Home
last modified time | relevance | path

Searched refs:DECLARE_HANDLE32 (Results 1 – 7 of 7) sorted by relevance

/dports/games/d2x/d2x-0.2.5/arch/win32/d3dframe/
H A Ddsutil.h124 DECLARE_HANDLE32(HSNDOBJ);
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dpenwin.h1339 #ifndef DECLARE_HANDLE32
1340 #define DECLARE_HANDLE32(name) struct name##__ { int unused; }; typedef const struct name##__ *name macro
1343 DECLARE_HANDLE32(HTRG);
1507 DECLARE_HANDLE32(HRC);
1508 DECLARE_HANDLE32(HRCRESULT);
1509 DECLARE_HANDLE32(HWL);
1510 DECLARE_HANDLE32(HRECHOOK);
H A Dwindowsx.h783 #ifndef DECLARE_HANDLE32
784 #define DECLARE_HANDLE32 DECLARE_HANDLE macro
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dpenwin.h1339 #ifndef DECLARE_HANDLE32
1340 #define DECLARE_HANDLE32(name) struct name##__ { int unused; }; typedef const struct name##__ *name macro
1343 DECLARE_HANDLE32(HTRG);
1507 DECLARE_HANDLE32(HRC);
1508 DECLARE_HANDLE32(HRCRESULT);
1509 DECLARE_HANDLE32(HWL);
1510 DECLARE_HANDLE32(HRECHOOK);
H A Dwindowsx.h783 #ifndef DECLARE_HANDLE32
784 #define DECLARE_HANDLE32 DECLARE_HANDLE macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/
H A Dwindowsx.h82 #define DECLARE_HANDLE32 DECLARE_HANDLE macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/
H A Dwindowsx.h82 #define DECLARE_HANDLE32 DECLARE_HANDLE macro