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Searched refs:DED_AddSprite (Results 1 – 3 of 3) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/include/doomsday/defs/
H A Dded.h234 int DED_AddSprite(ded_t* ded, char const* name);
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/defs/
H A Dded.cpp225 int DED_AddSprite(ded_t* ded, char const* name) in DED_AddSprite() function
H A Ddedparser.cpp1381 idx = DED_AddSprite(ded, ""); in DENG2_PIMPL()