Searched refs:DC_STAR_WIN_SOLO_OFFSET_Y (Results 1 – 3 of 3) sorted by relevance
122 glTranslatef(DC_STAR_WIN_OFFSET_X, DC_STAR_WIN_SOLO_OFFSET_Y, in drawWinRecord()
112 win_star_y = -DC_STAR_OFFSET_Y + DC_STAR_WIN_SOLO_OFFSET_Y; in gameWon()
342 #define DC_STAR_WIN_SOLO_OFFSET_Y (17.5f) macro