Searched refs:DIAMOND_DELAY (Results 1 – 3 of 3) sorted by relevance
146 #define DIAMOND_DELAY (20 * FRAMES_PER_SECOND) macro
804 0, 0)->count = DIAMOND_DELAY;
198 spawn_monster(0, 6, 0, 0, x, y, 0, 0)->count = DIAMOND_DELAY; in FUNCANIMATE()