/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/misc/ |
H A D | classtype.h | 46 #define DEFINE_RUNTIME_CLASSTYPE_CODE(Classname) \ macro
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/ |
H A D | teleport_egg.cpp | 31 DEFINE_RUNTIME_CLASSTYPE_CODE(TeleportEgg) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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H A D | destroy_item_process.cpp | 31 DEFINE_RUNTIME_CLASSTYPE_CODE(DestroyItemProcess) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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H A D | glob_egg.cpp | 33 DEFINE_RUNTIME_CLASSTYPE_CODE(GlobEgg) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/gumps/ |
H A D | main_menu_process.cpp | 33 DEFINE_RUNTIME_CLASSTYPE_CODE(MainMenuProcess) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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H A D | cru_stat_gump.cpp | 29 DEFINE_RUNTIME_CLASSTYPE_CODE(CruStatGump) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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H A D | translucent_gump.cpp | 29 DEFINE_RUNTIME_CLASSTYPE_CODE(TranslucentGump) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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H A D | gump_notify_process.cpp | 30 DEFINE_RUNTIME_CLASSTYPE_CODE(GumpNotifyProcess) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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H A D | fast_area_vis_gump.cpp | 33 DEFINE_RUNTIME_CLASSTYPE_CODE(FastAreaVisGump) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/kernel/ |
H A D | delay_process.cpp | 28 DEFINE_RUNTIME_CLASSTYPE_CODE(DelayProcess) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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H A D | object.cpp | 32 DEFINE_RUNTIME_CLASSTYPE_CODE(Object) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/audio/ |
H A D | music_process.cpp | 28 DEFINE_RUNTIME_CLASSTYPE_CODE(MusicProcess)
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/actors/ |
H A D | clear_feign_death_process.cpp | 32 DEFINE_RUNTIME_CLASSTYPE_CODE(ClearFeignDeathProcess) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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H A D | avatar_gravity_process.cpp | 32 DEFINE_RUNTIME_CLASSTYPE_CODE(AvatarGravityProcess) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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H A D | ambush_process.cpp | 32 DEFINE_RUNTIME_CLASSTYPE_CODE(AmbushProcess) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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H A D | teleport_to_egg_process.cpp | 31 DEFINE_RUNTIME_CLASSTYPE_CODE(TeleportToEggProcess) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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H A D | resurrection_process.cpp | 30 DEFINE_RUNTIME_CLASSTYPE_CODE(ResurrectionProcess) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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H A D | actor_bark_notify_process.cpp | 32 DEFINE_RUNTIME_CLASSTYPE_CODE(ActorBarkNotifyProcess) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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H A D | targeted_anim_process.cpp | 30 DEFINE_RUNTIME_CLASSTYPE_CODE(TargetedAnimProcess) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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H A D | guard_process.cpp | 33 DEFINE_RUNTIME_CLASSTYPE_CODE(GuardProcess) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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H A D | scheduler_process.cpp | 32 DEFINE_RUNTIME_CLASSTYPE_CODE(SchedulerProcess) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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H A D | avatar_death_process.cpp | 40 DEFINE_RUNTIME_CLASSTYPE_CODE(AvatarDeathProcess) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/gumps/widgets/ |
H A D | sliding_widget.cpp | 28 DEFINE_RUNTIME_CLASSTYPE_CODE(SlidingWidget) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/graphics/ |
H A D | fade_to_modal_process.cpp | 32 DEFINE_RUNTIME_CLASSTYPE_CODE(FadeToModalProcess) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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H A D | inverter_process.cpp | 47 DEFINE_RUNTIME_CLASSTYPE_CODE(InverterProcess) in DEFINE_RUNTIME_CLASSTYPE_CODE() function
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