/dports/games/quake2lnx/quake2-r0.16.2/src/win32/ |
H A D | rw_imp.c | 219 DDBLTFAST_WAIT ) ) == DDERR_SURFACELOST ) in SWimp_EndFrame() 226 DDBLTFAST_WAIT ); in SWimp_EndFrame() 242 DDBLTFAST_WAIT ) ) == DDERR_SURFACELOST ) in SWimp_EndFrame() 249 DDBLTFAST_WAIT ); in SWimp_EndFrame()
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/dports/games/r1q2/r1q2-8012_5/win32/ |
H A D | rw_imp.c | 219 DDBLTFAST_WAIT ) ) == DDERR_SURFACELOST ) in SWimp_EndFrame() 226 DDBLTFAST_WAIT ); in SWimp_EndFrame() 242 DDBLTFAST_WAIT ) ) == DDERR_SURFACELOST ) in SWimp_EndFrame() 249 DDBLTFAST_WAIT ); in SWimp_EndFrame()
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/dports/games/quake2-source/quake2-r0.16.2/src/win32/ |
H A D | rw_imp.c | 219 DDBLTFAST_WAIT ) ) == DDERR_SURFACELOST ) in SWimp_EndFrame() 226 DDBLTFAST_WAIT ); in SWimp_EndFrame() 242 DDBLTFAST_WAIT ) ) == DDERR_SURFACELOST ) in SWimp_EndFrame() 249 DDBLTFAST_WAIT ); in SWimp_EndFrame()
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/dports/games/q2pro/q2pro/source/ |
H A D | win_ddraw.c | 242 DDBLTFAST_WAIT ) ) == DDERR_SURFACELOST ) in DDRAW_EndFrame() 249 DDBLTFAST_WAIT ); in DDRAW_EndFrame() 263 DDBLTFAST_WAIT ) ) == DDERR_SURFACELOST ) in DDRAW_EndFrame() 270 DDBLTFAST_WAIT ); in DDRAW_EndFrame()
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/dports/games/zdoom/zdoom-2.8.1/src/win32/ |
H A D | fb_ddraw.cpp | 1166 hr = LockingSurf->BltFast (0, 0, BlitSurf, &srcRect, DDBLTFAST_NOCOLORKEY|DDBLTFAST_WAIT); in Update() 1174 hr = LockingSurf->BltFast (0, 0, BlitSurf, &srcRect, DDBLTFAST_NOCOLORKEY|DDBLTFAST_WAIT); in Update()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/intf/video/win32/ |
H A D | vid_d3d.cpp | 1782 pBackbuffer->BltFast(Render.left, Render.top, pRGBEffectTexture, &rect, DDBLTFAST_WAIT); in vidRenderImageA() 1888 pEmuImage[1]->BltFast(0, 0, pEmuImage[3], &rect, DDBLTFAST_WAIT); in vidRenderImageB() 2163 pEmuImage[0]->BltFast(0, 0, pEmuImage[2], &rect, DDBLTFAST_WAIT); in vidBurnToSurf() 2352 if (FAILED(pPrimarySurf->BltFast(Dest.left, Dest.top, pBackbuffer, &Dest, DDBLTFAST_WAIT))) { in vidPaint()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/intf/video/win32/ |
H A D | vid_d3d.cpp | 1773 pBackbuffer->BltFast(Render.left, Render.top, pRGBEffectTexture, &rect, DDBLTFAST_WAIT); in vidRenderImageA() 1879 pEmuImage[1]->BltFast(0, 0, pEmuImage[3], &rect, DDBLTFAST_WAIT); in vidRenderImageB() 2154 pEmuImage[0]->BltFast(0, 0, pEmuImage[2], &rect, DDBLTFAST_WAIT); in vidBurnToSurf() 2352 if (FAILED(pPrimarySurf->BltFast(Dest.left, Dest.top, pBackbuffer, &Dest, DDBLTFAST_WAIT))) { in vidPaint()
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/dports/devel/allegro/allegro-4.4.3.1/src/win/ |
H A D | wddaccel.c | 74 DDBLTFAST_WAIT); in ddraw_blit_to_self()
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/dports/games/d2x/d2x-0.2.5/unused/win95/ |
H A D | ddgr.c | 638 DDBLTFAST_NOCOLORKEY | DDBLTFAST_WAIT); in dd_gr_blt_notrans()
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/dports/games/avp/avp-20170505/src/avp/support/ |
H A D | tallfont.cpp | 197 DDBLTFAST_WAIT | DDBLTFAST_SRCCOLORKEY); in RenderChar_Unclipped()
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/dports/games/magiccube4d/magiccube4d-src-2_2/ |
H A D | WrapDD.cpp | 788 DDBLTFAST_WAIT); in TextSurfaceToBackBuffer()
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/dports/multimedia/gpac-libgpac/gpac-1.0.0/modules/dx_hw/ |
H A D | dx_2d.c | 426 flags = DDBLTFAST_WAIT; in DD_BlitSurface()
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/dports/multimedia/gpac-mp4box/gpac-1.0.0/modules/dx_hw/ |
H A D | dx_2d.c | 426 flags = DDBLTFAST_WAIT; in DD_BlitSurface()
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/dports/games/avp/avp-20170505/src/win95/ |
H A D | dd_func.cpp | 1319 DDBLTFAST_WAIT | DDBLTFAST_SRCCOLORKEY); in BlitWin95Char()
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/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/ |
H A D | DDRAW.H | 2129 #define DDBLTFAST_WAIT 0x00000010 macro
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/dports/devel/sdl12/SDL-1.2.15/src/video/windx5/ |
H A D | SDL_dx5video.c | 1925 flags |= DDBLTFAST_WAIT;
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/ |
H A D | vddraw.h | 2737 #define DDBLTFAST_WAIT 0x00000010 macro
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/dports/net/tigervnc-server/tigervnc-1.12.0/unix/xserver/hw/xwin/ |
H A D | ddraw.h | 244 #define DDBLTFAST_WAIT 0x00000010 macro
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/dports/x11-servers/xwayland-devel/xorg-xserver-xorg-server-21.0.99.1-177-g9e5a37961/hw/xwin/ |
H A D | ddraw.h | 244 #define DDBLTFAST_WAIT 0x00000010 macro
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/dports/x11-servers/xwayland/xorg-server-1.20.13/hw/xwin/ |
H A D | ddraw.h | 244 #define DDBLTFAST_WAIT 0x00000010 macro
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/dports/x11-servers/xorg-dmx/xorg-server-1.20.13/hw/xwin/ |
H A D | ddraw.h | 244 #define DDBLTFAST_WAIT 0x00000010 macro
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/dports/x11-servers/xarcan/xarcan-0.6.0/hw/xwin/ |
H A D | ddraw.h | 244 #define DDBLTFAST_WAIT 0x00000010 macro
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/dports/x11-servers/xephyr/xorg-server-1.20.13/hw/xwin/ |
H A D | ddraw.h | 244 #define DDBLTFAST_WAIT 0x00000010 macro
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/dports/x11-servers/xorg-vfbserver/xorg-server-1.20.13/hw/xwin/ |
H A D | ddraw.h | 244 #define DDBLTFAST_WAIT 0x00000010 macro
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/dports/x11-servers/xorg-server/xorg-server-1.20.13/hw/xwin/ |
H A D | ddraw.h | 244 #define DDBLTFAST_WAIT 0x00000010 macro
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