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Searched refs:DEFAULT_SABER_MODEL (Results 1 – 9 of 9) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_weaponinit.c170 weaponInfo->missileModel = trap->R_RegisterModel( DEFAULT_SABER_MODEL ); in CG_RegisterWeapon()
H A Dcg_ents.c2475 trap->G2API_InitGhoul2Model(&cent->ghoul2, DEFAULT_SABER_MODEL, 0, 0, 0, 0, 0); in CG_Missile()
H A Dcg_players.c10121 trap->G2API_InitGhoul2Model(&saberEnt->ghoul2, DEFAULT_SABER_MODEL, 0, 0, 0, 0, 0); in CG_Player()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dbg_public.h44 #define DEFAULT_SABER_MODEL "models/weapons2/saber/saber_w.glm" macro
H A Dg_client.c379 ent->s.modelindex = G_ModelIndex( DEFAULT_SABER_MODEL ); in JMSaberThink()
512 ent->s.modelindex = G_ModelIndex( DEFAULT_SABER_MODEL ); in SP_info_jedimaster_start()
1911 trap->G2API_InitGhoul2Model(&g2SaberInstance, DEFAULT_SABER_MODEL, 0, 0, -20, 0, 0); in SetupGameGhoul2Model()
H A Dg_spawn.c1432 trap->G2API_InitGhoul2Model(&g2SaberInstance, DEFAULT_SABER_MODEL, 0, 0, -20, 0, 0); in SP_worldspawn()
H A Dbg_misc.c1104 { DEFAULT_SABER_MODEL,
H A Dbg_saberLoad.c414 Q_strncpyz( saber->model, DEFAULT_SABER_MODEL, sizeof( saber->model ) ); in WP_SaberSetDefaults()
H A Dw_saber.c6608 saberent->s.modelindex = G_ModelIndex( DEFAULT_SABER_MODEL ); in WP_SaberAddG2Model()