/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ |
H A D | def_main.cpp | 112 DED_Definitions()->clear(); in Def_Init() 114 auto &defs = *DED_Definitions(); in Def_Init() 154 DED_Definitions()->clear(); in Def_Destroy() 211 return DED_Definitions()->getCompositeFont(uri); in Def_GetCompositeFont() 395 if (!DED_ReadLump(DED_Definitions(), *i)) in Def_ReadLumpDefs() 415 dint num = DED_Definitions()->getStateNum(state); in Def_StateForMobj() 441 Def_ReadProcessDED(DED_Definitions(), path); in readDefinitionFile() 705 Record &mat = DED_Definitions()->materials[DED_Definitions()->addMaterial()]; in generateMaterialDefForTexture() 1227 auto &defs = *DED_Definitions(); in Def_Read() 1737 return DED_Definitions()->states[idx].gets("id"); in Def_GetStateName() [all …]
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H A D | dd_main.cpp | 1677 return DED_Definitions()->things.size(); in DD_GetInteger() 1683 return DED_Definitions()->getMusicNum(mapInfo.gets("music").toUtf8().constData()); in DD_GetInteger() 1698 ddValues[ddvalue].readPtr = &DED_Definitions()->sounds.count.num; in DD_GetInteger() 1814 return DED_Definitions(); in DD_GetVariable()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/audio/ |
H A D | s_environ.cpp | 54 for(dint i = 0; i < DED_Definitions()->textureEnv.size(); ++i) in S_AudioEnvironmentId() 56 ded_tenviron_t const *env = &DED_Definitions()->textureEnv[i]; in S_AudioEnvironmentId()
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H A D | sfxchannel.cpp | 525 sbuf.sample ? DED_Definitions()->sounds[sbuf.sample->id].id : "", in Sfx_ChannelDrawer()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/infine/ |
H A D | finaleinterpreter.cpp | 1370 …if (ded_value_t *value = DED_Definitions()->getValueByUri(*reinterpret_cast<de::Uri const *>(OP_UR… in DEFFC() 1807 dint stateId = DED_Definitions()->getStateNum(OP_CSTRING(1)); in DEFFC() 1826 int const sound = DED_Definitions()->getSoundNum(OP_CSTRING(1)); in DEFFC() 2048 S_LocalSound(DED_Definitions()->getSoundNum(OP_CSTRING(0)), nullptr); in DEFFC() 2054 dint const soundId = DED_Definitions()->getSoundNum(OP_CSTRING(0)); in DEFFC() 2062 dint num = DED_Definitions()->getMobjNum(OP_CSTRING(0)); in DEFFC() 2072 dint num = DED_Definitions()->getMobjNum(OP_CSTRING(0)); in DEFFC() 2111 int textIdx = DED_Definitions()->getTextNum((char *)OP_CSTRING(3)); in DEFFC() 2113 text.setText(textIdx >= 0? DED_Definitions()->text[textIdx].text : "(undefined)") in DEFFC() 2171 int textIdx = DED_Definitions()->getTextNum((char *)OP_CSTRING(1)); in DEFFC() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/audio/base/ |
H A D | audiosystem.cpp | 2049 dint oldPrio = DED_Definitions()->sounds[sbuf.sample->id].priority; in stopSoundWithLowerPriority() 2120 if (sample->id < 1 || sample->id >= DED_Definitions()->sounds.size()) return false; in playSound() 2126 … if (stopSoundWithLowerPriority(0, emitter, DED_Definitions()->sounds[sample->id].priority) < 0) in playSound() 2131 << DED_Definitions()->sounds[sample->id].priority in playSound() 2533 dint const id = DED_Definitions()->getSoundNum(argv[1]); in D_CMD() 2595 if (Record const *definition = DED_Definitions()->musics.tryFind("id", argv[1])) in D_CMD() 2792 if (musicId >= 0 && musicId < DED_Definitions()->musics.size()) in S_StartMusicNum() 2794 const Record &def = DED_Definitions()->musics[musicId]; in S_StartMusicNum() 2808 dint idx = DED_Definitions()->getMusicNum(musicId); in S_StartMusic() 2855 if (soundId <= 0 || soundId >= DED_Definitions()->sounds.size()) in S_LocalSoundAtVolumeFrom() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/resource/ |
H A D | sprites.cpp | 295 spritenum_t id = DED_Definitions()->getSpriteNum(it.key()); in initSprites() 299 id = (DED_Definitions()->sprites.size() + customIdx++); in initSprites()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/server/src/server/ |
H A D | sv_main.cpp | 718 for (dint i = 0; i < DED_Definitions()->things.size(); ++i) in listThingTypeIDs() 720 StringArray_Append(array, DED_Definitions()->things[i].gets("id").toUtf8()); in listThingTypeIDs() 734 for (dint i = 0; i < DED_Definitions()->states.size(); ++i) in listStateIDs() 736 StringArray_Append(array, DED_Definitions()->states[i].gets("id").toUtf8()); in listStateIDs()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/world/ |
H A D | actions.cpp | 112 P_SetCurrentAction(DED_Definitions()->states[state].gets(QStringLiteral("action"))); in P_SetCurrentActionState()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/world/base/ |
H A D | clientserverworld.cpp | 516 if (Record const *def = DED_Definitions()->skies.tryFind("id", mapInfo.gets("skyId"))) in DENG2_PIMPL() 882 if (Record const *def = DED_Definitions()->mapInfos.tryFind("id", mapUri.compose())) in mapInfoForMapUri() 887 …if (Record const *def = DED_Definitions()->mapInfos.tryFind("id", de::Uri("Maps", Path("*")).compo… in mapInfoForMapUri()
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H A D | p_mobj.cpp | 189 DENG2_ASSERT(statenum >= 0 && statenum < DED_Definitions()->states.size()); in Mobj_SetState() 198 String const exec = DED_Definitions()->states[statenum].gets("execute"); in Mobj_SetState() 961 << DED_Definitions()->getMobjName(mob->type) << mob->type << mob->info in D_CMD()
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H A D | bindings_world.cpp | 138 const int sound = DED_Definitions()->getSoundNum(args.at(0)->asText()); in Function_Thing_StartSound()
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H A D | map.cpp | 1294 for (dint i = 0; i < DED_Definitions()->ptcGens.size(); ++i) in DENG2_PIMPL() 1296 ded_ptcgen_t *genDef = &DED_Definitions()->ptcGens[i]; in DENG2_PIMPL() 1329 auto &defs = *DED_Definitions(); in DENG2_PIMPL() 1358 auto &defs = *DED_Definitions(); in DENG2_PIMPL() 1422 … && ::runtimeDefs.states.indexOf(gen->source->state) == DED_Definitions()->getStateNum(def->state)) in DENG2_PIMPL() 1452 gen->def = &DED_Definitions()->ptcGens[defIndex - 1]; in DENG2_PIMPL() 1826 auto &defs = *DED_Definitions(); 3101 if (Record const *def = DED_Definitions()->skies.tryFind("id", inf.gets("skyId"))) in update()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/client/ |
H A D | cl_world.cpp | 92 xlatMobjType[i] = DED_Definitions()->getMobjNum(StringArray_At(ar, i)); in Cl_ReadServerMobjTypeIDs() 117 xlatMobjState[i] = DED_Definitions()->getStateNum(StringArray_At(ar, i)); in Cl_ReadServerMobjStateIDs()
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H A D | cl_sound.cpp | 245 if (sound < 1 || sound >= DED_Definitions()->sounds.size()) in Cl_Sound()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/include/doomsday/defs/ |
H A D | ded.h | 228 LIBDOOMSDAY_PUBLIC ded_t *DED_Definitions();
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/render/ |
H A D | rend_main.h | 54 #define MTEX_DETAILS_ENABLED (r_detail && DED_Definitions()->details.size() > 0)
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/world/ |
H A D | clientmobjthinkerdata.cpp | 80 return DED_Definitions()->getMobjName(self().mobj()->type); in DENG2_PIMPL()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/ |
H A D | api_render.cpp | 78 for (dint i = 0; i < DED_Definitions()->states.size(); ++i) in Rend_CacheForMobjType()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/resource/ |
H A D | clientresources.cpp | 873 auto &defs = *DED_Definitions(); in DENG2_PIMPL() 1073 spritenum_t sprNum = DED_Definitions()->getSpriteNum(def.gets("sprite")); in DENG2_PIMPL() 1738 if (stateIndex < 0 || stateIndex >= DED_Definitions()->states.size()) in modelDefForState() 1789 auto &defs = *DED_Definitions(); in initModels() 1997 for (dint k = 0; k < DED_Definitions()->states.size(); ++k) in cacheForCurrentMap()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/ |
H A D | mobj.cpp | 1168 const auto &thingDef = DED_Definitions()->things[mob->type]; in Mobj_RunScriptOnDeath() 1204 const auto &thingDef = DED_Definitions()->things[special->type]; in Mobj_RunScriptOnTouch()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/defs/ |
H A D | ded.cpp | 714 ded_t *DED_Definitions() in DED_Definitions() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/importdeh/src/ |
H A D | dehreader.cpp | 1797 auto *defs = DED_Definitions(); in patchSpriteNames()
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