/dports/devel/sdl20/SDL2-2.0.18/include/ |
H A D | SDL_test_common.h | 39 #define DEFAULT_WINDOW_HEIGHT 272 macro 42 #define DEFAULT_WINDOW_HEIGHT 544 macro 45 #define DEFAULT_WINDOW_HEIGHT 480 macro
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/dports/audio/fasttracker2/ft2-clone-1.49/vs2019_project/ft2-clone/sdl/include/SDL2/ |
H A D | SDL_test_common.h | 39 #define DEFAULT_WINDOW_HEIGHT 272 macro 42 #define DEFAULT_WINDOW_HEIGHT 544 macro 45 #define DEFAULT_WINDOW_HEIGHT 480 macro
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/dports/x11/controllermap/SDL2-2.0.18/include/ |
H A D | SDL_test_common.h | 39 #define DEFAULT_WINDOW_HEIGHT 272 macro 42 #define DEFAULT_WINDOW_HEIGHT 544 macro 45 #define DEFAULT_WINDOW_HEIGHT 480 macro
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/dports/audio/protracker/pt2-clone-1.37/vs2019_project/pt2-clone/sdl/include/SDL2/ |
H A D | SDL_test_common.h | 39 #define DEFAULT_WINDOW_HEIGHT 272 macro 42 #define DEFAULT_WINDOW_HEIGHT 544 macro 45 #define DEFAULT_WINDOW_HEIGHT 480 macro
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/dports/games/openttd/openttd-12.1/src/video/ |
H A D | video_driver.hpp | 37 const uint DEFAULT_WINDOW_HEIGHT = 480u; ///< Default window height. member in VideoDriver 228 virtual Dimension GetScreenSize() const { return { DEFAULT_WINDOW_WIDTH, DEFAULT_WINDOW_HEIGHT }; } in GetScreenSize() 247 _cur_resolution.height = ClampU(res.height * 3 / 4, DEFAULT_WINDOW_HEIGHT, UINT16_MAX / 2); in UpdateAutoResolution()
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoCommon/ |
H A D | NetPlayGolfUI.cpp | 13 constexpr float DEFAULT_WINDOW_HEIGHT = 45.0f; variable 35 ImVec2(DEFAULT_WINDOW_WIDTH * scale, DEFAULT_WINDOW_HEIGHT * scale), in Display()
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/dports/graphics/sdl2_gfx/SDL2_gfx-1.0.4/test/ |
H A D | testrotozoom.c | 31 #define HEIGHT DEFAULT_WINDOW_HEIGHT 98 dest.y = (DEFAULT_WINDOW_HEIGHT - rotozoom_picture->h)/2; in RotatePicture() 102 dest.y = (DEFAULT_WINDOW_HEIGHT/2) - rotozoom_picture->h; in RotatePicture() 129 dest.y = (DEFAULT_WINDOW_HEIGHT - rotozoom_picture->h)/2; in RotatePicture() 133 dest.y = (DEFAULT_WINDOW_HEIGHT/2) - rotozoom_picture->h; in RotatePicture() 172 dest.y = (DEFAULT_WINDOW_HEIGHT - rotozoom_picture->h)/2; in RotatePicture() 191 dest.y = (DEFAULT_WINDOW_HEIGHT - rotozoom_picture->h)/2; in RotatePicture() 251 dest.y = (DEFAULT_WINDOW_HEIGHT - rotozoom_picture->h)/2; in ZoomPicture() 306 dest.y = (DEFAULT_WINDOW_HEIGHT - rotozoom_picture->h)/2; in RotatePicture90Degrees() 362 dest.y = (DEFAULT_WINDOW_HEIGHT - rotozoom_picture->h)/2; in CustomTest()
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/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/ |
H A D | SDL_test_common.h | 39 #define DEFAULT_WINDOW_HEIGHT 272 macro 42 #define DEFAULT_WINDOW_HEIGHT 480 macro
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/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/ |
H A D | SDL_test_common.h | 39 #define DEFAULT_WINDOW_HEIGHT 272 macro 42 #define DEFAULT_WINDOW_HEIGHT 480 macro
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/i686-w64-mingw32/include/SDL2/ |
H A D | SDL_test_common.h | 39 #define DEFAULT_WINDOW_HEIGHT 272 macro 42 #define DEFAULT_WINDOW_HEIGHT 480 macro
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/x86_64-w64-mingw32/include/SDL2/ |
H A D | SDL_test_common.h | 39 #define DEFAULT_WINDOW_HEIGHT 272 macro 42 #define DEFAULT_WINDOW_HEIGHT 480 macro
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/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include/ |
H A D | SDL_test_common.h | 39 #define DEFAULT_WINDOW_HEIGHT 272 macro 42 #define DEFAULT_WINDOW_HEIGHT 480 macro
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-VC/include/ |
H A D | SDL_test_common.h | 39 #define DEFAULT_WINDOW_HEIGHT 272 macro 42 #define DEFAULT_WINDOW_HEIGHT 480 macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/ |
H A D | SDL_test_common.h | 39 #define DEFAULT_WINDOW_HEIGHT 272 macro 42 #define DEFAULT_WINDOW_HEIGHT 480 macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include/ |
H A D | SDL_test_common.h | 39 #define DEFAULT_WINDOW_HEIGHT 272 macro 42 #define DEFAULT_WINDOW_HEIGHT 480 macro
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/dports/graphics/blender/blender-2.91.0/extern/sdlew/include/SDL2/ |
H A D | SDL_test_common.h | 9 #define DEFAULT_WINDOW_HEIGHT 272 macro 12 #define DEFAULT_WINDOW_HEIGHT 480 macro
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/dports/games/wxlauncher/wxLauncher-release-0.10.0/3rdparty/SDL2-2_0_3/include/ |
H A D | SDL_test_common.h | 39 #define DEFAULT_WINDOW_HEIGHT 272 macro 42 #define DEFAULT_WINDOW_HEIGHT 480 macro
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/SDL2/ |
H A D | SDL_test_common.h | 39 #define DEFAULT_WINDOW_HEIGHT 272 macro 42 #define DEFAULT_WINDOW_HEIGHT 480 macro
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/include/ |
H A D | SDL_test_common.h | 39 #define DEFAULT_WINDOW_HEIGHT 272 macro 42 #define DEFAULT_WINDOW_HEIGHT 480 macro
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/include/ |
H A D | SDL_test_common.h | 39 #define DEFAULT_WINDOW_HEIGHT 272 macro 42 #define DEFAULT_WINDOW_HEIGHT 480 macro
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/ |
H A D | SDL_test_common.h | 39 #define DEFAULT_WINDOW_HEIGHT 272 macro 42 #define DEFAULT_WINDOW_HEIGHT 480 macro
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/dports/games/openbor4432/openbor-ba1eb4f/engine/android/jni/openbor/include/sdl/ |
H A D | SDL_test_common.h | 39 #define DEFAULT_WINDOW_HEIGHT 272 macro 42 #define DEFAULT_WINDOW_HEIGHT 480 macro
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/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/ |
H A D | SDL_test_common.h | 39 #define DEFAULT_WINDOW_HEIGHT 272 macro 42 #define DEFAULT_WINDOW_HEIGHT 480 macro
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/include/ |
H A D | SDL_test_common.h | 39 #define DEFAULT_WINDOW_HEIGHT 272 macro 42 #define DEFAULT_WINDOW_HEIGHT 480 macro
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/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include-2.0.1/ |
H A D | SDL_test_common.h | 39 #define DEFAULT_WINDOW_HEIGHT 272 macro 42 #define DEFAULT_WINDOW_HEIGHT 480 macro
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