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Searched refs:DE2_LOG_VERBOSE (Results 1 – 5 of 5) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libcore/include/de/
H A Dc_wrapper.h78 DE2_LOG_VERBOSE = 2, enumerator
96 DE2_DEV_VERBOSE = DE2_LOG_DEV | DE2_LOG_VERBOSE,
105 DE2_RES_VERBOSE = DE2_LOG_RES | DE2_LOG_VERBOSE,
122 DE2_MAP_VERBOSE = DE2_LOG_MAP | DE2_LOG_VERBOSE,
139 DE2_SCR_VERBOSE = DE2_LOG_SCR | DE2_LOG_VERBOSE,
156 DE2_GL_VERBOSE = DE2_LOG_GL | DE2_LOG_VERBOSE,
164 DE2_DEV_GL_VERBOSE = DE2_LOG_DEV | DE2_LOG_GL | DE2_LOG_VERBOSE,
173 DE2_AUDIO_VERBOSE = DE2_LOG_AUDIO | DE2_LOG_VERBOSE,
190 DE2_INPUT_VERBOSE = DE2_LOG_INPUT | DE2_LOG_VERBOSE,
207 DE2_NET_VERBOSE = DE2_LOG_NET | DE2_LOG_VERBOSE,
[all …]
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/fluidsynth/src/
H A Dfluidsynth_music.cpp377 … App_Log(DE2_LOG_VERBOSE, "FluidSynth: Loaded SF2 soundfont \"%s\" with id:%i", fileName, sfontId); in DMFluid_SetSoundFont()
381 …App_Log(DE2_LOG_VERBOSE, "FluidSynth: Failed to load soundfont \"%s\" (not SF2 or not found)", fil… in DMFluid_SetSoundFont()
485 … App_Log(DE2_LOG_VERBOSE, "[FluidSynth] Cannot play \"%s\": not a MIDI file", path.constData()); in DM_Music_PlayFile()
491 …App_Log(DE2_LOG_VERBOSE, "[FluidSynth] Cannot play \"%s\" without an SF2 soundfont", path.constDat… in DM_Music_PlayFile()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/
H A Dplayer.cpp726 App_Log(DE2_LOG_MAP | (cfg.common.echoMsg? DE2_LOG_NOTE : DE2_LOG_VERBOSE), "%s", msg); in P_SetMessageWithFlags()
757 App_Log(DE2_LOG_MAP | (cfg.common.echoMsg? DE2_LOG_NOTE : DE2_LOG_VERBOSE), "%s", msg); in P_SetYellowMessageWithFlags()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/network/
H A Dd_netcl.cpp854 App_Log(DE2_LOG_VERBOSE, "Jump power: %g", netJumpPower); in NetCl_UpdateJumpPower()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/directsound/src/
H A Ddriver_directsound.cpp444 App_Log(DE2_LOG_AUDIO | DE2_LOG_VERBOSE | DE2_LOG_DEV, in DS_Init()