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Searched refs:DEEPEST_HELL (Results 1 – 10 of 10) sorted by relevance

/dports/games/crrcsim/crrcsim-0.9.13/src/mod_landscape/
H A Dwind_from_terrain.cpp165 if (z_c > DEEPEST_HELL) in wind_from_terrain()
180 if (z_f==DEEPEST_HELL) { z_f = z_c;} in wind_from_terrain()
182 if (z_b==DEEPEST_HELL) { z_b = z_c;} in wind_from_terrain()
212 float z1 = DEEPEST_HELL; in wind_from_terrain()
213 float z2 = DEEPEST_HELL; in wind_from_terrain()
226 if (z[N_UP_PTS-i] == DEEPEST_HELL) in wind_from_terrain()
228 if (z1 == DEEPEST_HELL) in wind_from_terrain()
240 if (zc == DEEPEST_HELL) in wind_from_terrain()
259 if (z[N_UP_PTS-1+i] == DEEPEST_HELL) in wind_from_terrain()
261 if (z2 == DEEPEST_HELL) in wind_from_terrain()
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H A Dheightdata.cpp43 hot = DEEPEST_HELL; in getHeightAndPlane_()
H A Dcrrc_scenery.h38 #define DEEPEST_HELL -9999.0 macro
H A Dhd_tilingterrain.cpp72 float hot = DEEPEST_HELL ; in getHeightAndPlane()
/dports/games/tux-aqfh/tux_aqfh-1.0.14/src/
H A Disect.h2 #define DEEPEST_HELL -1000000.0f macro
H A Docean.h2 #define DEEPEST_HELL -1000000.0f macro
H A Disect.cxx25 hot = DEEPEST_HELL ; in getHeightAndNormal()
/dports/games/tuxkart/tuxkart-0.4.0/src/
H A Disect.h2 #define DEEPEST_HELL -1000000.0f macro
H A Disect.cxx25 hot = DEEPEST_HELL ; in getHeightAndNormal()
/dports/games/crrcsim/crrcsim-0.9.13/src/GUI/
H A Dcrrc_gui_viewwind.cpp319 if (z > DEEPEST_HELL) in viewWind2D()
334 if (height[i] > DEEPEST_HELL) in viewWind2D()