Searched refs:DDSP_CREATE_WATER (Results 1 – 2 of 2) sorted by relevance
122 DDSP_CREATE_WATER, ///< Create a canal enumerator
190 … VpStartPlaceSizing(tile, (_game_mode == GM_EDITOR) ? VPM_X_AND_Y : VPM_X_OR_Y, DDSP_CREATE_WATER); in OnPlaceObject()247 case DDSP_CREATE_WATER: in OnPlaceMouseUp()