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Searched refs:DEFAULT_VERTEX (Results 1 – 4 of 4) sorted by relevance

/dports/math/scilab/scilab-6.1.1/scilab/modules/scirenderer/src/org/scilab/forge/scirenderer/implementation/g2d/buffers/
H A DG2DElementsBuffer.java36 private static final float[] DEFAULT_VERTEX = new float[] {0, 0, 0, 1}; field in G2DElementsBuffer
74 buffer.put(DEFAULT_VERTEX[j]); in setData()
105 buffer.put(DEFAULT_VERTEX[j]); in setData()
143 buffer.put(DEFAULT_VERTEX[j]); in setData()
/dports/math/scilab/scilab-6.1.1/scilab/modules/scirenderer/src/org/scilab/forge/scirenderer/implementation/jogl/buffers/
H A DJoGLElementsBuffer.java37 private static final float[] DEFAULT_VERTEX = new float[] {0, 0, 0, 1}; field in JoGLElementsBuffer
76 buffer.put(DEFAULT_VERTEX[j]); in setData()
108 buffer.put(DEFAULT_VERTEX[j]); in setData()
148 buffer.put(DEFAULT_VERTEX[j]); in setData()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/video/gl/
H A Dgl_shader_definitions.h26 const char DEFAULT_VERTEX[] = variable
/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/video/
H A Dvideo.cpp212 gl::shader_definitions::DEFAULT_VERTEX); in FinalizeInitialization()