Searched refs:DEBUG_SHOW_LIGHTMAP (Results 1 – 2 of 2) sorted by relevance
649 if (DebugFlags & DEBUG_SHOW_LIGHTMAP) { in DrawSelf()1086 DebugFlags ^= DEBUG_SHOW_LIGHTMAP; in OnKeyRelease()1087 … Log(MESSAGE, "GameControl", "Show lightmap %s", DebugFlags & DEBUG_SHOW_LIGHTMAP ? "ON" : "OFF"); in OnKeyRelease()
353 DEBUG_SHOW_LIGHTMAP = 0x20, enumerator