Searched refs:DIALOGUE_STATE_EMOTE (Results 1 – 2 of 2) sorted by relevance
63 case vt_common::DIALOGUE_STATE_EMOTE: in Update()82 if(_state != vt_common::DIALOGUE_STATE_EMOTE) in Draw()270 _state = vt_common::DIALOGUE_STATE_EMOTE; in _BeginLine()
59 …DIALOGUE_STATE_EMOTE = 3 //!< Active when the dialogue supervisor is waiting for an emote eve… enumerator