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Searched refs:DDBLTFAST_WAIT (Results 1 – 25 of 34) sorted by relevance

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/dports/games/quake2lnx/quake2-r0.16.2/src/win32/
H A Drw_imp.c219 DDBLTFAST_WAIT ) ) == DDERR_SURFACELOST ) in SWimp_EndFrame()
226 DDBLTFAST_WAIT ); in SWimp_EndFrame()
242 DDBLTFAST_WAIT ) ) == DDERR_SURFACELOST ) in SWimp_EndFrame()
249 DDBLTFAST_WAIT ); in SWimp_EndFrame()
/dports/games/r1q2/r1q2-8012_5/win32/
H A Drw_imp.c219 DDBLTFAST_WAIT ) ) == DDERR_SURFACELOST ) in SWimp_EndFrame()
226 DDBLTFAST_WAIT ); in SWimp_EndFrame()
242 DDBLTFAST_WAIT ) ) == DDERR_SURFACELOST ) in SWimp_EndFrame()
249 DDBLTFAST_WAIT ); in SWimp_EndFrame()
/dports/games/quake2-source/quake2-r0.16.2/src/win32/
H A Drw_imp.c219 DDBLTFAST_WAIT ) ) == DDERR_SURFACELOST ) in SWimp_EndFrame()
226 DDBLTFAST_WAIT ); in SWimp_EndFrame()
242 DDBLTFAST_WAIT ) ) == DDERR_SURFACELOST ) in SWimp_EndFrame()
249 DDBLTFAST_WAIT ); in SWimp_EndFrame()
/dports/games/q2pro/q2pro/source/
H A Dwin_ddraw.c242 DDBLTFAST_WAIT ) ) == DDERR_SURFACELOST ) in DDRAW_EndFrame()
249 DDBLTFAST_WAIT ); in DDRAW_EndFrame()
263 DDBLTFAST_WAIT ) ) == DDERR_SURFACELOST ) in DDRAW_EndFrame()
270 DDBLTFAST_WAIT ); in DDRAW_EndFrame()
/dports/games/zdoom/zdoom-2.8.1/src/win32/
H A Dfb_ddraw.cpp1166 hr = LockingSurf->BltFast (0, 0, BlitSurf, &srcRect, DDBLTFAST_NOCOLORKEY|DDBLTFAST_WAIT); in Update()
1174 hr = LockingSurf->BltFast (0, 0, BlitSurf, &srcRect, DDBLTFAST_NOCOLORKEY|DDBLTFAST_WAIT); in Update()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/intf/video/win32/
H A Dvid_d3d.cpp1782 pBackbuffer->BltFast(Render.left, Render.top, pRGBEffectTexture, &rect, DDBLTFAST_WAIT); in vidRenderImageA()
1888 pEmuImage[1]->BltFast(0, 0, pEmuImage[3], &rect, DDBLTFAST_WAIT); in vidRenderImageB()
2163 pEmuImage[0]->BltFast(0, 0, pEmuImage[2], &rect, DDBLTFAST_WAIT); in vidBurnToSurf()
2352 if (FAILED(pPrimarySurf->BltFast(Dest.left, Dest.top, pBackbuffer, &Dest, DDBLTFAST_WAIT))) { in vidPaint()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/intf/video/win32/
H A Dvid_d3d.cpp1773 pBackbuffer->BltFast(Render.left, Render.top, pRGBEffectTexture, &rect, DDBLTFAST_WAIT); in vidRenderImageA()
1879 pEmuImage[1]->BltFast(0, 0, pEmuImage[3], &rect, DDBLTFAST_WAIT); in vidRenderImageB()
2154 pEmuImage[0]->BltFast(0, 0, pEmuImage[2], &rect, DDBLTFAST_WAIT); in vidBurnToSurf()
2352 if (FAILED(pPrimarySurf->BltFast(Dest.left, Dest.top, pBackbuffer, &Dest, DDBLTFAST_WAIT))) { in vidPaint()
/dports/devel/allegro/allegro-4.4.3.1/src/win/
H A Dwddaccel.c74 DDBLTFAST_WAIT); in ddraw_blit_to_self()
/dports/games/d2x/d2x-0.2.5/unused/win95/
H A Dddgr.c638 DDBLTFAST_NOCOLORKEY | DDBLTFAST_WAIT); in dd_gr_blt_notrans()
/dports/games/avp/avp-20170505/src/avp/support/
H A Dtallfont.cpp197 DDBLTFAST_WAIT | DDBLTFAST_SRCCOLORKEY); in RenderChar_Unclipped()
/dports/games/magiccube4d/magiccube4d-src-2_2/
H A DWrapDD.cpp788 DDBLTFAST_WAIT); in TextSurfaceToBackBuffer()
/dports/multimedia/gpac-libgpac/gpac-1.0.0/modules/dx_hw/
H A Ddx_2d.c426 flags = DDBLTFAST_WAIT; in DD_BlitSurface()
/dports/multimedia/gpac-mp4box/gpac-1.0.0/modules/dx_hw/
H A Ddx_2d.c426 flags = DDBLTFAST_WAIT; in DD_BlitSurface()
/dports/games/avp/avp-20170505/src/win95/
H A Ddd_func.cpp1319 DDBLTFAST_WAIT | DDBLTFAST_SRCCOLORKEY); in BlitWin95Char()
/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/
H A DDDRAW.H2129 #define DDBLTFAST_WAIT 0x00000010 macro
/dports/devel/sdl12/SDL-1.2.15/src/video/windx5/
H A DSDL_dx5video.c1925 flags |= DDBLTFAST_WAIT;
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/
H A Dvddraw.h2737 #define DDBLTFAST_WAIT 0x00000010 macro
/dports/net/tigervnc-server/tigervnc-1.12.0/unix/xserver/hw/xwin/
H A Dddraw.h244 #define DDBLTFAST_WAIT 0x00000010 macro
/dports/x11-servers/xwayland-devel/xorg-xserver-xorg-server-21.0.99.1-177-g9e5a37961/hw/xwin/
H A Dddraw.h244 #define DDBLTFAST_WAIT 0x00000010 macro
/dports/x11-servers/xwayland/xorg-server-1.20.13/hw/xwin/
H A Dddraw.h244 #define DDBLTFAST_WAIT 0x00000010 macro
/dports/x11-servers/xorg-dmx/xorg-server-1.20.13/hw/xwin/
H A Dddraw.h244 #define DDBLTFAST_WAIT 0x00000010 macro
/dports/x11-servers/xarcan/xarcan-0.6.0/hw/xwin/
H A Dddraw.h244 #define DDBLTFAST_WAIT 0x00000010 macro
/dports/x11-servers/xephyr/xorg-server-1.20.13/hw/xwin/
H A Dddraw.h244 #define DDBLTFAST_WAIT 0x00000010 macro
/dports/x11-servers/xorg-vfbserver/xorg-server-1.20.13/hw/xwin/
H A Dddraw.h244 #define DDBLTFAST_WAIT 0x00000010 macro
/dports/x11-servers/xorg-server/xorg-server-1.20.13/hw/xwin/
H A Dddraw.h244 #define DDBLTFAST_WAIT 0x00000010 macro

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