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Searched refs:DED_Definitions (Results 1 – 23 of 23) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/
H A Ddef_main.cpp112 DED_Definitions()->clear(); in Def_Init()
114 auto &defs = *DED_Definitions(); in Def_Init()
154 DED_Definitions()->clear(); in Def_Destroy()
211 return DED_Definitions()->getCompositeFont(uri); in Def_GetCompositeFont()
395 if (!DED_ReadLump(DED_Definitions(), *i)) in Def_ReadLumpDefs()
415 dint num = DED_Definitions()->getStateNum(state); in Def_StateForMobj()
441 Def_ReadProcessDED(DED_Definitions(), path); in readDefinitionFile()
705 Record &mat = DED_Definitions()->materials[DED_Definitions()->addMaterial()]; in generateMaterialDefForTexture()
1227 auto &defs = *DED_Definitions(); in Def_Read()
1737 return DED_Definitions()->states[idx].gets("id"); in Def_GetStateName()
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H A Ddd_main.cpp1677 return DED_Definitions()->things.size(); in DD_GetInteger()
1683 return DED_Definitions()->getMusicNum(mapInfo.gets("music").toUtf8().constData()); in DD_GetInteger()
1698 ddValues[ddvalue].readPtr = &DED_Definitions()->sounds.count.num; in DD_GetInteger()
1814 return DED_Definitions(); in DD_GetVariable()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/audio/
H A Ds_environ.cpp54 for(dint i = 0; i < DED_Definitions()->textureEnv.size(); ++i) in S_AudioEnvironmentId()
56 ded_tenviron_t const *env = &DED_Definitions()->textureEnv[i]; in S_AudioEnvironmentId()
H A Dsfxchannel.cpp525 sbuf.sample ? DED_Definitions()->sounds[sbuf.sample->id].id : "", in Sfx_ChannelDrawer()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/infine/
H A Dfinaleinterpreter.cpp1370 …if (ded_value_t *value = DED_Definitions()->getValueByUri(*reinterpret_cast<de::Uri const *>(OP_UR… in DEFFC()
1807 dint stateId = DED_Definitions()->getStateNum(OP_CSTRING(1)); in DEFFC()
1826 int const sound = DED_Definitions()->getSoundNum(OP_CSTRING(1)); in DEFFC()
2048 S_LocalSound(DED_Definitions()->getSoundNum(OP_CSTRING(0)), nullptr); in DEFFC()
2054 dint const soundId = DED_Definitions()->getSoundNum(OP_CSTRING(0)); in DEFFC()
2062 dint num = DED_Definitions()->getMobjNum(OP_CSTRING(0)); in DEFFC()
2072 dint num = DED_Definitions()->getMobjNum(OP_CSTRING(0)); in DEFFC()
2111 int textIdx = DED_Definitions()->getTextNum((char *)OP_CSTRING(3)); in DEFFC()
2113 text.setText(textIdx >= 0? DED_Definitions()->text[textIdx].text : "(undefined)") in DEFFC()
2171 int textIdx = DED_Definitions()->getTextNum((char *)OP_CSTRING(1)); in DEFFC()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/audio/base/
H A Daudiosystem.cpp2049 dint oldPrio = DED_Definitions()->sounds[sbuf.sample->id].priority; in stopSoundWithLowerPriority()
2120 if (sample->id < 1 || sample->id >= DED_Definitions()->sounds.size()) return false; in playSound()
2126 … if (stopSoundWithLowerPriority(0, emitter, DED_Definitions()->sounds[sample->id].priority) < 0) in playSound()
2131 << DED_Definitions()->sounds[sample->id].priority in playSound()
2533 dint const id = DED_Definitions()->getSoundNum(argv[1]); in D_CMD()
2595 if (Record const *definition = DED_Definitions()->musics.tryFind("id", argv[1])) in D_CMD()
2792 if (musicId >= 0 && musicId < DED_Definitions()->musics.size()) in S_StartMusicNum()
2794 const Record &def = DED_Definitions()->musics[musicId]; in S_StartMusicNum()
2808 dint idx = DED_Definitions()->getMusicNum(musicId); in S_StartMusic()
2855 if (soundId <= 0 || soundId >= DED_Definitions()->sounds.size()) in S_LocalSoundAtVolumeFrom()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/resource/
H A Dsprites.cpp295 spritenum_t id = DED_Definitions()->getSpriteNum(it.key()); in initSprites()
299 id = (DED_Definitions()->sprites.size() + customIdx++); in initSprites()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/server/src/server/
H A Dsv_main.cpp718 for (dint i = 0; i < DED_Definitions()->things.size(); ++i) in listThingTypeIDs()
720 StringArray_Append(array, DED_Definitions()->things[i].gets("id").toUtf8()); in listThingTypeIDs()
734 for (dint i = 0; i < DED_Definitions()->states.size(); ++i) in listStateIDs()
736 StringArray_Append(array, DED_Definitions()->states[i].gets("id").toUtf8()); in listStateIDs()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/world/
H A Dactions.cpp112 P_SetCurrentAction(DED_Definitions()->states[state].gets(QStringLiteral("action"))); in P_SetCurrentActionState()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/world/base/
H A Dclientserverworld.cpp516 if (Record const *def = DED_Definitions()->skies.tryFind("id", mapInfo.gets("skyId"))) in DENG2_PIMPL()
882 if (Record const *def = DED_Definitions()->mapInfos.tryFind("id", mapUri.compose())) in mapInfoForMapUri()
887 …if (Record const *def = DED_Definitions()->mapInfos.tryFind("id", de::Uri("Maps", Path("*")).compo… in mapInfoForMapUri()
H A Dp_mobj.cpp189 DENG2_ASSERT(statenum >= 0 && statenum < DED_Definitions()->states.size()); in Mobj_SetState()
198 String const exec = DED_Definitions()->states[statenum].gets("execute"); in Mobj_SetState()
961 << DED_Definitions()->getMobjName(mob->type) << mob->type << mob->info in D_CMD()
H A Dbindings_world.cpp138 const int sound = DED_Definitions()->getSoundNum(args.at(0)->asText()); in Function_Thing_StartSound()
H A Dmap.cpp1294 for (dint i = 0; i < DED_Definitions()->ptcGens.size(); ++i) in DENG2_PIMPL()
1296 ded_ptcgen_t *genDef = &DED_Definitions()->ptcGens[i]; in DENG2_PIMPL()
1329 auto &defs = *DED_Definitions(); in DENG2_PIMPL()
1358 auto &defs = *DED_Definitions(); in DENG2_PIMPL()
1422 … && ::runtimeDefs.states.indexOf(gen->source->state) == DED_Definitions()->getStateNum(def->state)) in DENG2_PIMPL()
1452 gen->def = &DED_Definitions()->ptcGens[defIndex - 1]; in DENG2_PIMPL()
1826 auto &defs = *DED_Definitions();
3101 if (Record const *def = DED_Definitions()->skies.tryFind("id", inf.gets("skyId"))) in update()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/client/
H A Dcl_world.cpp92 xlatMobjType[i] = DED_Definitions()->getMobjNum(StringArray_At(ar, i)); in Cl_ReadServerMobjTypeIDs()
117 xlatMobjState[i] = DED_Definitions()->getStateNum(StringArray_At(ar, i)); in Cl_ReadServerMobjStateIDs()
H A Dcl_sound.cpp245 if (sound < 1 || sound >= DED_Definitions()->sounds.size()) in Cl_Sound()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/include/doomsday/defs/
H A Dded.h228 LIBDOOMSDAY_PUBLIC ded_t *DED_Definitions();
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/render/
H A Drend_main.h54 #define MTEX_DETAILS_ENABLED (r_detail && DED_Definitions()->details.size() > 0)
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/world/
H A Dclientmobjthinkerdata.cpp80 return DED_Definitions()->getMobjName(self().mobj()->type); in DENG2_PIMPL()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/
H A Dapi_render.cpp78 for (dint i = 0; i < DED_Definitions()->states.size(); ++i) in Rend_CacheForMobjType()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/resource/
H A Dclientresources.cpp873 auto &defs = *DED_Definitions(); in DENG2_PIMPL()
1073 spritenum_t sprNum = DED_Definitions()->getSpriteNum(def.gets("sprite")); in DENG2_PIMPL()
1738 if (stateIndex < 0 || stateIndex >= DED_Definitions()->states.size()) in modelDefForState()
1789 auto &defs = *DED_Definitions(); in initModels()
1997 for (dint k = 0; k < DED_Definitions()->states.size(); ++k) in cacheForCurrentMap()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/
H A Dmobj.cpp1168 const auto &thingDef = DED_Definitions()->things[mob->type]; in Mobj_RunScriptOnDeath()
1204 const auto &thingDef = DED_Definitions()->things[special->type]; in Mobj_RunScriptOnTouch()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/defs/
H A Dded.cpp714 ded_t *DED_Definitions() in DED_Definitions() function
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/importdeh/src/
H A Ddehreader.cpp1797 auto *defs = DED_Definitions(); in patchSpriteNames()