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Searched refs:DEST_ETA_WIDTH (Results 1 – 3 of 3) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DMapScreen.h133 #define DEST_ETA_WIDTH (STD_SCREEN_X + 217 - DEST_ETA_X) macro
H A DMapScreen.cc1162 …HighLightSelection(state, giDestHighLine, DEST_ETA_X, DEST_ETA_WIDTH, CharacterIsGettingPathPlotte… in HighLightDestLine()
1275 DrawStringCentered(str, DEST_ETA_X + 1, y, DEST_ETA_WIDTH, Y_SIZE, MAP_SCREEN_FONT); in DisplayCharacterList()
4370 …MakeRegion(&r.destination, i, DEST_ETA_X, y, DEST_ETA_WIDTH, TeamListDestinationRegion… in CreateMouseRegionsForTeamList()
H A DMap_Screen_Interface.cc602 …RestoreExternBackgroundRect( DEST_ETA_X, Y_START - 1, DEST_ETA_WIDTH, ( INT16 )( ( ( MAX_CHARACTER… in RestoreBackgroundForDestinationGlowRegionList()