtras()129 for (int n = 0; n < DC_NUMBER_USE_GARBAGE_TEX; n++) { in generateGarbageExtras()
132 #define DC_NUMBER_USE_GARBAGE_TEX (4) macro490 static GLubyte *garbage_texture_data[DC_NUMBER_USE_GARBAGE_TEX];
195 for (int n = DC_NUMBER_USE_GARBAGE_TEX; n--; ) in cleanUp()