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Searched refs:DIAMOND_PROB (Results 1 – 2 of 2) sorted by relevance

/dports/games/xmris/xmris.4.04/
H A Dxmris.h144 #define DIAMOND_PROB 1 /* chance of apple turning to diamond */ macro
H A Dapple.c800 global.state != 4 && chaotic() < DIAMOND_PROB)