Searched refs:DEBUG_SHOW_WALLS (Results 1 – 3 of 3) sorted by relevance
354 DEBUG_SHOW_WALLS = 0x40, enumerator356 DEBUG_SHOW_WALLS_ALL = (DEBUG_SHOW_WALLS|DEBUG_SHOW_WALLS_ANIM_COVER),
1615 if ((debugFlags & (DEBUG_SHOW_WALLS|DEBUG_SHOW_WALLS_ANIM_COVER)) == 0) { in DrawMap()1627 } else if ((debugFlags & DEBUG_SHOW_WALLS) == 0) { in DrawMap()1747 if (debugFlags & DEBUG_SHOW_WALLS) { in SetDrawingStencilForObject()
1076 DEBUG_SHOW_WALLS, in OnKeyRelease()