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Searched refs:DEPTH24_STENCIL8 (Results 1 – 25 of 198) sorted by relevance

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/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/platform/graphics/
H A DExtensions3D.h84 DEPTH24_STENCIL8 = 0x88F0, enumerator
/dports/lang/spidermonkey60/firefox-60.9.0/dom/canvas/
H A DWebGLExtensionDepthTexture.cpp38 fnAdd(webgl::EffectiveFormat::DEPTH24_STENCIL8, LOCAL_GL_DEPTH_STENCIL, in WebGLExtensionDepthTexture()
H A DWebGLFormats.cpp308 …AddFormatInfo(FOO(DEPTH24_STENCIL8 ), 4, 0,0,0,0, 24,8, UnsizedFormat::DEPTH_STENCIL, false, Comp… in InitFormatInfo()
788 fnSet(EffectiveFormat::DEPTH24_STENCIL8, true, false); in CreateForWebGL1()
807 ptr->GetUsage(EffectiveFormat::DEPTH24_STENCIL8)); in CreateForWebGL1()
921 …fnAddSizedUnpack(FOO(DEPTH24_STENCIL8 ), LOCAL_GL_DEPTH_STENCIL, LOCAL_GL_UNSIGNED_INT_24_8 … in CreateForWebGL2()
1017 fnAllowES3TexFormat(FOO(DEPTH24_STENCIL8), true, false); in CreateForWebGL2()
1037 ptr->GetUsage(EffectiveFormat::DEPTH24_STENCIL8)); in CreateForWebGL2()
H A DWebGLInternalFormatsTable.h56 WEBGL_INTERNAL_FORMAT(DEPTH24_STENCIL8, DEPTH_STENCIL, UNSIGNED_INT_24_8)
H A DWebGLFormats.h91 DEPTH24_STENCIL8, enumerator
/dports/www/firefox-legacy/firefox-52.8.0esr/dom/canvas/
H A DWebGLExtensionDepthTexture.cpp39 fnAdd(webgl::EffectiveFormat::DEPTH24_STENCIL8, LOCAL_GL_DEPTH_STENCIL, in WebGLExtensionDepthTexture()
H A DWebGLFormats.cpp265 …AddFormatInfo(FOO(DEPTH24_STENCIL8 ), 4, 0,0,0,0, 24,8, UnsizedFormat::DEPTH_STENCIL, false, Comp… in InitFormatInfo()
732 fnSet(EffectiveFormat::DEPTH24_STENCIL8, true, false); in CreateForWebGL1()
749 ptr->GetUsage(EffectiveFormat::DEPTH24_STENCIL8)); in CreateForWebGL1()
864 …fnAddSizedUnpack(FOO(DEPTH24_STENCIL8 ), LOCAL_GL_DEPTH_STENCIL, LOCAL_GL_UNSIGNED_INT_24_8 … in CreateForWebGL2()
959 fnAllowES3TexFormat(FOO(DEPTH24_STENCIL8 ), true, false); in CreateForWebGL2()
979 ptr->GetUsage(EffectiveFormat::DEPTH24_STENCIL8)); in CreateForWebGL2()
H A DWebGLInternalFormatsTable.h55 WEBGL_INTERNAL_FORMAT(DEPTH24_STENCIL8, DEPTH_STENCIL, UNSIGNED_INT_24_8)
H A DWebGLFormats.h91 DEPTH24_STENCIL8, enumerator
/dports/www/firefox-esr/firefox-91.8.0/dom/canvas/
H A DWebGLExtensionDepthTexture.cpp36 fnAdd(webgl::EffectiveFormat::DEPTH24_STENCIL8, LOCAL_GL_DEPTH_STENCIL, in WebGLExtensionDepthTexture()
H A DWebGLContextState.cpp280 effFormat = webgl::EffectiveFormat::DEPTH24_STENCIL8; in GetParameter()
286 effFormat = webgl::EffectiveFormat::DEPTH24_STENCIL8; in GetParameter()
H A DWebGLInternalFormatsTable.h62 WEBGL_INTERNAL_FORMAT(DEPTH24_STENCIL8, DEPTH_STENCIL, UNSIGNED_INT_24_8)
H A DWebGLFormats.cpp356 …AddFormatInfo(FOO(DEPTH24_STENCIL8 ), 4, 0,0,0,0, 24,8, UnsizedFormat::DEPTH_STENCIL, false, Comp… in InitFormatInfo()
856 fnSet(EffectiveFormat::DEPTH24_STENCIL8, true, true); in CreateForWebGL1()
875 ptr->GetUsage(EffectiveFormat::DEPTH24_STENCIL8)); in CreateForWebGL1()
989 …fnAddSizedUnpack(FOO(DEPTH24_STENCIL8 ), LOCAL_GL_DEPTH_STENCIL, LOCAL_GL_UNSIGNED_INT_24_8 … in CreateForWebGL2()
1088 fnAllowES3TexFormat(FOO(DEPTH24_STENCIL8), true, true); in CreateForWebGL2()
1108 ptr->GetUsage(EffectiveFormat::DEPTH24_STENCIL8)); in CreateForWebGL2()
/dports/lang/spidermonkey78/firefox-78.9.0/dom/canvas/
H A DWebGLExtensionDepthTexture.cpp36 fnAdd(webgl::EffectiveFormat::DEPTH24_STENCIL8, LOCAL_GL_DEPTH_STENCIL, in WebGLExtensionDepthTexture()
H A DWebGLContextState.cpp282 effFormat = webgl::EffectiveFormat::DEPTH24_STENCIL8; in GetParameter()
288 effFormat = webgl::EffectiveFormat::DEPTH24_STENCIL8; in GetParameter()
H A DWebGLInternalFormatsTable.h62 WEBGL_INTERNAL_FORMAT(DEPTH24_STENCIL8, DEPTH_STENCIL, UNSIGNED_INT_24_8)
H A DWebGLFormats.cpp356 …AddFormatInfo(FOO(DEPTH24_STENCIL8 ), 4, 0,0,0,0, 24,8, UnsizedFormat::DEPTH_STENCIL, false, Comp… in InitFormatInfo()
844 fnSet(EffectiveFormat::DEPTH24_STENCIL8, true, true); in CreateForWebGL1()
863 ptr->GetUsage(EffectiveFormat::DEPTH24_STENCIL8)); in CreateForWebGL1()
977 …fnAddSizedUnpack(FOO(DEPTH24_STENCIL8 ), LOCAL_GL_DEPTH_STENCIL, LOCAL_GL_UNSIGNED_INT_24_8 … in CreateForWebGL2()
1076 fnAllowES3TexFormat(FOO(DEPTH24_STENCIL8), true, true); in CreateForWebGL2()
1096 ptr->GetUsage(EffectiveFormat::DEPTH24_STENCIL8)); in CreateForWebGL2()
/dports/mail/thunderbird/thunderbird-91.8.0/dom/canvas/
H A DWebGLExtensionDepthTexture.cpp36 fnAdd(webgl::EffectiveFormat::DEPTH24_STENCIL8, LOCAL_GL_DEPTH_STENCIL, in WebGLExtensionDepthTexture()
H A DWebGLContextState.cpp280 effFormat = webgl::EffectiveFormat::DEPTH24_STENCIL8; in GetParameter()
286 effFormat = webgl::EffectiveFormat::DEPTH24_STENCIL8; in GetParameter()
H A DWebGLInternalFormatsTable.h62 WEBGL_INTERNAL_FORMAT(DEPTH24_STENCIL8, DEPTH_STENCIL, UNSIGNED_INT_24_8)
H A DWebGLFormats.cpp356 …AddFormatInfo(FOO(DEPTH24_STENCIL8 ), 4, 0,0,0,0, 24,8, UnsizedFormat::DEPTH_STENCIL, false, Comp… in InitFormatInfo()
856 fnSet(EffectiveFormat::DEPTH24_STENCIL8, true, true); in CreateForWebGL1()
875 ptr->GetUsage(EffectiveFormat::DEPTH24_STENCIL8)); in CreateForWebGL1()
989 …fnAddSizedUnpack(FOO(DEPTH24_STENCIL8 ), LOCAL_GL_DEPTH_STENCIL, LOCAL_GL_UNSIGNED_INT_24_8 … in CreateForWebGL2()
1088 fnAllowES3TexFormat(FOO(DEPTH24_STENCIL8), true, true); in CreateForWebGL2()
1108 ptr->GetUsage(EffectiveFormat::DEPTH24_STENCIL8)); in CreateForWebGL2()
/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/platform/graphics/gpu/
H A DDrawingBuffer.cpp115 …isample(GraphicsContext3D::RENDERBUFFER, sampleCount, Extensions3D::DEPTH24_STENCIL8, m_size.width… in resizeDepthStencil()
117 …>renderbufferStorage(GraphicsContext3D::RENDERBUFFER, Extensions3D::DEPTH24_STENCIL8, m_size.width… in resizeDepthStencil()
/dports/www/firefox/firefox-99.0/dom/canvas/
H A DWebGLContextState.cpp313 effFormat = webgl::EffectiveFormat::DEPTH24_STENCIL8; in GetParameter()
319 effFormat = webgl::EffectiveFormat::DEPTH24_STENCIL8; in GetParameter()
H A DWebGLInternalFormatsTable.h62 WEBGL_INTERNAL_FORMAT(DEPTH24_STENCIL8, DEPTH_STENCIL, UNSIGNED_INT_24_8)
H A DWebGLFormats.cpp356 …AddFormatInfo(FOO(DEPTH24_STENCIL8 ), 4, 0,0,0,0, 24,8, UnsizedFormat::DEPTH_STENCIL, false, Comp… in InitFormatInfo()
862 fnSet(EffectiveFormat::DEPTH24_STENCIL8, true, true); in CreateForWebGL1()
881 ptr->GetUsage(EffectiveFormat::DEPTH24_STENCIL8)); in CreateForWebGL1()
995 …fnAddSizedUnpack(FOO(DEPTH24_STENCIL8 ), LOCAL_GL_DEPTH_STENCIL, LOCAL_GL_UNSIGNED_INT_24_8 … in CreateForWebGL2()
1094 fnAllowES3TexFormat(FOO(DEPTH24_STENCIL8), true, false); in CreateForWebGL2()
1114 ptr->GetUsage(EffectiveFormat::DEPTH24_STENCIL8)); in CreateForWebGL2()

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