Searched refs:DDSF_REPEAT (Results 1 – 5 of 5) sorted by relevance
104 (soundIDAndFlags & DDSF_REPEAT) != 0, targetPlayers); in Sv_SoundAtVolume()
164 soundFlags |= DDSF_REPEAT; in Cl_ReadSoundDelta()
594 #define DDSF_REPEAT 0x40000000 macro
420 S_StartSoundAtVolume(node->currentSoundID | DDSF_REPEAT, in SN_UpdateActiveSequences()
1253 bool const isRepeating = (soundIdAndFlags & DDSF_REPEAT) || in DENG2_PIMPL()2872 bool const isRepeating = (soundIdAndFlags & DDSF_REPEAT) || Def_SoundIsRepeating(soundId); in S_LocalSoundAtVolumeFrom()