Searched refs:DF2_YES_WEAPONDROP (Results 1 – 3 of 3) sorted by relevance
275 DF2_YES_WEAPONDROP = 1 << 1, // Drop current weapon upon death enumerator
479 CVAR (Flag, sv_weapondrop, dmflags2, DF2_YES_WEAPONDROP);
1353 if (player != NULL && (dmflags2 & DF2_YES_WEAPONDROP)) in Die()