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Searched refs:DECO_MULTIPLY (Results 1 – 5 of 5) sorted by relevance

/dports/games/powder-toy/The-Powder-Toy-95.0/src/simulation/
H A DSimulationData.h76 #define DECO_MULTIPLY 4 macro
H A DSimulation.cpp1030 else if (mode == DECO_MULTIPLY) in ApplyDecoration()
/dports/games/powder-toy/The-Powder-Toy-95.0/src/gui/game/
H A DDecorationTool.cpp44 else if (toolID == DECO_MULTIPLY) in GetIcon()
H A DGameModel.cpp341 …menuList[SC_DECO]->AddTool(new DecorationTool(ren, DECO_MULTIPLY, "MUL", "Colour blending: Multipl… in BuildMenus()
/dports/games/powder-toy/The-Powder-Toy-95.0/src/lua/
H A DLuaScriptInterface.cpp830 SETCONST(l, DECO_MULTIPLY); in initSimulationAPI()