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Searched refs:DEMAND_INDEX (Results 1 – 19 of 19) sorted by relevance

/dports/games/stratagus/stratagus-3.2.0/src/action/
H A Daction_upgradeto.cpp115 …= newtype.Stats[player.Index].Variables[DEMAND_INDEX].Value - oldtype.Stats[player.Index].Variable… in TransformUnitIntoType()
/dports/games/stratagus/stratagus-3.2.0/src/ui/
H A Dbotpanel.cpp437 if (stats->Variables[DEMAND_INDEX].Value) {
446 popupWidth += (font->Width(stats->Variables[DEMAND_INDEX].Value) + 5);
474 if (stats->Variables[DEMAND_INDEX].Value) {
485 label.Draw(x, y + y_offset, stats->Variables[DEMAND_INDEX].Value);
578 … Costs[FoodCost] = UnitTypes[button.Value]->Stats[ThisPlayer->Index].Variables[DEMAND_INDEX].Value; in DrawPopup()
836 UI.StatusLine.SetCosts(0, stats.Variables[DEMAND_INDEX].Value, stats.Costs); in UpdateStatusLineForButton()
/dports/games/stratagus/stratagus-3.2.0/src/unit/
H A Dupgrade.cpp599 if (um->Modifier.Variables[DEMAND_INDEX].Value) { in ApplyUpgradeModifier()
606 unit.Player->Demand += um->Modifier.Variables[DEMAND_INDEX].Value; in ApplyUpgradeModifier()
772 if (um->Modifier.Variables[DEMAND_INDEX].Value) { in RemoveUpgradeModifier()
779 unit.Player->Demand -= um->Modifier.Variables[DEMAND_INDEX].Value; in RemoveUpgradeModifier()
H A Dunit.cpp734 player.Demand += type.Stats[player.Index].Variables[DEMAND_INDEX].Value; // food needed in AssignToPlayer()
1361 player.Demand -= type.Stats[player.Index].Variables[DEMAND_INDEX].Value; in UnitLost()
1866 newplayer.Demand += Type->Stats[newplayer.Index].Variables[DEMAND_INDEX].Value; in ChangeOwner()
H A Dscript_unittype.cpp1962 || i == SUPPLY_INDEX || i == DEMAND_INDEX in UpdateUnitVariables()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/action/
H A Daction_upgradeto.cpp148 …= newtype.Stats[player.Index].Variables[DEMAND_INDEX].Value - oldtype.Stats[player.Index].Variable… in TransformUnitIntoType()
H A Dactions.cpp702 int spawned_type_demand = spawned_type->Stats[unit.Player->Index].Variables[DEMAND_INDEX].Value; in UnitActionsEachMinute()
/dports/games/stratagus/stratagus-3.2.0/src/ai/
H A Dai_resource.cpp141 ….Player->Supply - pai.Player->Demand - type.Stats[pai.Player->Index].Variables[DEMAND_INDEX].Value; in AiCheckSupply()
149 remaining -= queue.Made * queue.Type->Stats[pai.Player->Index].Variables[DEMAND_INDEX].Value; in AiCheckSupply()
898 …if (type.Stats[AiPlayer->Player->Index].Variables[DEMAND_INDEX].Value && !AiCheckSupply(*AiPlayer,… in AiCheckingWork()
/dports/games/stratagus/stratagus-3.2.0/src/stratagus/
H A Dplayer.cpp1038 …type.Stats[this->Index].Variables[DEMAND_INDEX].Value > this->Supply && type.Stats[this->Index].Va… in CheckLimits()
/dports/games/stratagus/stratagus-3.2.0/src/include/
H A Dunittype.h197 DEMAND_INDEX, /// Food demand enumerator
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/ai/
H A Dai_resource.cpp148 ….Player->Supply - pai.Player->Demand - type.Stats[pai.Player->Index].Variables[DEMAND_INDEX].Value; in AiCheckSupply()
160 remaining -= queue.Made * queue.Type->Stats[pai.Player->Index].Variables[DEMAND_INDEX].Value; in AiCheckSupply()
1194 …if (type.Stats[AiPlayer->Player->Index].Variables[DEMAND_INDEX].Value && !AiCheckSupply(*AiPlayer,… in AiCheckingWork()
H A Dai_force.cpp1882 completed_force_pop += force_unit->Variable[DEMAND_INDEX].Value; in CheckForceRecruitment()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/upgrade/
H A Dupgrade.cpp1579 if (um->Modifier.Variables[DEMAND_INDEX].Value) { in ApplyUpgradeModifier()
1586 unit.Player->Demand += um->Modifier.Variables[DEMAND_INDEX].Value; in ApplyUpgradeModifier()
1872 if (um->Modifier.Variables[DEMAND_INDEX].Value) { in RemoveUpgradeModifier()
1879 unit.Player->Demand -= um->Modifier.Variables[DEMAND_INDEX].Value; in RemoveUpgradeModifier()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/ui/
H A Dbotpanel.cpp894 … Costs[FoodCost] = UnitTypes[button.Value]->Stats[ThisPlayer->Index].Variables[DEMAND_INDEX].Value; in DrawPopup()
899 Costs[FoodCost] = UnitManager.GetSlotUnit(button.Value).Variable[DEMAND_INDEX].Value; in DrawPopup()
1327 …tCosts(0, UnitTypes[button.Value]->Stats[ThisPlayer->Index].Variables[DEMAND_INDEX].Value * (UnitT… in UpdateStatusLineForButton()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/unit/
H A Dunittype.h264 DEMAND_INDEX, /// Food demand enumerator
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/stratagus/
H A Dgrand_strategy.cpp1554 …if (!type.BoolFlag[BUILDING_INDEX].value && type.DefaultStat.Variables[DEMAND_INDEX].Value > 0 && … in IsGrandStrategyUnit()
H A Dplayer.cpp3502 …Variables[DEMAND_INDEX].Value * (type.TrainQuantity ? type.TrainQuantity : 1)) > this->Supply && t… in CheckLimits()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/unit/
H A Dunit.cpp2769 player.Demand += type.Stats[player.Index].Variables[DEMAND_INDEX].Value; // food needed in AssignToPlayer()
3930 player.Demand -= type.Stats[player.Index].Variables[DEMAND_INDEX].Value; in UnitLost()
4561 newplayer.Demand += Type->Stats[newplayer.Index].Variables[DEMAND_INDEX].Value; in ChangeOwner()
H A Dscript_unittype.cpp3425 || i == SUPPLY_INDEX || i == DEMAND_INDEX in UpdateUnitVariables()