Searched refs:DD_NOTIFY_GAME_SAVED (Results 1 – 3 of 3) sorted by relevance
46 DD_NOTIFY_GAME_SAVED = 0x200, ///< savegame was written enumerator
329 case DD_NOTIFY_GAME_SAVED: in DENG2_PIMPL()
1374 Plug_Notify(DD_NOTIFY_GAME_SAVED, nullptr);