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Searched refs:DE_generateBaseTerrain (Results 1 – 1 of 1) sorted by relevance

/dports/games/opentyrian/opentyrian-opentyrian-77a8715634e3/src/
H A Ddestruct.c215 static void DE_generateBaseTerrain( unsigned int, unsigned int *);
916 DE_generateBaseTerrain(world.mapFlags, world.baseMap); in JE_generateTerrain()
935 static void DE_generateBaseTerrain( unsigned int mapFlags, unsigned int * baseWorld) in DE_generateBaseTerrain() function